Symma Offund, Female Gnome [Permalink]
Personal [hide]
Description: She wears tan robes with leather pauldrons. Though occasionally she wears more armor. She prefers to carry a greataxe, but if one is not available she will default to her longbow. Her skin is fair and her fingers are delicate and long. With wild silver hair. She has a dull look in her green eyes.
Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She claims to be unscrupulous but at the end of the day she will do what she thinks is right.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Ploughman arts, while her father instructed her in etiquette, music and courtly manner. Her mother disappeared, and while she tried to raise money to find her mother, she was betrayed dozens of times. When her spouse passed she lost her only source of income but claims to her daughters to still be retired.
Motivation: She has money and likes to spend it; and an old rival family wants her found
Ideals: Optimist, Justice. Bonds: Rich, Family. Occupation: Ploughman
Voice: Speaks with lips pursed
Attributes [hide]
Small (3'5") Gnome, Chaotic Good (CR 4)
Armor Class 10
Hit Points 31 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 9 (-1) | 10 (+0) | 15 (+2) | 10 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 | 0 |
Possessions: Carnelian (20 gp). Star rose quartz (20 gp). Black pearl (500 gp). Brown-green garnet (140 gp).
Elegant Grass, Female Tabaxi [Permalink]
Personal [hide]
Description: A woman with a calm yet intense air about her, she wears very tight pants and wife beaters, though occasionally she sports a pastel coat. Her gray fur, when down, is lengthy. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.
Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is always in debt, since she spends her money on lavish parties and gifts for friends
History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She was granted arcane powers by her dying brother.
Motivation: She is not mentally stable, and does not behave rationally; and to end her boredom
Ideals: Gifted. Flaws: Mundane, Impulsive, Insane. Bonds: Criminal record. Occupation: Stableman
Voice: Slow speaker
Attributes [hide]
Medium (5'10") Tabaxi, Neutral Evil (CR 7)
Armor Class 14
Hit Points 31 (7d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 19 (+4) | 8 (-1) | 13 (+1) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Ignan
Attacks Melee +5 / 2d8+2, Ranged +7 / 2d8+4, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 4 |
Possessions: 90 pp. Coral (140 gp). Violet garnet (200 gp).
Three Of Stars, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a pot bellied eastern woman with a big hulking figure and broad shoulders. She dresses in pastel turtlenecks beneath a grey coat with white slacks. Her long orange fur is drawn into a two foot long braid. Her blue eyes lackadaisically let the world flow into them.
Personality: Her voice, at times compared to that of a Nymph, lambasts those who consider themselves "civilized" with snide, belittling remarks; the subtle growl she speaks with growing louder in doing so, one can find it most pronounced, despite the otherwise natural purity of her tone. She has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.
History: Three was born to in a poor docking district. She spent her early days working in the same smith shop her father was employed at, doing general labor. When money was particularly tight she was walking through alleys when she overheard a Guard hiring some criminals to sabotage a competitor. She made her way to the other competitor and parlayed her knowledge into a job. She has recently attracted an admirer that believes she's playing hard to get.
Motivation: Wants to work out more often; and she is wracked by social anxiety
Ideals: Athletic. Flaws: Cynical, Fearful. Bonds: Poor. Occupation: Guard
Voice: Stutters
Attributes [hide]
Medium (5'2") Tabaxi, Neutral Good (CR 13)
Armor Class 11
Hit Points 65 (13d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 16 (+3) | 17 (+3) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Ignan, Undercommon, Dwarven
Attacks Melee +5 / 4d4+1, Ranged +5 / 4d4+1, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 15 | 4 | 4 | 4 | 4 | 4 | 3 | 2 | 1 |
Possessions: 2000 gp. Red-brown spinel (70 gp). Silver pearl (70 gp). Onyx (60 gp). Malachite (8 gp). Iolite (60 gp). Deep blue spinel (1000 gp). Golden yellow topaz (1000 gp). Moonstone (60 gp). 1 Minor magic item.
Rosamund Byron, Female Human [Permalink]
Personal [hide]
Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She wears her hair in dreadlocks. Her green eyes are passionate and lively.
Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Trained by her father for as long as she can remember she had it drilled in her head that it was her duty to serve her country. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Navigator. She inherited the family business which she has now maintained for 7 years.
Motivation: Doesn't want to be a Navigator and was forced into it by her family; and wants to open a new tavern
Ideals: Fighting, Athletic. Flaws: Shy. Bonds: Military, Job, Family. Occupation: Navigator
Voice: Scottish accent
Attributes [hide]
Medium (5'8") Human, Lawful Good (CR 1)
Armor Class 11
Hit Points 7 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 11 (+0) | 12 (+1) | 16 (+3) | 14 (+2) | 15 (+2) | 6 (-2) |
Senses Passive Perception 12
Languages Common, Orc, Sylvan
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 5 | 3 | 0 | 0 | 0 |
Possessions: 20 gp. Banded agate (5 gp).
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Their contribution stands as a beacon of hope for all adventurers!

