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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Kilvar Dankil, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His chestnut hair is thinning but still full. He has violet eyes.

Personality: He speaks before he thinks and is too direct. He is a very good compulsive liar and kleptomaniac.

History: He was born to a criminal king-pin and mafia family While studying, he fell in love. They married and had a daughter. He has been a successful dealer in antiques buying low and selling high.

Motivation: He's in love; and he has decided he is irredeemable

Ideals: Entrepeneur. Flaws: Impulsive. Bonds: Criminal record, In love, Has a crush. Occupation: Mercenary

Voice: Scandinavian accent

Attributes [hide]

Kilvar Dankil, Male Dwarf Rogue 2
Medium (3'11") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 9 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 9 (-1)14 (+2) 11 (+0)10 (+0)
Skills Arcana +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Halfling, Orc
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 7000 cp.


Social Check DCs


Hupe Brushgather, Male Halfling [Permalink]

Personal [hide]

Description: A 3'2" southern man, he wears white leather gloves, a white jacket, and tight pants. He keeps his silver hair in a pixie cut. This gray eyed southerner is not easily forgotten.

Personality: He is quiet and reserved most of the time, but warms up to people very quickly. Around friends he is liable to tell dirty jokes and enjoy himself. Energy wise he seems alert and responsive.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. He always admired arcane-users and wanted to develop the talent, but never had the affinity for it. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To be a Fortune-teller again; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Joker, Professionalism, Gifted. Bonds: Rich, Job. Occupation: Doctor

Voice: Booming voice

Attributes [hide]

Hupe Brushgather, Male Halfling Fighter 6
Small (3'2") Halfling, Lawful Good (CR 6)
Armor Class 12
Hit Points 31 (6d10)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 14 (+2)7 (-2) 13 (+1)17 (+3)
Skills Animal Handling +4, Performance +6
Senses Passive Perception 11
Languages Common, Halfling
Attacks Melee +1 / 2d6-2, Ranged +4 / 2d6+1, Grapple +1

Possessions: 700 gp.


Social Check DCs


Dain Deepdelver, Male Dwarf [Permalink]

Personal [hide]

Description: He tends to wear a large grey jacket. He is portly but not overly obese. He keeps his long red hair kept up in a rat tail. This amber eyed easterner is not easily forgotten.

Personality: A skeptical and narcissistic man, Dain's first love is himself. His second love is also himself. He seeks to pay back kindness whenever he gets the chance. Whether it be in the form of unwanted serenades or the latest gossip he always seeks to do solids for his friends.

History: Born in the east to a Tailor, Dain learned a great deal about his father's area of expertise. He worked as a nervous Tailor and found it very stressful. He left for the east, certain he would find work there.

Motivation: He loathes his own lifestyle; and expand his business

Ideals: Impeccable, Philantrophist. Flaws: Depressed. Bonds: Poor, Job, Immigrant. Occupation: Tailor

Voice: Gruff and masculine

Attributes [hide]

Dain Deepdelver, Male Dwarf Fighter 1
Medium (3'11") Dwarf, Chaotic Good (CR 1)
Armor Class 11
Hit Points 12 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 15 (+2)8 (-1) 6 (-2)8 (-1)
Skills Intimidation +1, Sleight of Hand +3
Senses Passive Perception 8
Languages Common, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 200 sp.


Social Check DCs


Solomon Hallewell, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He dresses in grey turtlenecks beneath a white coat with yellow slacks. He keeps his long white hair kept up in a rat tail. This green eyed southerner is not easily forgotten.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is very protective of his business, his home, and his spouse. He is willing to work with less than legal methods but maintains the front of legitimacy.

History: Born to a pair of adventurers, Solomon grew up listening to his mother's many stories. In his youth he was part of a gang. He got caught, but did not rat out his comrades and served his time in prison. He guards a vault combo very seriously as well as the key needed to open it.

Motivation: He has passion for adventuring and risk.

Ideals: Joker. Flaws: Secretive. Bonds: Criminal record, Adventurer. Occupation: Bather

Voice: Nasally tone

Attributes [hide]

Solomon Hallewell, Male Human Warlock 1
Medium (5'8") Human, Neutral Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 11 (+0)11 (+0) 16 (+3)14 (+2)
Skills Arcana +2, Athletics +4
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1021

Possessions: 150 gp. Rhodochrosite (10 gp).


Social Check DCs

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