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NPC Generator

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Advanced [show]


Seebo Ningel, Male Gnome [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears bulky blue painted plate armor. He has moderate length golden hair. He wears crescent spectacles with a black brim.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is terrible with names forgetting people's names several times before they finally stick; this causes him no end of embarrassment.

History: Born in the south his family was never financially stable. From there he went from mercenary job to mercenary job. He has worked as a Mason like his father before him.

Motivation: To unite with his sister; and obtaining odd cultural half-elven artifacts is his passion

Flaws: Forgetful. Bonds: Job, Poor, Adventurer, Family. Occupation: Mason

Voice: Soft and mumbly

Attributes [hide]

Seebo Ningel, Male Gnome Ranger 11
Small (3'5") Gnome, Chaotic Evil (CR 11)
Armor Class 14
Hit Points 101 (11d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 19 (+4)10 (+0) 9 (-1)16 (+3)
Skills Perception +3
Senses Passive Perception 13
Languages Common, Gnome
Attacks Melee +5 / 3d8+1, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 2800 gp. Black velvet mask with numerous citrines (180 gp). A necklace of small pink pearls (4000 gp). A necklace of small pink pearls (4000 gp). Brass mug with jade inlays (100 gp). A large tome filled with over one hundred recipes written by a former royal chef. (180 gp). Fire opal pendant on a fine gold chain (2000 gp). 1 Minor magic item.


Social Check DCs


Tricking Wind, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she wears skinny pants and wears a pastel and blue robe with the hood down. Her white fur is drawn into a tight pony tail with a dagger scrunchie. Her eyes are likewise hazel.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Sold as a small child to a brothel owner, Tricking was an assistant, and all too frequently test subject. She eventually earned her freedom when her former master disappeared. There was a wharf not far from home where she often wandered off to fish. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.

Motivation: She's looking for her big break.

Bonds: Nature, Adventurer, Mentor, Family. Occupation: Sellsword

Voice: Laughs frequently while speaking

Attributes [hide]

Tricking Wind, Female Tabaxi Barbarian 11
Medium (4'11") Tabaxi, Chaotic Good (CR 11)
Armor Class 10
Hit Points 61 (11d12)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)10 (+0) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Deception +3, Intimidation +3
Senses Passive Perception 12
Languages Common, Druidic
Attacks Melee +7 / 3d8+3, Ranged +4 / 3d8+0, Grapple +3

Possessions: 600 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Carlin Gimlen, Female Gnome [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears loose pants and a collared shirt complete with sweater beneath her coat. She has a very tight haircut. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She shows great sympathy to all travelers. She's the type to buy drinks and listen to their stories. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Carlin was born the youngest of three triplets. She was an athlete and attended two major summer competitions. She never won. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: She's looking for her big break; and an old rival family wants her found

Ideals: Philantrophist, Athletic. Flaws: Insomniac. Bonds: Adventurer, Family. Occupation: Carpenter

Voice: Farmer accent

Attributes [hide]

Carlin Gimlen, Female Gnome Cleric 4
Small (3'3") Gnome, Neutral Evil (CR 4)
Armor Class 12
Hit Points 18 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
3 (-4)12 (+1) 13 (+1)12 (+1) 15 (+2)16 (+3)
Skills Nature +3, Survival +4
Senses Passive Perception 12
Languages Common, Gnome, Halfling
Attacks Melee -2 / 1d10-4, Ranged +3 / 1d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12532000

Possessions: 600 gp. Banded agate (7 gp). Jasper (20 gp). Alexandrite (400 gp). 1 Minor magic item.


Social Check DCs


Taklinn Bloodkith, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is well dressed, constantly wearing a grey suit, green shirt, and grey tie. His brown hair is well kept and his bushy mustache is tapered upwards at the ends. He has gleaming, smiling gray eyes.

Personality: He is a man who does what he needs to. He will acquiesce to black mail and extortion to avoid trouble. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. When he was little, his rather wealthy family often ventured across the island to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the island due to the painful memories there. Taklinn took refuge in the large cave and found the beat up halberd and armor he uses now. Recently he has begun working with bootleggers and crooks.

Motivation: He wants to get laid; and he feels that his past leaves him morally obligated to help

Ideals: Impeccable. Bonds: Criminal record, Military, Nature, Has a crush. Occupation: Barber

Voice: Raspy

Attributes [hide]

Taklinn Bloodkith, Male Dwarf Expert 2
Medium (4'3") Dwarf, True Neutral (CR 2)
Armor Class 12
Hit Points 10 (2d6)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 11 (+0)12 (+1) 15 (+2)10 (+0)
Skills Acrobatics +4, Nature +3
Senses Passive Perception 12
Languages Common, Dwarven, Ignan
Attacks Melee +3 / 1d6+1, Ranged +4 / 1d6+2, Grapple +3

Possessions: 60 gp. 1 Darkwood Shield.


Social Check DCs

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