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NPC Generator

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Advanced [show]


Jheri Zzzxaaxthroth, Female Dragonborn [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a green coat over a blue low-cut shirt, and a broad hat upon her head, and a wedding ring on her right hand. She sports a flattop crest cut. She wears a mask on her face.

Personality: She likes to brag about her accomplishments and constantly tries to beat others to the punch. The war was a terrible time for her, and Jheri does not often speak of it. When she does, she does so with a strained expression and tears in her eyes.

History: She served in the navy to pay for her family's outstanding loans. Cursed with vampirism at a very young age, Jheri has worked very hard to control her curse. She hopes to save up enough money to one day pay a cleric to cure her.

Motivation: Wishes to resurrect an old love; and she loathes her own lifestyle

Ideals: Passionate. Flaws: Depressed, Disease. Bonds: In love, Military. Occupation: Mayor

Voice: Speaks with squeezed throat

Attributes [hide]

Jheri Zzzxaaxthroth, Female Dragonborn Warlock 7
Medium (6'5") Dragonborn, Lawful Good (CR 7)
Armor Class 8
Hit Points 41 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 13 (+1)11 (+0) 9 (-1)14 (+2)
Skills Insight +2, Performance +5
Senses Passive Perception 9
Languages Common
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 3000 sp. Rhodochrosite (5 gp). Peridot (20 gp). Pink pearl (160 gp). 1 Minor magic item.


Social Check DCs


Havilar Kimbatuul, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'1" when asserting herself. Her crest is short and blue. She has red eyes and a black hat with a tan feather.

Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She is used to getting what she wants. In part because she is a meticulous planner.

History: Gifted from a young age, Havilar studied abroad. Her family was turned out during the war. She and her family wandered west to less war torn lands. She has drifted from career to career and currently works as a Tailor.

Motivation: She is unsatisfied with her job.

Ideals: Professionalism, Gifted. Flaws: PTSD. Bonds: Job. Occupation: Tailor

Voice: Switch between two voices

Attributes [hide]

Havilar Kimbatuul, Female Dragonborn Monk 9
Medium (6'1") Dragonborn, Lawful Neutral (CR 9)
Armor Class 11
Hit Points 34 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)13 (+1) 8 (-1)13 (+1) 14 (+2)18 (+4)
Skills Athletics +4, Persuasion +7
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee +4 / 3d4+1, Ranged +4 / 3d4+1, Grapple +7

Possessions: 1100 gp. Silver pearl (40 gp). White pearl (40 gp). Onyx (50 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Don Sherman, Male Half-Elf [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He is bristling with hidden weapons, mostly bows and rapiers. He has done his best to style his blonde hair to look like a famous performer. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. He constantly seizes attention wherever he goes and has come to expect this respect from everyone. He likes to think of himself as merciful, but nonetheless is very strict.

History: Don was born into a poor family. Growing up, he dreamt of becoming a Adept, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Adept in service of a powerful lord somewhere. He became part of the deadliest team of assassins in recent memory. A botched job caused the group to be disbanded. He now travels the world, in search of power and loot.

Motivation: He has comitted a past crime that haunts him to this day; and he wants to meet his childhood hero

Ideals: Impeccable. Bonds: Criminal record, Nature, Poor, Adventurer. Occupation: Cook

Voice: Slurs words

Attributes [hide]

Don Sherman, Male Half-Elf Adept 5
Medium (5'8") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 13 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)13 (+1) 13 (+1)15 (+2)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Elven, Giant
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123210

Possessions: 200 gp.


Social Check DCs


Oskar Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: He wears an entirely brown suit with blue socks and a vest with buckled shoes. He wears his golden hair up. He tend to wears goggles to shield his eyes.

Personality: He is extraordinarily passive and rarely speaks, let alone speaks his mind. His brief stint in the army gave him the idea he was invincible and that he is the toughest man alive.

History: Born in the east to a Doctor, Oskar learned a great deal about his father's area of expertise. In his 13th year, his parents were killed by a illithids raid, leaving Oskar alone in the world. After a stint in an orphanage, he was adopted. He then took over the family business and is one of the better Doctor for hire.

Motivation: Balancing his hectic life and new Doctor responsibilities is difficult; and he has a rivalry with the church that dominates his actions

Flaws: Shy. Bonds: Military, Job, Enemies, Religious. Occupation: Doctor

Voice: Laughs frequently while speaking

Attributes [hide]

Oskar Battlehammer, Male Dwarf Expert 6
Medium (4'1") Dwarf, Neutral Good (CR 6)
Armor Class 10
Hit Points 38 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)10 (+0) 15 (+2)10 (+0) 16 (+3)2 (-4)
Skills Deception -1, Investigation +3
Senses Passive Perception 13
Languages Common, Dwarven
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: 20 pp.


Social Check DCs

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