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NPC Generator

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Advanced [show]


Rolen Casilltenirra, Male Elf [Permalink]

Personal [hide]

Description: With black face paint in a stripe pattern across his face, he wears a tan shirt with thin blue vertical stripes and black pants. His white hair is braided into rings. His violet unseeing eyes seem to look past you.

Personality: He acts crazy and hedonistic. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His father was very strict, and drilled into him lessons on being the perfect gentleman. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He seems to be bored by most things; and he is compelled to act according to his religious beliefs

Ideals: Impeccable. Flaws: Disease, Hedonist, Mundane. Bonds: Religious. Occupation: Glassblower

Voice: Raspy

Attributes [hide]

Rolen Casilltenirra, Male Elf Monk 3
Medium (5'2") Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 15 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 8 (-1)14 (+2) 12 (+1)14 (+2)
Skills Perception +3, Persuasion +4
Senses Passive Perception 14
Languages Common, Elven, Undercommon, Aquan
Attacks Melee +1 / 1d8-1, Ranged +2 / 1d8+0, Grapple +0

Possessions: 300 gp. Tourmaline (80 gp).


Social Check DCs


Zûmug Shelley, Male Half-Orc [Permalink]

Personal [hide]

Description: He has a missing right arm. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. His hair, while still mostly white, has prominent grey streaks. His hazel eyes lackadaisically let the world flow into them.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: Zûmug was born in the east. At a young age he loved to build and create. Because his father participated in the massacre of their homeland, goblins burned their ranch to the ground and forced them out. He was preparing to flee to the east, but the outbreak of war prevented him and his mother from journeying east to reunite his family. One night he noticed a nearby shooting star which he hiked out to see where it landed. It turned out to be an ancient artifact of some kind. He has done his darndest to repair it but it is currently non-functional.

Motivation: He is a bit of a kleptomaniac; and he is compelled to act according to his religious beliefs

Ideals: Joker, Extrovert, Persistence. Occupation: Armorer

Voice: Jittery and nervous

Attributes [hide]

Zûmug Shelley, Male Half-Orc Aristocrat 7
Medium (5'6") Half-Orc, Chaotic Evil (CR 7)
Armor Class 8
Hit Points 42 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)7 (-2) 13 (+1)8 (-1) 16 (+3)10 (+0)
Skills Arcana +2, Insight +6
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +3 / 2d8+0, Ranged +1 / 2d8-2, Grapple +0

Possessions: 600 gp. Bloodstone (40 gp). Silver pearl (80 gp). Blue star sapphire (1600 gp).


Social Check DCs


Warryn Oomtrowl, Male Gnome [Permalink]

Personal [hide]

Description: This malnourished man wears tan robes with leather pauldrons. Though occasionally he wears more armor. He prefers to carry a kukri, but if one is not available he will default to his hammer. His chestnut hair is smooth and relatively long. His eyes are brown.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He refers to his adoptive father for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He has been saving his money to try and buy his sister's freedom.

Motivation: He has a rivalry with the Church that dominates his actions.

Ideals: Gifted. Bonds: Poor, Family, Religious. Occupation: Bookbinder

Voice: Jamaican accent

Attributes [hide]

Warryn Oomtrowl, Male Gnome Druid 4
Small (3'8") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 17 (4d8)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)14 (+2) 9 (-1)7 (-2) 14 (+2)6 (-2)
Skills Arcana +0, Survival +4
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +3 / 1d10+1, Ranged +4 / 1d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1253200

Possessions: 14000 cp.


Social Check DCs


Mantus Twist, Male Tiefling [Permalink]

Personal [hide]

Description: His left thumb is blackened and bruised, but otherwise he appears quite healthy. He prefers to wear black pants and tee shirts. He wears a top hat to hide his balding. His black eyes are slightly larger than normal.

Personality: Mantus is depressed about a lot of things. He tends to be a nihilist. He is afraid of women and trembles around them

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He helped his father out around the business and became quite the natural. He has drifted from career to career and currently works as a Masseuse.

Motivation: He has a rivalry with the Church that dominates his actions; and wants to open a new tavern

Flaws: Depressed, Shy, Mundane. Bonds: Job, Religious. Occupation: Masseuse

Voice: Thin and wheezing

Attributes [hide]

Mantus Twist, Male Tiefling Monk 3
Medium (5'3") Tiefling, True Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 15 (+2)10 (+0) 11 (+0)10 (+0)
Skills Athletics +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d8-1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp. 1 Masterwork Common Melee. 1 Masterwork Common Melee. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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