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NPC Generator

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Advanced [show]


Oblar Appleblossom, Male Halfling [Permalink]

Personal [hide]

Description: This late middle aged man wears tight fighting clothing, which leaves very little to the imagination and is in decent physical shape. He keeps his long brown hair kept up in a rat tail. He wears a mask on his face.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He always tries to repair and not replace. It was this mentality that drove him into the Weaver business.

History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. A few years later when the east was not economically sound they moved to his current location. He moves from town to town, unable to find a place to settle.

Motivation: He is currently in port desperately looking for someone to get him out.

Ideals: Fighting, Optimist, Persistence. Bonds: Slave, Immigrant. Occupation: Weaver

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Oblar Appleblossom, Male Halfling Wizard 11
Small (3'1") Halfling, Neutral Good (CR 11)
Armor Class 13
Hit Points 28 (11d4)
Speed 20 ft.
STRDEXCONINTWISCHA
7 (-2)15 (+2) 10 (+0)12 (+1) 14 (+2)16 (+3)
Skills Medicine +6, Sleight of Hand +6
Senses Passive Perception 12
Languages Common, Halfling, Sylvan
Attacks Melee +2 / 3d8-2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day13444

Possessions: 3000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Anbera Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: A 4'0" northern woman, she does not wear sleeves and tends to eschew shirts when she can avoid it. Her golden hair has been sun bleached extensively. She has a tattooed face.

Personality: She has a very dry and sarcastic sense of humor. She is not one for noise or eating so much, which is in direct contrast with her big mouthed big gutted partner. Her partner is her best friend in the world. The two are very close despite being more or less each other's opposites. She has all her life been fascinated with dancing.

History: Anbera was born to in a poor docking district. She spent her early days working in the same smith shop her mother was employed at, doing general labor. A freak accident while working with her Server mother left her crippled. In her journeys she found a malevolent artifact. She wishes to return this artifact and its corrupting influence back to where it came.

Motivation: She feels threatened by others; and meet up once more with her childhood friend

Ideals: Artistic. Flaws: Disease, Fearful. Bonds: Adventurer, Poor. Occupation: Priest

Voice: Farmer accent

Attributes [hide]

Anbera Deepdelver, Female Dwarf Expert 5
Medium (4'0") Dwarf, True Neutral (CR 5)
Armor Class 11
Hit Points 26 (5d6)
Speed 20 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)14 (+2) 13 (+1)16 (+3)
Skills Arcana +5, Insight +4
Senses Passive Perception 11
Languages Common, Dwarven, Druidic, Infernal
Attacks Melee +5 / 2d4+2, Ranged +4 / 2d4+1, Grapple +2

Possessions: 60 pp. Solid gold idol (500 gp). Old masterpiece painting (1400 gp).


Social Check DCs


Grisha Gentry, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears an entirely black suit with green socks and a vest with buckled shoes. He has a moderate pudge and is not very fit. His black hair is knotted and matted. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He will use flattery and sarcasm to attack and weaken his opponents. Despite his formidable combat skills he remains a coward. He is obsessed with finding treasure.

History: He served in the navy to pay for his family's outstanding loans. After coming to the age of reason, Grisha took it upon himself to study the martial arts in their entirety; because of this, he was labeled a dark omen and banished from his homeland. He is untrained/undisciplined, which makes him dangerous.

Motivation: He desires power and/or immortality; and he is not mentally stable, and does not behave rationally

Ideals: Fighting, Gifted. Flaws: Insane. Bonds: Adventurer, Military. Occupation: Banker

Voice: Low range voice

Attributes [hide]

Grisha Gentry, Male Half-Orc Adept 7
Medium (5'0") Half-Orc, Neutral Good (CR 7)
Armor Class 11
Hit Points 35 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 13 (+1)12 (+1) 14 (+2)7 (-2)
Skills Arcana +4, Investigation +4
Senses Passive Perception 12
Languages Common, Orc, Dwarven
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1333200

Possessions: 700 gp.


Social Check DCs


Wobbles Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: Standing 3'3", this man wears a faded coat and loose pants complete with top hat. He has dyed his greying black hair a little too much giving a sharp black color. His gray eyes are slightly larger than normal.

Personality: He speaks before he thinks and is too direct. He is obsessed with finding treasure.

History: He was born into a rich family. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He bought a quarterstaff and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: Wants to raise his children well; and he's looking for his big break

Flaws: Impulsive. Bonds: Adventurer, Rich, Nature, Family. Occupation: Actor

Voice: Dark and ominous

Attributes [hide]

Wobbles Tarkelby, Male Gnome Fighter 5
Small (3'3") Gnome, Neutral Evil (CR 5)
Armor Class 14
Hit Points 34 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)17 (+3) 13 (+1)15 (+2) 10 (+0)11 (+0)
Skills Arcana +5, Athletics +0
Senses Passive Perception 10
Languages Common, Gnome, Giant, Dwarven
Attacks Melee +0 / 2d4-3, Ranged +6 / 2d4+3, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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