Sariel Goltorah, Female Elf [Permalink]
Personal [hide]
Description: She is a husky woman, who likes to wear blue tank tops with green skirt. She keeps her long brown hair kept up in a rat tail. This blue eyed westerner is not easily forgotten.
Personality: She is business-like. She takes instructions and follows them to the letter. She receives visions of the future at random moments
History: She was born in a small desert village. When she was little, her rather wealthy family often ventured across the desert to a summer home near a ruined castle. She would wander through that ruined castle and adventure through it for days. One day while adventuring a terrible storm took place and she was stranded inside. Her family spent the next few days looking for her, and could only assume she was dead when it came time to leave. The family never returned to the desert due to the painful memories there. Sariel took refuge in the ruined castle and found the beat up ceremonial dagger and armor she uses now. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: Wants to raise her children well; and doesn't want to be a shipwright and was forced into it by her family
Ideals: Professionalism, Gifted. Flaws: Antagonistic. Bonds: Nature, Family. Occupation: Shipwright
Voice: Gruff and masculine
Attributes [hide]
Medium (4'9") Elf, Lawful Good (CR 13)
Armor Class 10
Hit Points 60 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 7 (-2) | 11 (+0) | 14 (+2) | 13 (+1) | 9 (-1) | 14 (+2) |
Senses Passive Perception 9
Languages Common, Elven, Aquan
Attacks Melee +2 / 4d4-2, Ranged +4 / 4d4+0, Grapple +0
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 4 | 4 | 4 | 4 |
Possessions: 1000 gp. Banded agate (7 gp). Rock crystal (80 gp). Blue quartz (7 gp). Blue star sapphire (500 gp). Banded agate (7 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
Ulblyn Goldfound, Male Halfling [Permalink]
Personal [hide]
Description: This malnourished man wears bulky red painted plate armor. He has moderate length brown hair. His fierce amber eyes like to dwell on things.
Personality: This man loves writing and to teach people writing more than just about anything. Despite his manner, he is extremely passionate and proud of his job, and he prides himself in being thorough and never missing a detail.
History: His necromantic talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. A gifted student he started as a Layabout, but he got bored and became a Fortune-teller. He struck the Fortune-teller job and began his own company from there.
Motivation: Wants to open a new tavern.
Ideals: Artistic, Gifted. Bonds: Poor, Job, Slave. Occupation: Fortune-teller
Voice: Soft and melodious
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 2)
Armor Class 10
Hit Points 24 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 8 (-1) | 9 (-1) | 17 (+3) | 13 (+1) | 13 (+1) | 12 (+1) |
Senses Passive Perception 11
Languages Common, Halfling, Goblin
Attacks Melee +1 / 1d6-1, Ranged +1 / 1d6-1, Grapple -1
Possessions: 180 gp.
Diggory Stanton, Male Human [Permalink]
Personal [hide]
Description: He is armored in gleaming platemail with gilded edges. A flowing brown cape and mantle trimmed with soft white waves gently in the breeze. He sports a flattop hair cut. His violet eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He is a hateful person. He taunts others and blames them for his problems. He is able to make almost anything out of random pieces of junk.
History: Born to a pair of adventurers, Diggory grew up listening to his mother's many stories. Through the years after Diggory was born, his mother became increasingly distant from his family, instead choosing to pursue power in the north. Diggory's mother didn't care for him much, and the feeling was mutual. He was betrayed by a partner and left for dead, teaching him a humbling lesson in trusting others.
Motivation: Money/treasure; and a need for knowledge about a nearby landmark
Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Rich, Adventurer. Occupation: Mercenary
Voice: Slow speaker
Attributes [hide]
Medium (6'3") Human, Lawful Good (CR 9)
Armor Class 11
Hit Points 78 (9d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 11 (+0) | 13 (+1) | 15 (+2) |
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +1
Possessions: 110 pp. Sardonyx (60 gp). Blue quartz (15 gp). Rose (60 gp). Deep blue spinel (1200 gp). Smoky quartz (60 gp). Violet garnet (1200 gp). 1 Minor magic item. 1 Minor magic item.
Leaf Prim Posies, Female Tabaxi [Permalink]
Personal [hide]
Description: She has a missing right leg. She sports pastel clothing, slightly heavier than average wear. Her fur is cinnamon and very short. She wears large thick round spectacles.
Personality: She hates dire rats. She views them as having robbed her home of its proper glory. She enjoys reading and quiet.
History: Leaf was raised in a hard working conservative environment. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Barkeep for hire.
Motivation: Sabotage a competitor.
Ideals: Logical. Bonds: Poor, Enemies, Job. Occupation: Barkeep
Voice: Ums and uhs a lot
Attributes [hide]
Medium (6'3") Tabaxi, Chaotic Good (CR 3)
Armor Class 13
Hit Points 24 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 8 (-1) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common
Attacks Melee +2 / 1d8+0, Ranged +5 / 1d8+3, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 0 | 0 | 0 | 0 | 0 |
Possessions: 100 pp. 1 Masterwork Common Melee. 1 Masterwork Common Melee.
Shout outs: Stacey, Adam Fowler, Amanda Kettles, Angelo Anderson, Appreciate Witch of Life, AstroLass, bilbens baggo, Brian Nunziato, Bryan Sheairs, Brysen Packer, Bryson Waits, Burlyfighter, Caitlin W., chris wilson, Christopher Allbritton, CJMAXP, Connor, Dalton Elliott, Damon Carrington, Daniel Edwards, Darrya Keshvari, David Schraff, Dragons With Jetpacks, Elisa Martinez, eric sun, Ezzela1891, Federica Frezza, Gordon Alexander Fallon, Gundar Wez, Iofire, Irate The Pirate, Ivee Quinn, Jade Arrowood, Jake Lane, Jeremiah Walker, Jess, Joe Dalby, John Nazario, JollyGamer, Jonathan Lekse, Jordan Brazeal, Josh Braden, Joshua David Maddox, Justin Snyder, Kerry Melton, Kevin, KFB_Patreon, KingHavok1217, Kingyo Senpai, Kyle Clark, Lisa Tucker, Liz Fontain, Lizzie, Lou Bliss, Luke P, Mario Pizzamiglio, Mark L, Matt Price, Matt Yates, Max Hops, Maxwell Mayer, Michael Hamilton, Millergendraft, mtnman1979@aol.com, Mx Charlie, Mylon Schroder, Nahellion, Nathan, Nicholas Zamora, Nick Soucy, Phil Mehl, Phillip P Torchia, Pythor Sen, R., Rachel Anderson, Ray Bissonnette, Remora Jewel, Robert Rich, Robert Skadsem, Ryan Flagg, SallySparrow132, Sarah Holland, Serafina Moon, Shane Andrews, ShortyMcgibble, Sik Makoyi, Siren, Stefan Gottschalk's, Steve Rosenlund, Stuart, Syn21, That Video Editor Nic, thea musing, Trev909, Vedie V, Vincent Drone, Warren Clarida, Wesley Muncy, XMrMonkyx ., Zachary Burgess-Hicks, zachary gee, Zealot23, Zee Livezey
Their contribution stands as a beacon of hope for all adventurers!

