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NPC Generator

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Advanced [show]


Norman Raethran, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a tight fitting violet shirt and pants. He wears his hair in dreadlocks. His otherwise smooth face is marked with small tiny scars.

Personality: Norman is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. A true patriot, Norman would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.

History: Raised by wardens he was only a novice when dire rats swooped upon their monastery and killed most of the order. His mother was a soldier and died while he was still young. Norman was left his mother's suit of armor and trained in its use and care. He has taken up leadership of the village's small militia in response to dire rats demanding more tribute than usual.

Motivation: Many dire rats want him driven away.

Ideals: Athletic, Extrovert. Bonds: Military, Religious, Enemies. Occupation: Stylist

Voice: Irish accent

Attributes [hide]

Norman Raethran, Male Half-Elf Commoner 3
Medium (4'10") Half-Elf, Chaotic Evil (CR 3)
Armor Class 10
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 13 (+1)12 (+1) 13 (+1)13 (+1)
Skills Deception +3, Survival +3
Senses Passive Perception 11
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +2 / 1d8+0, Grapple +2

Possessions: 100 gp.


Social Check DCs


Silvo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: He is a small man, but exceptionally fit. He wears a red tunic with brown highlights, and long violet pants that bunch up around his shoes. His hair is long and silver with streaks of black, and is pulled back with small red clips. His beard is black, braided, and well cared for. He wears a mask on his face.

Personality: He is shy and timid. He has not had much interaction with people and is skittish around them. When triggered he is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.

History: He was born the only child of a wealthy merchant. He found a children's book about a Halfling Monk who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: He possesses a valuable artifact that the thieves guild wishes to steal.

Ideals: Athletic, Entrepeneur. Flaws: Shy, Insane. Bonds: Criminal record, Adventurer. Occupation: Ruler

Voice: Rhymes sentences (sorry)

Attributes [hide]

Silvo TellPenny, Male Halfling Monk 6
Small (2'10") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 11 (+0)15 (+2) 8 (-1)12 (+1)
Skills Medicine +2, Survival +2
Senses Passive Perception 9
Languages Common, Halfling, Terran, Abyssal
Attacks Melee +4 / 2d6+1, Ranged +5 / 2d6+2, Grapple +2

Possessions: 400 gp. Black pearl (1000 gp). Chalcedony (50 gp). Peridot (50 gp). Carnelian (50 gp). 1 Minor magic item.


Social Check DCs


Silvo TellPenny, Male Halfling [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he wears a red broad hat and red clothes. He has wavy chestnut hair. His eyes, though not visible through his cowl, are gray.

Personality: He never swears and excessively uses polite adverbs when speaking. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Born to a pair of adventurers, Silvo grew up listening to his father's many stories. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Lacking all sense, he decided to go on an adventure. He picked a direction and started trekking.

Motivation: Many illithids want him driven away; and wants to raise his children well

Ideals: Optimist. Flaws: PTSD. Bonds: Family, Adventurer, Enemies. Occupation: Barber

Voice: Spits and sputters

Attributes [hide]

Silvo TellPenny, Male Halfling Wizard 1
Small (3'0") Halfling, Chaotic Good (CR 1)
Armor Class 12
Hit Points 7 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 16 (+3)16 (+3) 12 (+1)15 (+2)
Skills Arcana +5, Medicine +3
Senses Passive Perception 11
Languages Common, Halfling, Aquan, Giant, Goblin
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day133100000

Possessions: 1000 cp.


Social Check DCs


Mardnab Nopenstallen, Female Gnome [Permalink]

Personal [hide]

Description: This exceptionally lanky woman wears dull tan sweaters, loose black pants, and alligator leather shoes. Beneath her sweater she keeps a concealed bow, just in case. She keeps her white hair in a pixie cut. Her gray eyes have a joyful gleam in them most of the time.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She can't help but pocket interesting objects she comes across

History: Gifted from a young age, Mardnab studied abroad. Brilliant and gifted she never wanted to apply herself. She became a plane-shifter, and is stopping over on this plane for a brief visit.

Motivation: She is compelled to act according to her religious beliefs; and a rival would like her out of the picture

Ideals: Athletic, Gifted. Bonds: Criminal record, Adventurer, Religious. Occupation: Junk Dealer

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Mardnab Nopenstallen, Female Gnome Barbarian 1
Small (3'2") Gnome, Neutral Evil (CR 1)
Armor Class 13
Hit Points 14 (1d12)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 9 (-1)11 (+0)
Skills Arcana +4, Intimidation +2
Senses Passive Perception 9
Languages Common, Gnome, Dwarven, Aquan
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 400 sp. Tiger eye turquoise (6 gp). 1 Banded mail.


Social Check DCs

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