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NPC Generator

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Advanced [show]


Theobald Stansfield, Male Human [Permalink]

Personal [hide]

Description: Relatively heavier built than your average man, he is not imposing. He wears a large hat to cast shadows over his face and wears ponchos to better hide his body. His hair is blonde and very short. His otherwise smooth face is marked with small tiny scars.

Personality: He is enamored with his job. He loves it. He likes the challenge and he likes helping those less fortunate than him. He is able to fit into much smaller and tighter spaces than normal.

History: Born to a poor family in the city he treasured whatever gifts he got. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. He ran away from his former home and has been making his living as a Navigator for the past few years.

Motivation: He doesn't get along with people that don't share his tastes; and balancing his hectic life and new navigator responsibilities is difficult

Ideals: Gifted, Impeccable. Bonds: Job, Poor, Mentor. Occupation: Navigator

Voice: Low rumbling, strings words together

Attributes [hide]

Theobald Stansfield, Male Human Cleric 10
Medium (5'2") Human, Lawful Neutral (CR 10)
Armor Class 10
Hit Points 38 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 8 (-1)14 (+2) 13 (+1)12 (+1)
Skills Insight +5, Sleight of Hand +4
Senses Passive Perception 11
Languages Common, Undercommon, Celestial
Attacks Melee +6 / 3d6+2, Ranged +4 / 3d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136443

Possessions: 1000 gp. Banded agate (7 gp). Red spinel (70 gp).


Social Check DCs


Warryn Tarkelby, Male Gnome [Permalink]

Personal [hide]

Description: A man with a cold, calculating air about him, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His moppish silver hair is in a traditional bowl cut. His hazel eyes are slightly larger than normal.

Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is a great chef.

History: Warryn lived on a farm with his father, near the main road leading to a nearby town. Being born in the north, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the north for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way south. He is searching for what he claims is his rightful reward.

Motivation: He's repulsed by the PC; and to unite with his sister

Ideals: Athletic, Gifted. Flaws: Antagonistic. Bonds: Family, Adventurer. Occupation: Farmer

Voice: Tuts and clicks tongue

Attributes [hide]

Warryn Tarkelby, Male Gnome Fighter 9
Small (3'6") Gnome, Chaotic Neutral (CR 9)
Armor Class 10
Hit Points 84 (9d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)9 (-1) 17 (+3)19 (+4) 14 (+2)15 (+2)
Skills Intimidation +5, Nature +7
Senses Passive Perception 12
Languages Common, Gnome, Druidic, Dwarven, Goblin, Giant
Attacks Melee +4 / 3d4+1, Ranged +2 / 3d4-1, Grapple +1

Possessions: 120 pp.


Social Check DCs


Stannor Fastfoot, Male Halfling [Permalink]

Personal [hide]

Description: He is in excellent shape and wears a white shirt with thin brown vertical stripes and blue pants. He wears a wide-brimmed hat to hide his balding. His green unseeing eyes seem to look past you.

Personality: He goes out his way to put a smile on everyone's face. There's no-one he won't accept into his heart. He has zero loyalty and will suck up to whomever is within range, in the hopes of being moved to a better position.

History: Stannor was born in the north. At a young age he loved to build and create. In his 15th year, while out on a day-trip, he returned to find his hometown burning and destroyed. He found his father impaled in their home, and his mother beheaded. He saw the man who walked out, and charged him in a blind rage. The man easily evaded and defeated him, leaving him to live broken and terrified. He hopes to save up enough money to one day pay a cleric to cure him.

Motivation: He feels threatened by others.

Ideals: Athletic, Optimist, Persistence. Flaws: Disease, Fearful. Occupation: Beggar

Voice: Speaks with squeezed throat

Attributes [hide]

Stannor Fastfoot, Male Halfling Adept 1
Small (2'11") Halfling, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d6)
Speed 20 ft.
STRDEXCONINTWISCHA
4 (-3)14 (+2) 15 (+2)17 (+3) 12 (+1)17 (+3)
Skills Stealth +4, Survival +3
Senses Passive Perception 11
Languages Common, Halfling, Elven, Auran, Druidic
Attacks Melee -1 / 1d4-3, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 140 gp. 3 Acid flasks.


Social Check DCs


Tree Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She typically wears a sleeveless long coat of deep pastel leather and dull grey iron scale mail. Beneath her clothing is a huge mess of scar tissue. Her fur is cut close to her head. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: She is not truly malevolent, but she is obsessed with writing. She constantly tries to fill her life with writing. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Adventurer arts, while her mother instructed her in etiquette, music and courtly manner. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She now owns her own business.

Motivation: Expand her business; and further expansion of business

Ideals: Artistic. Bonds: Slave, Criminal record, Rich, Job. Occupation: Adventurer

Voice: Speaks with squeezed throat

Attributes [hide]

Tree Timber, Female Tabaxi Monk 4
Medium (5'3") Tabaxi, Chaotic Evil (CR 4)
Armor Class 13
Hit Points 36 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 17 (+3)9 (-1) 11 (+0)11 (+0)
Skills Nature +1, Perception +2
Senses Passive Perception 12
Languages Common
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3

Possessions: 22000 sp. 1 Minor magic item.


Social Check DCs

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