Finellen Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. Her attire stands in sharp contrast to her club, which is beautifully polished and possesses an ornate carving of a clover on it. She wears her brown hair up. Her eyes are gray and she is always smoking a pipe.
Personality: A deeply religious woman she believes everything happens for a reason. As long as the job gets done she does not care how it got done.
History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.
Motivation: Her religion dominates her actions; and she'd like to take her coworkers down a peg
Ideals: Professionalism. Bonds: Religious, Adventurer, Criminal record, Job. Occupation: Bounty Hunter
Voice: Indian accent
Attributes [hide]
Medium (4'2") Dwarf, Neutral Evil (CR 2)
Armor Class 12
Hit Points 16 (2d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 15 (+2) | 15 (+2) | 10 (+0) | 13 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Dwarven
Attacks Melee +6 / 1d6+4, Ranged +4 / 1d6+2, Grapple +4
Possessions: 320 gp.
Naal Netyoive, Male Half-Elf [Permalink]
Personal [hide]
Description: This man is moderately tanned and has just the faintest trace of an accent. He wears violet trousers with black and pastel striped suspenders. He wears various colorful collared shirts. He has a small bristly mustache and wavy blonde hair. His voice is smooth and creepy, always level, but somehow just slightly unnerving.
Personality: He is envious of other's things. He hoards treasure, art, food, wine, and anything that he so desires. He is skeptical of what others tell him and is slow to trust.
History: From birth he was tutored by a cruel and relentless mentor. Naal was born on a far eastern mountains where he grew up under the tutelage of his mother, an expert Shipwright. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants random interesting trinkets and junk, hates to throw anything away; and he is not mentally stable, and does not behave rationally
Flaws: Insane, Greedy, Shy. Bonds: Immigrant, Mentor. Occupation: Shipwright
Voice: Jamaican accent
Attributes [hide]
Medium (5'9") Half-Elf, Neutral Good (CR 3)
Armor Class 11
Hit Points 17 (3d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 12 (+1) | 13 (+1) | 10 (+0) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 4 | 2 | 1 | 0 | 0 |
Possessions: 400 gp. 1 Darkwood Shield. 1 Masterwork studded leather. 1 Half-Plate.
Nicor Tolerance, Male Tiefling [Permalink]
Personal [hide]
Description: A hulking man with gigantic muscles, he does not wear sleeves and tends to eschew shirts when he can avoid it. He wears a Stetson hat to hide his balding. His face is feral with sharp distinguishing features. His spectacle hidden eyes are a deep white.
Personality: He misses his glory days as an athlete. He does not mind his job, but it is boring in comparison. He is fiercely devoted to his father, and views his father's ex-spouse as an evil person for separating him from his legal half-sister.
History: He was born to a pair of big game hunters, but was frequently ill as a child. He was an adventurer many years ago and he formed a blood bond with his Dwarven companion (his 'brother'). He now travels the world, in search of power and loot.
Motivation: Expand his business; and further expansion of business
Ideals: Athletic. Flaws: Disease. Bonds: Family, Adventurer, Job. Occupation: Layabout
Voice: Laughs frequently while speaking
Attributes [hide]
Medium (5'8") Tiefling, Lawful Neutral (CR 2)
Armor Class 9
Hit Points 12 (2d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 8 (-1) | 12 (+1) | 18 (+4) | 15 (+2) | 15 (+2) |
Senses Passive Perception 12
Languages Common, Goblin, Auran, Dwarven, Druidic
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 3 | 1 | 0 | 0 | 0 | 0 |
Possessions: 100 gp.
Windy Prim Posies, Male Tabaxi [Permalink]
Personal [hide]
Description: He prefers to wear brown clothing when he does not wear armor, and carries quarterstaffs. He has styled his white fur well, parting it to the left. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.
Personality: He fancies himself a trickster and likes to rely on his wits to carry the day. He cares for his older siblings and likes to be recognized by them. He is obsessed with finding treasure.
History: His history is one of pain. He was disowned by both parents and raised among the slaves his parents kept. When he came of age, he joined a caravan that would eventually take him to the capital. He would practice along the way and, when he arrived, be apprenticed to a Weaver. He has became unsatisfied with his lot in life, and decided to take up adventuring.
Motivation: Sabotage a competitor.
Ideals: Fighting. Flaws: Insomniac. Bonds: Family, Adventurer, Slave, Job. Occupation: Weaver
Voice: Jittery and nervous
Attributes [hide]
Medium (6'1") Tabaxi, Lawful Evil (CR 10)
Armor Class 15
Hit Points 51 (10d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 21 (+5) | 9 (-1) | 15 (+2) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common, Orc, Terran
Attacks Melee +7 / 3d6+3, Ranged +9 / 3d6+5, Grapple +5
Possessions: 100 pp. Star rose quartz (30 gp). Violet garnet (1200 gp). Pink pearl (120 gp). Freshwater pearl (6 gp). Azurite (6 gp). Citrine (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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