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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Daar Delmirev, Female Dragonborn [Permalink]

Personal [hide]

Description: She dresses in green turtlenecks beneath a blue coat with white slacks. She carries with her a set of whips on her belt, each one with a ruby on the hilt. Her white crest is lengthy and is close to two feet long. Her eyes are a pleasant red.

Personality: She is extraordinarily eccentric. Daar is a bit of a follower. Usually she is manipulated by her sisters into helping them out, but recently she has become more of a free agent.

History: Daar was raised in a hard working conservative environment. Her childhood dream was to be a Spy, but she was a colossal failure. She struck the Crown-heir job and began her own company from there.

Motivation: She doesn't get along with people that don't share her tastes; and sabotage a competitor

Ideals: Fighting, Impeccable. Flaws: Insane. Bonds: Family, Job. Occupation: Crown-heir

Voice: Mumbles to self between sentences

Attributes [hide]

Daar Delmirev, Female Dragonborn Rogue 7
Medium (6'6") Dragonborn, Lawful Good (CR 7)
Armor Class 13
Hit Points 28 (7d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)17 (+3) 12 (+1)8 (-1) 8 (-1)10 (+0)
Skills Arcana +2, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 2d8+3, Ranged +6 / 2d8+3, Grapple +3

Possessions: 1000 gp. Eye agate (15 gp). Hematite (15 gp). Sard (60 gp). Jasper (60 gp).


Social Check DCs


Siffress Sympony, Female Gnome [Permalink]

Personal [hide]

Description: She stands about 3'3" and prefers to wear blue clothing when she does not wear armor. Her right hand appears badly burned and disfigured. Her brown hair has been sun bleached extensively. Her eyes are green.

Personality: She seems absolutely devoid of it. She stares off into space and will respond with overly literal and minimalist answers to questions. She takes great joy in being the best Unemployed in town.

History: She was born several months after her mother was called into army service. A gifted student she started as a Spice Merchant, but she got bored and became a Unemployed. She has built up a small fortune and can afford her own way.

Motivation: She seems to be bored by most things; and she is being blackmailed/forced/etc and this influences her actions

Flaws: Mundane. Bonds: Job, Military, Rich, Criminal record. Occupation: Unemployed

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Siffress Sympony, Female Gnome Barbarian 10
Small (3'3") Gnome, Lawful Evil (CR 10)
Armor Class 11
Hit Points 87 (10d12)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 14 (+2)9 (-1) 13 (+1)10 (+0)
Skills Sleight of Hand +4, Stealth +4
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +5 / 3d6+1, Ranged +4 / 3d6+0, Grapple +1

Possessions: 1500 gp. 1 Minor magic item.


Social Check DCs


Susannah Clayton, Female Human [Permalink]

Personal [hide]

Description: 4'8" and muscular, this southern woman wears a fine chain shirt which she covers with grey colored cloaks and clothing. Her hair is greying and her face has many wrinkles. Her eyes are violet.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. She misses her home and complains about the freezing weather, even in summer.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Guard arts, while her mother instructed her in etiquette, music and courtly manner. Susannah was born on a far southern island where she grew up under the tutelage of her father, an expert Guard. She has built up a small fortune and can afford her own way.

Motivation: She is not mentally stable, and does not behave rationally; and she's repulsed by the pc

Ideals: Athletic. Flaws: Antagonistic, Insane. Bonds: Immigrant, Rich. Occupation: Guard

Voice: Scottish accent

Attributes [hide]

Susannah Clayton, Female Human Monk 1
Medium (4'8") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)11 (+0) 13 (+1)14 (+2) 13 (+1)8 (-1)
Skills Stealth +2, Survival +3
Senses Passive Perception 11
Languages Common, Gnome, Celestial
Attacks Melee +5 / 1d4+3, Ranged +2 / 1d4+0, Grapple +3

Possessions: 80 gp. Jasper (50 gp).


Social Check DCs


Trym Marlowe, Male Human [Permalink]

Personal [hide]

Description: This man is bedraggled and starved. He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. His blonde hair is slicked back into a classic pompadour. He has gleaming, smiling brown eyes.

Personality: He is almost excessively polite to everyone, even when angry. He is lazy and tries to find solutions quickly.

History: Born in a small village he learned the ways of the warrior from his mother. When money was particularly tight he was walking through alleys when he overheard a Banker hiring some criminals to sabotage a competitor. He made his way to the other competitor and parlayed his knowledge into a job. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Trym fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Shy, Lazy. Bonds: Poor, Religious. Occupation: Banker

Voice: Boston accent

Attributes [hide]

Trym Marlowe, Male Human Cleric 6
Medium (5'1") Human, Neutral Evil (CR 6)
Armor Class 11
Hit Points 39 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 15 (+2)11 (+0) 12 (+1)9 (-1)
Skills History +3, Perception +4
Senses Passive Perception 14
Languages Common
Attacks Melee +4 / 2d6+1, Ranged +4 / 2d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 500 gp. Black star sapphire (1500 gp). Sardonyx (30 gp).


Social Check DCs

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