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NPC Generator

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Advanced [show]


Creega Reid, Female Half-Orc [Permalink]

Personal [hide]

Description: This tall, slender woman likes to wear white tank tops with green skirt. Her red hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Creega lived on a farm with her mother, near the main road leading to a nearby town. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. She now mingles about in high society.

Motivation: Her relatives are trying to arrange a marriage; and an old rival family wants her found

Flaws: Antagonistic. Bonds: Family, Rich. Occupation: Barkeep

Voice: Sighs a lot, exhausted

Attributes [hide]

Creega Reid, Female Half-Orc Warlock 2
Medium (6'1") Half-Orc, Lawful Good (CR 2)
Armor Class 9
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 11 (+0)13 (+1) 14 (+2)12 (+1)
Skills Animal Handling +4, Religion +3
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +3 / 1d6+1, Ranged +1 / 1d6-1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day112200

Possessions: 180 gp.


Social Check DCs


Tordrid Frostbeard, Female Dwarf [Permalink]

Personal [hide]

Description: An imposing woman with a heavy stainless steel prosthetic left hand, she wears a grey costume with the symbols of strength on her torso. Her red hair is wavy and long. She tend to wears goggles to shield her eyes.

Personality: She is witty, but her monotone delivery comes off as unnerving She spends most of her days drinking in the Inn, the rowdiest and most dangerous establishment in town. There she gambles, wrestles and listens to stories told by travelers.

History: Her parents moved while she was still in utero so she is the first generation to be born here. Tordrid abandoned her home at a very young age, living in the fields and plains. She survived everyday through hunting and stealing from passersby. She did whatever it took for her to survive. She is searching for what she claims is her rightful reward.

Motivation: She desires power and/or immortality; and a need for knowledge about a nearby landmark

Ideals: Joker. Flaws: Insane. Bonds: Adventurer, Immigrant. Occupation: Stylist

Voice: Spanish accent

Attributes [hide]

Tordrid Frostbeard, Female Dwarf Fighter 2
Medium (3'9") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 20 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 14 (+2)11 (+0) 4 (-3)7 (-2)
Skills Insight -1, Intimidation +0
Senses Passive Perception 7
Languages Common, Dwarven
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3

Possessions: 120 gp. Amber (40 gp). Alexandrite (600 gp). Jade (40 gp).


Social Check DCs


Doudra Imbixtellrhyst, Female Dragonborn [Permalink]

Personal [hide]

Description: She appears as an extremely gaunt Dragonborn, and stands approximately 6'5". She wears a green tunic with violet highlights, and long grey pants that bunch up around her shoes, and her gloved hand is found clutching a bastard sword. She wears a feathered hat to cover her moderate length silver crest. She has a dull look in her gold eyes.

Personality: Friendly and accommodating she would invite many more into her home than her spouse would be comfortable with if they did not express concern about it. Flattery will make her almost putty in your hands.

History: Doudra was raised in a hard working conservative environment. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Miller work with an outfit from a few towns over. Miller work suited her well, and with each successful project, she earned more gold and more respect from her peers. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: A need for knowledge about a nearby landmark; and she is unsatisfied with her job

Ideals: Philantrophist. Flaws: Selfish, Secretive. Bonds: Job, Adventurer. Occupation: Miller

Voice: Squeaky

Attributes [hide]

Doudra Imbixtellrhyst, Female Dragonborn Cleric 11
Medium (6'5") Dragonborn, Chaotic Good (CR 11)
Armor Class 13
Hit Points 77 (11d8)
Speed 30 ft.
STRDEXCONINTWISCHA
5 (-3)16 (+3) 15 (+2)15 (+2) 15 (+2)12 (+1)
Skills Intimidation +5, Nature +6
Senses Passive Perception 12
Languages Common, Undercommon, Auran
Attacks Melee +1 / 3d8-3, Ranged +7 / 3d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day14654432

Possessions: 20000 sp.


Social Check DCs


Ildrex Argenthrixus, Male Dragonborn [Permalink]

Personal [hide]

Description: This man stands a little under 6'3" and is a bit bulky. He is very muscular particularly in the legs. He wears baggy black pantaloons and a red scarf. He wears a small hat to hide his balding. His gold eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.

Personality: He considers himself a man of culture and sophistication. He likes a good challenge to his wits. He is lazy, self-centered, vain, and jealous.

History: He was born to a pair of big game hunters, but was frequently ill as a child. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He doesn't get along with people that don't share his tastes; and he feels the way he acts is they only way to get by in the world

Ideals: Impeccable. Flaws: Addict, Selfish, Disease, PTSD. Occupation: Sellsword

Voice: Complex vocabulary, royal

Attributes [hide]

Ildrex Argenthrixus, Male Dragonborn Warlock 9
Medium (6'3") Dragonborn, Neutral Good (CR 9)
Armor Class 11
Hit Points 36 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 9 (-1)8 (-1) 11 (+0)14 (+2)
Skills Deception +5, Medicine +3
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d4+3, Ranged +4 / 3d4+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 900 gp. A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (60 gp). Large well-done wool tapestry (100 gp).


Social Check DCs

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