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NPC Generator

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Advanced [show]


Hlin Thrahak, Female Dwarf [Permalink]

Personal [hide]

Description: She wears baggy brown pantaloons and a grey scarf. Her hair is greying and her face has many wrinkles. She has gleaming, smiling brown eyes.

Personality: Here is a woman who knows she is the smartest in the room. She talks down to others constantly. She is accommodating to her spouse and as such limits her hospitality. She is brave and levelheaded in the face of danger and has proven herself a capable leader.

History: Her psionic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. Her father was very strict, and drilled into her lessons on being the perfect lady. She has worked as a Bather like her father before her.

Motivation: Wants a kiss; and she wants to get laid

Ideals: Impeccable, Gifted. Bonds: In love, Job, Has a crush. Occupation: Bather

Voice: Aggressive tone

Attributes [hide]

Hlin Thrahak, Female Dwarf Warrior 12
Medium (3'9") Dwarf, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 109 (12d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)17 (+3) 17 (+3)9 (-1) 13 (+1)13 (+1)
Skills Investigation +3, Stealth +7
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +3

Possessions: Just what you see.


Social Check DCs


Marbas Vigil, Male Tiefling [Permalink]

Personal [hide]

Description: He is lean but muscular and prefers to wear black pants and tee shirts. His chestnut hair is drawn into a tight pony tail with a skull scrunchie. He has red eyes.

Personality: Cocky and sure of himself, he believes he is the best Barber born in the past three hundred years. He is submissive, is generally bored by everything, but will take part in whatever people ask of him. He is by nature obliging.

History: He was born to a criminal king-pin and mafia family Marbas was a troubled youth. He spent his days as a hard laborer instead of attending school, and spent his evenings with numerous mobsters and gang members. Marbas decided he wanted neither the life of his father nor that of the evil petty criminals he associated with. During his early adolescence, he took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Marbas fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Halfling compassion; and a rival would like him out of the picture

Ideals: Fighting. Flaws: Shy, Racist. Bonds: Job, Criminal record. Occupation: Barber

Voice: High pitched, excited

Attributes [hide]

Marbas Vigil, Male Tiefling Sorcerer 6
Medium (5'10") Tiefling, Chaotic Evil (CR 6)
Armor Class 12
Hit Points 8 (6d4)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)15 (+2) 8 (-1)14 (+2) 15 (+2)13 (+1)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 12
Languages Common, Celestial, Giant
Attacks Melee +7 / 2d6+4, Ranged +5 / 2d6+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1366530

Possessions: 900 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Beast In Woods, Male Tabaxi [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He wears a brown shirt with thin tan vertical stripes and white pants. He has done his best to style his white fur to look like a famous performer. He wears round tiny glasses practically rammed into his face.

Personality: He seems absolutely devoid of it. He stares off into space and will respond with overly literal and minimalist answers to questions. He invites people to come help in his community garden.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. He was an athlete and attended two major summer competitions. He never won. He left for the north, certain he would find work there.

Motivation: He seems to be bored by most things; and doesn't want to be a apothecary and was forced into it by his family

Ideals: Philantrophist, Athletic. Flaws: Mundane. Bonds: Immigrant, Family. Occupation: Apothecary

Voice: Aggressive tone

Attributes [hide]

Beast In Woods, Male Tabaxi Monk 10
Medium (5'6") Tabaxi, Neutral Good (CR 10)
Armor Class 13
Hit Points 74 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)16 (+3) 16 (+3)19 (+4) 11 (+0)15 (+2)
Skills History +8, Persuasion +6
Senses Passive Perception 10
Languages Common, Halfling, Gnome, Celestial, Goblin
Attacks Melee +8 / 3d6+4, Ranged +7 / 3d6+3, Grapple +4

Possessions: 900 gp. Golden yellow topaz (1500 gp). Chalcedony (30 gp). Alexandrite (1500 gp). Golden yellow topaz (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Immeral Floshem, Male Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He wears clothing that is held on in multiple layers but all of it is in poor condition. He wears his hair in dreadlocks. His eyes are a pleasant brown.

Personality: He acts crazy and hedonistic. Further he is a bit of a stoner and is frequently out of it.

History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an athlete and attended two major summer competitions. He never won. He's since become an addict/alcoholic.

Motivation: Wants to work out more often.

Ideals: Athletic. Flaws: Hedonist, Addict, Disease. Bonds: Poor. Occupation: Marshal

Voice: Middle-eastern accent

Attributes [hide]

Immeral Floshem, Male Elf Bard 2
Medium (5'3") Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)13 (+1) 15 (+2)17 (+3) 15 (+2)16 (+3)
Skills Deception +5
Senses Passive Perception 12
Languages Common, Elven, Giant, Ignan, Halfling
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133000000

Possessions: 330 gp. 1 Masterwork Common Ranged Weapon.


Social Check DCs

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