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NPC Generator

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Advanced [show]


Andraste Wasanthi, Female Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears a tan coat over a green low-cut shirt, and a deerstalker hat upon her head. Her blonde hair is braided into rings. She is baby faced.

Personality: She is unhospitable to her core. Her small house has "No trespassing" Signs all over it. She is afraid of women and trembles around them

History: The child of a Locksmith, who enjoyed hunting, Andraste was taken on many hunting expeditions. Like her father and her sister before her, after school she went straight into learning to become a Actor. She inherited the family business which she has now maintained for 7 years.

Motivation: To get a good night's sleep; and wants to open a new tavern

Flaws: Antagonistic, Shy, Insomniac. Bonds: Nature, Job. Occupation: Actor

Voice: Shortens vowels

Attributes [hide]

Andraste Wasanthi, Female Elf Commoner 1
Medium (5'2") Elf, Chaotic Neutral (CR 1)
Armor Class 13
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
6 (-2)16 (+3) 11 (+0)10 (+0) 15 (+2)15 (+2)
Skills Intimidation +4
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +0 / 1d4-2, Ranged +5 / 1d4+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Quick Of Ale, Female Tabaxi [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears clothing that is held on in multiple layers but all of it is in poor condition. Her cinnamon fur has been sun bleached extensively. She has gleaming, smiling yellow eyes.

Personality: She is happy with her job as a Blacksmith. She turns her eye from what people do, preferring to live and let live. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: Quick lived on a farm with her mother, near the main road leading to a nearby town. Quick liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She ran away from her former home and has been making her living as a Blacksmith for the past few years.

Motivation: Wants to raise her children well.

Ideals: Entrepeneur. Bonds: Poor, Job, Family, Nature. Occupation: Blacksmith

Voice: pre-pubescent

Attributes [hide]

Quick Of Ale, Female Tabaxi Ranger 2
Medium (5'2") Tabaxi, Neutral Evil (CR 2)
Armor Class 12
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 8 (-1)13 (+1) 15 (+2)18 (+4)
Skills Deception +6, Intimidation +6
Senses Passive Perception 12
Languages Common, Undercommon
Attacks Melee +4 / 1d6+2, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 1 Masterwork Common Ranged Weapon.


Social Check DCs


Trey Yardley, Male Human [Permalink]

Personal [hide]

Description: He prefers to wear the grand gowns of high society. He carries his fan with him everywhere and carries himself as the perfect gentleman. He carries with him a set of halberds, each one with a ruby on the hilt. He only wears one on his belt and the other on his back. He has a very tight haircut. His eyes are brown and catlike.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He is obsessed with finding treasure.

History: A powerful slaver made him what he is. He found a children's book about a Human Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He's looking for his big break; and obtaining odd cultural tabaxi artifacts is his passion

Ideals: Fighting, Justice. Bonds: Rich, Adventurer, Mentor. Occupation: Marshal

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Trey Yardley, Male Human Monk 1
Medium (6'0") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 16 (+3)17 (+3) 5 (-3)16 (+3)
Skills Performance +5
Senses Passive Perception 7
Languages Common, Druidic, Auran, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1

Possessions: 30 gp. 1 Magnifying glass.


Social Check DCs


Merla TellPenny, Female Halfling [Permalink]

Personal [hide]

Description: She is wearing a long, red cloak. She carries with her a set of daggers, each one with a aquamarine on the hilt. She only wears one on her belt and the other on her back. Her red hair is lengthy and is close to two feet long. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She does not believe in betrayal or weakness as things to be tolerated. She believes the world needs to unite to get rid of orcs once and for all.

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. Being born in the west, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the west for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way east. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: To pay off her debts; and an old rival family wants her found

Ideals: Fighting, Justice. Flaws: Antagonistic. Bonds: Enemies, Family, Debt. Occupation: Mortician

Voice: Soft and melodious

Attributes [hide]

Merla TellPenny, Female Halfling Warlock 6
Small (3'2") Halfling, Neutral Good (CR 6)
Armor Class 13
Hit Points 40 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 13 (+1)12 (+1) 10 (+0)11 (+0)
Skills Investigation +4, Stealth +5
Senses Passive Perception 10
Languages Common, Halfling, Celestial
Attacks Melee +1 / 2d6-2, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12322

Possessions: 600 gp. 1 Minor magic item.


Social Check DCs

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