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NPC Generator

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Advanced [show]


Oloric Ironfist, Male Dwarf [Permalink]

Personal [hide]

Description: He dresses in collared shirts and wears a proper scarf over his head. He carries with him a set of swords on his belt, each one with a amethyst on the hilt. His auburn hair is thinning but still full. He wears crescent spectacles with a black brim.

Personality: He is filled with cunning. He likes to feign weakness letting people think he is weak. He is accommodating to his spouse and as such limits his hospitality. He is brave and levelheaded in the face of danger and has proven himself a capable leader.

History: He was raised in a island tribe. There was a wharf not far from home where he often wandered off to fish. Due to his spouse's obsession with being a Carter they were divorced and he won custody of their daughter. He worked as a Knight, and he later adopted a second daughter.

Motivation: Wants to raise his children well.

Ideals: Fighting. Flaws: Secretive. Bonds: In love, Nature, Family. Occupation: Knight

Voice: Sore throat, cough

Attributes [hide]

Oloric Ironfist, Male Dwarf Sorcerer 2
Medium (3'11") Dwarf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 8 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)17 (+3) 12 (+1)13 (+1) 13 (+1)7 (-2)
Skills Persuasion +0, Stealth +5
Senses Passive Perception 11
Languages Common, Dwarven, Aquan
Attacks Melee +2 / 1d6+0, Ranged +5 / 1d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116400

Possessions: 200 gp.


Social Check DCs


Odorr Yeardley, Male Half-Orc [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears suspenders and black workpants. His shirt is red, and he wears a heavy black leather apron most of the time. He keeps his long black hair kept up in a rat tail. His eyes are likewise hazel.

Personality: He has two modes he varies between. On the job he is cold, steely and emotionless. Off the job he is a party animal. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. From there he went from mercenary job to mercenary job. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Sabotage a competitor; and meet up once more with his childhood friend

Ideals: Athletic. Bonds: Job, Adventurer, Slave, Guardian. Occupation: Glassblower

Voice: Speaks through clenched teeth

Attributes [hide]

Odorr Yeardley, Male Half-Orc Warrior 7
Medium (5'1") Half-Orc, Chaotic Good (CR 7)
Armor Class 11
Hit Points 49 (7d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)12 (+1) 10 (+0)11 (+0) 13 (+1)13 (+1)
Skills Acrobatics +4, Religion +3
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +6 / 2d8+3, Ranged +4 / 2d8+1, Grapple +3

Possessions: 110 pp.


Social Check DCs


Flask On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: Her left thumb is blackened and bruised, but otherwise she appears quite healthy. She is typically in her Bounty Hunter uniform. Her fur is brown and very short. She has a dull look in her green eyes.

Personality: She considers herself the perfect lady. She makes a point to always show proper etiquette and frequently critiques the etiquette of others. She is obsessed with a lost civilization.

History: Flask hails from a village terrorized by drow. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. Days after completing her studies, news broke out that her hometown was attacked by drow. Flask was horrified and prayed that her mother was alright. However, she heard that her mother had died fighting off the drow.

Motivation: She's looking for her big break; and revenge

Ideals: Impeccable. Bonds: Job, Adventurer, Enemies, Nature. Occupation: Bounty Hunter

Voice: Italian accent

Attributes [hide]

Flask On the Water, Female Tabaxi Fighter 14
Medium (5'1") Tabaxi, Lawful Good (CR 14)
Armor Class 10
Hit Points 141 (14d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)11 (+0) 18 (+4)15 (+2) 16 (+3)11 (+0)
Skills Persuasion +5, Religion +7
Senses Passive Perception 13
Languages Common, Gnoll, Giant
Attacks Melee +5 / 4d6+0, Ranged +5 / 4d6+0, Grapple +0

Possessions: 700 pp. Black pearl (500 gp). Deep blue spinel (500 gp). Bloodstone (20 gp). Silver pearl (120 gp). Amethyst (120 gp). Obsidian (10 gp). Moss agate (10 gp). Rock crystal (20 gp). Peridot (20 gp).


Social Check DCs


Richard Barclay, Male Human [Permalink]

Personal [hide]

Description: He wears an old set of leather armor, nicked and torn by the ravages of time and battle. He is physically well-built. He has done his best to style his silver hair to look like a famous performer. He wears large thick round spectacles.

Personality: Aside from being a little slow due to sleep deprivation he is generally quite perceptive. He notices little details and can draw good conclusions from them. He invites people to come help in his community garden.

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. In his 16th year, his parents were killed by a dire rats raid, leaving Richard alone in the world. After a stint in an orphanage, he was adopted. After a long history of fighting, Richard and his spouse have recently divorced.

Motivation: Someone believes him a fraud; and many dire rats want him driven away

Ideals: Philantrophist. Flaws: Insomniac, Antagonistic. Bonds: Enemies. Occupation: Slave Trader

Voice: Stutters

Attributes [hide]

Richard Barclay, Male Human Cleric 8
Medium (5'11") Human, Lawful Evil (CR 8)
Armor Class 11
Hit Points 42 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)13 (+1) 15 (+2)12 (+1) 8 (-1)14 (+2)
Skills History +4, Intimidation +5
Senses Passive Perception 9
Languages Common, Draconic
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1500 gp. Red spinel (60 gp). Black star sapphire (1400 gp).


Social Check DCs

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