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NPC Generator

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Advanced [show]


Gennal Iranapha, Male Half-Elf [Permalink]

Personal [hide]

Description: He is wearing a tight yellow one piece outfit complete with pants, hood, and a cape, and carries greatswords. He has a very tight haircut. He has gray eyes and a yellow hat with a green feather.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. He is a thrill seeker, he laughs at people and throws down challenges. He is highly competitive and combative.

History: Gennal lived on a farm with his mother, near the main road leading to a nearby town. His mother disappeared, and while he tried to raise money to find his mother, he was betrayed dozens of times. He was granted druidic powers by his dying brother.

Motivation: Find a way to reverse the transformation of his brother; and his relatives are trying to arrange a marriage

Ideals: Fighting, Gifted. Bonds: Adventurer, Family, Enemies. Occupation: Weaver

Voice: Dutch accent

Attributes [hide]

Gennal Iranapha, Male Half-Elf Paladin 5
Medium (5'3") Half-Elf, Neutral Good (CR 5)
Armor Class 11
Hit Points 38 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 17 (+3)17 (+3) 8 (-1)13 (+1)
Skills Sleight of Hand +4, Survival +2
Senses Passive Perception 9
Languages Common, Elven, Gnome, Abyssal, Halfling
Attacks Melee +4 / 2d4+1, Ranged +4 / 2d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 2000 sp. Smoky quartz (60 gp). Red spinel (70 gp). Jade (70 gp). Deep blue spinel (1100 gp).


Social Check DCs


Xappan Strength, Male Tiefling [Permalink]

Personal [hide]

Description: He is constantly adorned with expensive silk clothing, often dyed in bright green and pastel, and wears rings and necklaces with large, colorful gems. He has blue hair. His fierce black eyes like to dwell on things.

Personality: He is intelligent and cunning, but he will too often allow his rage to get the better of him. He will lose his cool and rely on brute force to carry the day. He is able to fit into much smaller and tighter spaces than normal.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Banker arts, while his mother instructed him in etiquette, music and courtly manner. In his 11th year, his parents were killed by a dire rats raid, leaving Xappan alone in the world. After a stint in an orphanage, he was adopted. He was always very intelligent and has formed a secret society of specialists.

Motivation: He is terrified, and will act out of fear; and a deep hatred of dire rats

Ideals: Gifted. Flaws: Antagonistic, Secretive, Fearful. Bonds: Rich, Enemies. Occupation: Banker

Voice: Laughs frequently while speaking

Attributes [hide]

Xappan Strength, Male Tiefling Druid 1
Medium (5'3") Tiefling, True Neutral (CR 1)
Armor Class 12
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)12 (+1) 12 (+1)15 (+2)
Skills History +3, Performance +4
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11310

Possessions: 1000 cp. 3 Alchemist’s fire.


Social Check DCs


Mormog Tindall, Male Half-Orc [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He prefers to wear flannel. His red hair is drawn into a tight pony tail with a cross scrunchie. He wears crescent spectacles with a black brim.

Personality: He never swears and excessively uses polite adverbs when speaking. He refers to his adoptive mother for almost all things he is unsure about, which are numerous. He is very much still a child and has not developed a drive for self-dependency.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. He was an athlete and attended two major summer competitions. He never won. He has been saving his money to try and buy his brother's freedom.

Motivation: Regain custody of his daughter.

Ideals: Athletic, Optimist. Bonds: Family, Military, Immigrant. Occupation: Armorer

Voice: Excited and jittery

Attributes [hide]

Mormog Tindall, Male Half-Orc Ranger 15
Medium (6'5") Half-Orc, Neutral Good (CR 15)
Armor Class 12
Hit Points 99 (15d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)14 (+2) 14 (+2)9 (-1) 15 (+2)14 (+2)
Skills Athletics +6, Intimidation +7
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 4d8+1, Ranged +7 / 4d8+2, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1502111

Possessions: 2000 gp. Alexandrite (500 gp). Iolite (50 gp). Fiery yellow corundum (900 gp). Freshwater pearl (5 gp). Chrysoprase (50 gp). Brown-green garnet (100 gp). Pink pearl (100 gp). Coral (100 gp). Black pearl (500 gp). Brown-green garnet (100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Maagog Xephyrbahnor, Male Dragonborn [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He tends to wear a heavy leather apron. Coupled with his rolled up shirt sleeves this gives him a very relaxed look. His crest is copper and curly. His gold eyes dart from person to person.

Personality: Always inclined to offer people food he seems plenty friendly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born in the east his family was never financially stable. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He is untrained/undisciplined, which makes him dangerous.

Motivation: Wants to work out more often; and he is not mentally stable, and does not behave rationally

Ideals: Athletic, Philantrophist. Flaws: Insane, Secretive, PTSD. Bonds: Poor. Occupation: Merchant

Voice: Uses sign language

Attributes [hide]

Maagog Xephyrbahnor, Male Dragonborn Wizard 12
Medium (6'6") Dragonborn, Chaotic Good (CR 12)
Armor Class 7
Hit Points 56 (12d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)4 (-3) 15 (+2)9 (-1) 10 (+0)9 (-1)
Skills Acrobatics +1, History +3
Senses Passive Perception 10
Languages Common
Attacks Melee +4 / 3d10+0, Ranged +1 / 3d10-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Obsidian (6 gp). Amber (60 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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