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Advanced [show]


Mugrunden Vangdondalor, Male Dragonborn [Permalink]

Personal [hide]

Description: This man is tall and muscular. He wears a robe, a symbol of luck around his neck, and a sickle on his belt. His rusty crest is braided into rings. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is cool and collected. He likes to make quips and puns whenever he does anything. He also makes a point to compliment his superiors and flatter them. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Mugrunden lived on a farm with his mother, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way east. Due to his spouse's obsession with being a Masseuse they were divorced and he won custody of their son. He worked as a Brewer, and he later adopted a second son.

Motivation: To unite with his sister; and his relatives are trying to arrange a marriage

Ideals: Fighting, Athletic, Disciplined. Flaws: Insomniac. Bonds: Family. Occupation: Brewer

Voice: Old Prospector

Attributes [hide]

Mugrunden Vangdondalor, Male Dragonborn Sorcerer 9
Medium (6'5") Dragonborn, Chaotic Neutral (CR 9)
Armor Class 12
Hit Points 43 (9d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 14 (+2)13 (+1) 11 (+0)12 (+1)
Skills History +4, Perception +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day126666

Possessions: 50 pp. Blue sapphire (1600 gp). Obsidian (13 gp). Black opal (1600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Sarah Ryland, Female Human [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a brown tunic with green highlights, and long yellow pants that bunch up around her shoes. Her blonde hair is lengthy and is close to two feet long. She has brown eyes and a brown hat with a green feather.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She is obsessed with finding treasure.

History: She was born to a pair of big game hunters, but was frequently ill as a child. A freak accident while working with her Glassblower mother left her crippled. She hasn't been sleeping well lately.

Motivation: Balancing her hectic life and new Spice Merchant responsibilities is difficult; and she desires power and/or immortality

Flaws: Antagonistic, Disease, Insomniac. Bonds: Adventurer, Job. Occupation: Spice Merchant

Voice: Stutters

Attributes [hide]

Sarah Ryland, Female Human Barbarian 11
Medium (5'5") Human, Neutral Evil (CR 11)
Armor Class 8
Hit Points 82 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)7 (-2) 13 (+1)17 (+3) 13 (+1)13 (+1)
Skills Nature +7, Persuasion +5
Senses Passive Perception 11
Languages Common, Celestial, Terran, Aquan
Attacks Melee +5 / 3d8+1, Ranged +2 / 3d8-2, Grapple +1

Possessions: 1200 gp.


Social Check DCs


Thomas Hale, Male Human [Permalink]

Personal [hide]

Description: This late middle aged man has a large brown mantle and cape that has been intricately interwoven into his black robe and is in decent physical shape. His hair is always cut to a buzz. His eyes are likewise violet.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He has a minor phobia of water and hates getting wet.

History: He was born to a criminal king-pin and mafia family His family was being driven out of business by several neighboring competitors. The mother sought out extralegal help and others began closing their doors. He saw this and took pride in his mother's willingness to do anything to win. Days after completing his studies, news broke out that his hometown was attacked by gnolls. Thomas was horrified and prayed that his father was alright. However, he heard that his father had died fighting off the gnolls.

Motivation: Halfling compassion; and his name or reputation has been wronged in the past by gnolls, and he desires to right it

Flaws: Fearful, Racist. Bonds: Job, Criminal record, Enemies. Occupation: Body Guard

Voice: Eastern European accent

Attributes [hide]

Thomas Hale, Male Human Rogue 6
Medium (5'3") Human, Neutral Evil (CR 6)
Armor Class 14
Hit Points 17 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)18 (+4) 11 (+0)14 (+2) 10 (+0)13 (+1)
Skills Acrobatics +7, Animal Handling +3
Senses Passive Perception 10
Languages Common, Elven, Undercommon
Attacks Melee +4 / 2d6+1, Ranged +7 / 2d6+4, Grapple +3

Possessions: 800 gp. Alexandrite (300 gp). Golden pearl (130 gp). Moss agate (9 gp). White opal (1300 gp).


Social Check DCs


Hirrathak Esstyrlynn, Male Dragonborn [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Dragonborn, and stands approximately 6'7". He typically wears black cloth garments or leather armor, and his gloved hand is found clutching a sickle. His crest is brass and curly. His eyes are a pleasant red.

Personality: Prone to second guessing himself, he comes off as nervous. He is a big fan of imagination and believes people should spend more time reading and writing.

History: He got into the Dyer business at a young age. His childhood dream was to be a Armorer, but he was a colossal failure. He now mingles about in high society.

Motivation: Wants to open a new tavern.

Ideals: Logical. Flaws: Shy. Bonds: Job, Rich. Occupation: Dyer

Voice: Nasally tone

Attributes [hide]

Hirrathak Esstyrlynn, Male Dragonborn Wizard 2
Medium (6'7") Dragonborn, Neutral Good (CR 2)
Armor Class 13
Hit Points 10 (2d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 14 (+2)10 (+0) 13 (+1)18 (+4)
Skills Deception +6, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 390 gp. Jade (40 gp). Coral (40 gp). 1 Half-Plate.


Social Check DCs

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