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NPC Generator

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Advanced [show]


Krimmon Greenleaf, Male Halfling [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He prefers to wear white clothing when he does not wear armor. He wears his chestnut hair up in a very large beehive style do. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He has a small toy that he constantly fidgets with.

History: He comes from a rich southern family. He helped his mother out around the business and became quite the natural. He has drifted from career to career and currently works as a Ruler.

Motivation: Wants to have a good time and be beloved; and he'd like to take his coworkers down a peg

Ideals: Optimist. Flaws: Greedy, Addict. Bonds: Immigrant, Rich, Job. Occupation: Ruler

Voice: Smooth and feminine

Attributes [hide]

Krimmon Greenleaf, Male Halfling Sorcerer 3
Small (3'3") Halfling, Lawful Good (CR 3)
Armor Class 13
Hit Points 13 (3d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 14 (+2)8 (-1) 9 (-1)5 (-3)
Skills Insight +1, Intimidation -1
Senses Passive Perception 9
Languages Common, Halfling
Attacks Melee +2 / 1d8+0, Ranged +4 / 1d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 3200 sp.


Social Check DCs


Tana Cobblelob, Female Gnome [Permalink]

Personal [hide]

Description: She wears a simple burlap shirt and baggy pants. She conceals her greataxe with her veritable burlap sack of a shirt, and carries greataxes. With bright blonde hair. Her blue eyes dart from person to person to random spaces in the air.

Personality: Tana wants to be seen as a stoic, levelheaded, noble Ranger, so she tries to act the part. She does a good job, for the most part... She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.

History: The child of a Navigator, who enjoyed hunting, Tana was taken on many hunting expeditions. Tana liked to wander the woods near her home when she was young, something she still likes to do at least once a week. She never liked modest clothing or shoes, so she would wander the woods barefoot and lightly dressed, and she developed a good sense of balance and learned how to climb and swim well. She now travels the world, in search of power and loot.

Motivation: She wants to meet her childhood hero; and she has passion for adventuring and risk

Ideals: Fighting, Disciplined, Entrepeneur. Bonds: Adventurer, Nature. Occupation: Soapmaker

Voice: Speaks like tongue is numb

Attributes [hide]

Tana Cobblelob, Female Gnome Ranger 7
Small (3'2") Gnome, Lawful Neutral (CR 7)
Armor Class 11
Hit Points 54 (7d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)17 (+3) 13 (+1)13 (+1)
Skills Perception +4, Religion +6
Senses Passive Perception 16
Languages Common, Gnome, Ignan, Infernal, Elven
Attacks Melee +4 / 2d8+1, Ranged +3 / 2d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day120100

Possessions: 400 gp.


Social Check DCs


Gimurt Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is well dressed, but even with his fine clothing he looks run-down. His white hair is slicked back into a classic pompadour. His eyes are amber and he is always smoking a pipe.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. He is obsessed with a lost civilization.

History: Gimurt was born into a poor family. Growing up, he dreamt of becoming a Barbarian, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Barbarian in service of a powerful lord somewhere. He was taken from his home at a very young age. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: He has passion for adventuring and risk; and he's looking for his big break

Ideals: Disciplined. Bonds: Adventurer, Poor, Slave. Occupation: Slave Trader

Voice: Thin and wheezing

Attributes [hide]

Gimurt Battlehammer, Male Dwarf Barbarian 2
Medium (4'3") Dwarf, Lawful Evil (CR 2)
Armor Class 12
Hit Points 23 (2d12)
Speed 20 ft.
STRDEXCONINTWISCHA
17 (+3)14 (+2) 16 (+3)15 (+2) 13 (+1)7 (-2)
Skills Intimidation +0, Medicine +3
Senses Passive Perception 11
Languages Common, Dwarven, Sylvan, Terran
Attacks Melee +5 / 1d6+3, Ranged +4 / 1d6+2, Grapple +3

Possessions: 2000 sp.


Social Check DCs


Everard Ridley, Male Human [Permalink]

Personal [hide]

Description: He is of a modest build and height, but he carries himself more imposing than he is. He wears a simple brown robe with black stripes complete with hood. His hair is black and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Eccentric and domineering, Everard will drive conversation. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Everard was born on a far southern forest where he grew up under the tutelage of his father, an expert Brewer. He was granted arcane powers by his dying brother.

Motivation: To get a good night's sleep; and wants to open a new tavern

Ideals: Extrovert, Joker, Gifted. Flaws: Insomniac. Bonds: Immigrant. Occupation: Brewer

Voice: Soft and melodious

Attributes [hide]

Everard Ridley, Male Human Commoner 5
Medium (5'3") Human, Chaotic Good (CR 5)
Armor Class 10
Hit Points 17 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 12 (+1)17 (+3) 11 (+0)16 (+3)
Skills Medicine +3, Religion +6
Senses Passive Perception 10
Languages Common, Abyssal, Auran, Dwarven
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1

Possessions: 20 pp. Onyx (50 gp). 1 Masterwork Common Melee. 1 Masterwork Uncommon Weapon.


Social Check DCs

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