Kassoon
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NPC Generator

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Advanced [show]


Don Mitchell, Male Human [Permalink]

Personal [hide]

Description: He is in excellent shape and prefers to wear brown clothing when he does not wear armor. His golden hair is styled in orderly dreadlocks. He wears large thick round spectacles.

Personality: A skeptical and narcissistic man, Don's first love is himself. His second love is also himself. He also hits on women, regardless of circumstances.

History: He was born at the edge of vast forest. He was an athlete and attended two major summer competitions. He never won. He bought a halberd and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants a kiss; and to settle down with his crush

Ideals: Athletic, Impeccable. Bonds: Has a crush, Nature. Occupation: Tailor

Voice: Eastern European accent

Attributes [hide]

Don Mitchell, Male Human Monk 7
Medium (6'2") Human, True Neutral (CR 7)
Armor Class 10
Hit Points 52 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)11 (+0) 15 (+2)14 (+2) 10 (+0)11 (+0)
Skills Insight +3, Stealth +3
Senses Passive Perception 10
Languages Common, Druidic, Gnoll
Attacks Melee +2 / 2d8-1, Ranged +3 / 2d8+0, Grapple +0

Possessions: 80 pp.


Social Check DCs


Diesa Dankil, Female Dwarf [Permalink]

Personal [hide]

Description: This younger middle-aged woman wears a grey tunic with blue highlights, and long grey pants that bunch up around her shoes, and a wedding ring on her left hand. Her moppish blonde hair is in a traditional bowl cut. Her eyes are amber and she is always smoking a pipe.

Personality: Stoic and calm, she prefers to meditate than take action. She is able to fit into much smaller and tighter spaces than normal.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.

Motivation: To protect her home; and wishes to resurrect an old love

Ideals: Disciplined, Gifted, Fighting, Persistence. Bonds: In love, Guardian. Occupation: Sellsword

Voice: Shortens vowels

Attributes [hide]

Diesa Dankil, Female Dwarf Warlock 2
Medium (3'9") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 13 (2d8)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 13 (+1)14 (+2) 11 (+0)10 (+0)
Skills Nature +4
Senses Passive Perception 10
Languages Common, Dwarven, Orc, Infernal
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1222000

Possessions: 220 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs


Sarah Cooper, Female Human [Permalink]

Personal [hide]

Description: This slender woman stands about 4'11". She wears dull grey sweaters, loose brown pants, and alligator leather shoes. Beneath her sweater she keeps a concealed dagger, just in case. She has slicked back blonde hair. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: Confrontational and typically high on some drug or another. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: A child with a great deal of dancing talent her parents made sure she got the chance to thrive. Before the accident, she was one of the most outspoken anti-Human activists. She was mortally wounded, saved by a kind and fast-acting Human doctor. She is untrained/undisciplined, which makes her dangerous.

Motivation: She'd like to take her coworkers down a peg.

Ideals: Artistic. Flaws: Insane, Addict, Racist. Bonds: Job. Occupation: Armorer

Voice: High pitched and raspy

Attributes [hide]

Sarah Cooper, Female Human Sorcerer 1
Medium (4'11") Human, Chaotic Good (CR 1)
Armor Class 11
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 12 (+1)14 (+2) 8 (-1)11 (+0)
Skills Athletics +2, History +4
Senses Passive Perception 9
Languages Common, Elven, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253000

Possessions: 130 gp.


Social Check DCs


Gargax Qyxpahrgh, Male Dragonborn [Permalink]

Personal [hide]

Description: He prefers to wear fine silks, though has several suits of combat armor for his hunting needs. He sports a flattop crest cut. His red eyes have a joyful gleam in them most of the time.

Personality: He is not truly malevolent, but he is obsessed with music. He constantly tries to fill his life with music. As long as the job gets done he does not care how it got done.

History: Gifted from a young age, Gargax studied abroad. He struck it rich when he found rare goods in large quantities. When he grew older, he became a bit more civilized, usually hanging around bars and taverns. He began work as a mercenary for hire. He would embark on any mission as long as the price was right.

Motivation: Someone believes him a fraud; and many dire rats want him driven away

Ideals: Artistic, Professionalism, Gifted. Bonds: Rich, Adventurer, Enemies. Occupation: Weaver

Voice: growls and snarls, animalistic

Attributes [hide]

Gargax Qyxpahrgh, Male Dragonborn Warlock 4
Medium (6'5") Dragonborn, Chaotic Good (CR 4)
Armor Class 12
Hit Points 27 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 12 (+1)8 (-1) 14 (+2)15 (+2)
Skills Performance +4, Survival +4
Senses Passive Perception 12
Languages Common
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 500 gp.


Social Check DCs

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