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NPC Generator

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Advanced [show]


Rohesia Churchill, Female Human [Permalink]

Personal [hide]

Description: A stocky lighter skinned woman, she tends to wear a large brown jacket. Her chestnut hair is slicked back into a classic pompadour. She has blue eyes.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She has a taste for the finer things and spends a great deal of money on luxuries, some more exotic than others.

History: She was born to a pair of big game hunters, but was frequently ill as a child. She helped her father out around the business and became quite the natural. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She's repulsed by the PC; and she feels threatened by others

Flaws: Antagonistic, Disease, Fearful. Bonds: Rich, Job. Occupation: Detective

Voice: Hard of hearing, loud

Attributes [hide]

Rohesia Churchill, Female Human Aristocrat 2
Medium (5'5") Human, Lawful Good (CR 2)
Armor Class 11
Hit Points 11 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 11 (+0)16 (+3) 11 (+0)13 (+1)
Skills Deception +3, Insight +2
Senses Passive Perception 10
Languages Common, Celestial, Terran, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +3 / 1d6+1, Grapple +2

Possessions: 700 sp. Golden yellow topaz (400 gp). Banded agate (15 gp). 1 Masterwork Common Melee.


Social Check DCs


Frederick Mitchell, Male Human [Permalink]

Personal [hide]

Description: He wears a simple burlap shirt and baggy pants. He conceals his shortbow with his veritable burlap sack of a shirt, but does not cut a very imposing figure. He walks with a slouch but will stand straight to his full 5'2" when asserting himself. His hair is white and curly. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. When he's not drinking or sleeping the drinks off, he's doing painting.

History: Frederick was born the youngest of three triplets. In his 18th year, his parents were killed by a brigands raid, leaving Frederick alone in the world. After a stint in an orphanage, he was adopted. He has never given up on his painting dream.

Motivation: A deep hatred of brigands.

Ideals: Disciplined, Artistic. Flaws: Insomniac. Bonds: Family, Enemies. Occupation: Scribe

Voice: Pirate accent

Attributes [hide]

Frederick Mitchell, Male Human Adept 1
Medium (5'2") Human, Lawful Evil (CR 1)
Armor Class 10
Hit Points 9 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)11 (+0) 16 (+3)14 (+2) 14 (+2)15 (+2)
Skills Athletics +3, Perception +4
Senses Passive Perception 14
Languages Common, Auran, Gnoll
Attacks Melee +3 / 1d4+1, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1231000

Possessions: 80 gp.


Social Check DCs


Arnold Mellerelel, Male Half-Elf [Permalink]

Personal [hide]

Description: The dark-skinned man stands 5'9" and wears a tight fitting yellow shirt and pants. His brown hair is kept up in a ponytail inside a wide-brimmed hat. His eyes are likewise brown.

Personality: The man has a huge range of feeling. He will range from being happy and joking with the occasional self put down to crying stating how he will be a better person from this day on. He is obsessed with a lost civilization.

History: He was born to a wealthy landowner in a frontier town, living a normal and happy childhood. Like his mother and his sister before him, after school he went straight into learning to become a Carpenter. He has dedicated himself to building a better world.

Motivation: Someone believes him a fraud; and he wants revenge against goblins

Flaws: Emotional. Bonds: Adventurer, Rich, Job, Enemies. Occupation: Carpenter

Voice: Laughs frequently while speaking

Attributes [hide]

Arnold Mellerelel, Male Half-Elf Aristocrat 5
Medium (5'9") Half-Elf, Lawful Evil (CR 5)
Armor Class 12
Hit Points 41 (5d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 16 (+3)13 (+1) 13 (+1)14 (+2)
Skills Acrobatics +5, Intimidation +5
Senses Passive Perception 11
Languages Common, Elven, Abyssal
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +5

Possessions: 700 gp.


Social Check DCs


Mardnab Umbodoben, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she has a large blue mantle and cape that has been intricately interwoven into her white robe. She has slicked back black hair. She tend to wears goggles to shield her eyes.

Personality: She will use flattery and sarcasm to attack and weaken her opponents. Despite her formidable combat skills she remains a coward. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. At some point she was captured by goblins and was tortured. After several years of this she finally managed to escape. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Mardnab fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she wants revenge against goblins

Ideals: Fighting, Optimist. Bonds: Slave, Enemies. Occupation: Carpenter

Voice: Uses sign language

Attributes [hide]

Mardnab Umbodoben, Female Gnome Wizard 13
Small (3'5") Gnome, Neutral Evil (CR 13)
Armor Class 10
Hit Points 38 (13d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)8 (-1) 10 (+0)6 (-2) 11 (+0)14 (+2)
Skills Athletics +4, Sleight of Hand +3
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 4d4+0, Ranged +3 / 4d4-1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 1000 gp. Fire opal pendant on a fine gold chain (1700 gp). A large tome filled with over one hundred recipes written by a former royal chef. (90 gp). A life-sized copper and silver statuette of a cockatrice. (10 gp). Ceremonial electrum dagger with a star ruby in the pommel (1800 gp). Brass mug with jade inlays (500 gp). Golden circlet with four aquamarines (6000 gp). Fire opal pendant on a fine gold chain (1700 gp). Silver-plated steel longsword with jet jewel in hilt (600 gp).


Social Check DCs

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