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NPC Generator

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Advanced [show]


Barakas Clever, Male Tiefling [Permalink]

Personal [hide]

Description: An older man who wears a green shirt with thin black vertical stripes and yellow pants, he is not a threatening figure. His long black hair is drawn into a two foot long braid. He wears a mask on his face.

Personality: Cocky and sure of himself, he believes he is the best Mercenary born in the past three hundred years. He is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure he is not cheated out of a speck.

History: When he was but 7 years old his parents immigrated from the north. He was taken from his home at a very young age. He now owns his own business.

Motivation: He has a rivalry with the Church that dominates his actions; and his religion dominates his actions

Ideals: Entrepeneur. Bonds: Job, Immigrant, Slave, Religious. Occupation: Mercenary

Voice: High pitched, excited

Attributes [hide]

Barakas Clever, Male Tiefling Commoner 6
Medium (5'3") Tiefling, Lawful Good (CR 6)
Armor Class 12
Hit Points 22 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 13 (+1)11 (+0) 16 (+3)14 (+2)
Skills Acrobatics +5, Insight +6
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +6

Possessions: 800 gp.


Social Check DCs


Shanairla Meliamne, Female Elf [Permalink]

Personal [hide]

Description: With red face paint in a stripe pattern across her face, she is typically in her Body Guard uniform. She has done her best to style her brown hair to look like a famous performer. Her hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. Animals are drawn to her, and she is able to talk to them.

History: Shanairla lived on a farm with her father, near the main road leading to a nearby town. Over the years she perfected her riding and shooting skills. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To prove her worth to the world; and she'd like to take her coworkers down a peg

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Family, Nature. Occupation: Body Guard

Voice: Sounds elderly

Attributes [hide]

Shanairla Meliamne, Female Elf Barbarian 6
Medium (4'11") Elf, Neutral Evil (CR 6)
Armor Class 13
Hit Points 54 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)17 (+3) 11 (+0)14 (+2) 8 (-1)12 (+1)
Skills Insight +2, Perception +2
Senses Passive Perception 12
Languages Common, Elven, Auran, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 gp. Alexandrite (1400 gp). Hematite (15 gp). Chalcedony (20 gp). Alexandrite (1400 gp).


Social Check DCs


Oloric Strakeln, Male Dwarf [Permalink]

Personal [hide]

Description: This man prefers to wear grey pants and tee shirts. He has a penchant for wearing a ring with an oversized sapphire on his left hand. His chestnut hair is styled in orderly dreadlocks. His eyes are a pleasant green.

Personality: He tends to agree with only himself unless someone else's opinion sounds like he can profit from it. He tries to control his temper but he can't always stop himself from what he feels what must be done. He is cautious and jumpy. He reacts to every sound and lacks any concept of subtlety.

History: He was born in a small forest village. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Oloric took refuge in the large cave and found the beat up dagger and armor he uses now. He got away from his former life and has fallen to alcoholism.

Motivation: He feels threatened by others.

Flaws: Antagonistic, Fearful, Addict. Bonds: Rich, Nature. Occupation: Stylist

Voice: Mousy voice

Attributes [hide]

Oloric Strakeln, Male Dwarf Barbarian 2
Medium (4'4") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 22 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 17 (+3)10 (+0) 14 (+2)8 (-1)
Skills Athletics +5, Deception +1
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +5 / 1d6+3, Ranged +5 / 1d6+3, Grapple +3

Possessions: 240 gp.


Social Check DCs


Direcris Norixius, Male Dragonborn [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is physically well-built. He has red crest. He wears large thick round spectacles.

Personality: Confrontational and typically high on some drug or another. He will pursue extreme courses of action in the short term, confident that they cannot fail.

History: He was born the only child of a wealthy merchant. In his 16th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his mother impaled in their home, and his father beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He has been a successful dealer in antiques buying low and selling high.

Motivation: He feels that his past leaves him morally obligated to help; and he feels threatened by others

Ideals: Entrepeneur. Flaws: Addict, Impulsive, Fearful. Bonds: Criminal record. Occupation: Dyer

Voice: Squeaky

Attributes [hide]

Direcris Norixius, Male Dragonborn Druid 3
Medium (6'1") Dragonborn, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 10 (+0)12 (+1) 10 (+0)11 (+0)
Skills Arcana +3, Persuasion +2
Senses Passive Perception 10
Languages Common, Goblin
Attacks Melee +3 / 1d8+1, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 1 Masterwork Common Ranged Weapon. 1 Masterwork Uncommon Weapon.


Social Check DCs

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