Galiena Mitchell, Female Human [Permalink]
Personal [hide]
Description: She is a woman of bearing and well nourished. She wears a custom-built plate barding that's adorned with grey lining and desert motifs. Her hair is always cut to a buzz. She has blue eyes.
Personality: She can speak with the recently deceased. She is obsessed with finding treasure.
History: She was born several months after her father was called into army service. She graduated from the Naval Academy and went to see the world at the rank of Ensign. She advanced relatively quickly due to her good work ethic, understanding of the chain of command, and natural leadership ability. One night she noticed a nearby shooting star which she hiked out to see where it landed. It turned out to be an ancient artifact of some kind. She has done her darndest to repair it but it is currently non-functional.
Motivation: She wants random interesting trinkets and junk, hates to throw anything away; and she's looking for her big break
Ideals: Gifted, Persistence. Flaws: Greedy. Bonds: Adventurer, Military. Occupation: Barkeep
Voice: Gruff and masculine
Attributes [hide]
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 14
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 18 (+4) | 11 (+0) | 13 (+1) | 12 (+1) | 13 (+1) |
Senses Passive Perception 11
Languages Common, Gnome
Attacks Melee +3 / 1d4+1, Ranged +6 / 1d4+4, Grapple +4
Possessions: 30 gp. 1 Breastplate.
Kilia Trueblood, Female Dwarf [Permalink]
Personal [hide]
Description: She is a paragon of her species. She is larger and stronger than most Dwarves. Her skin is dark but she possesses many green ritualistic tattoos. She likes to wear darkened spectacles and heavy clothing, no matter the weather. Sporting a white mohawk this woman's hair draws a lot of attention. Her violet eyes dart around the room hyper actively observing anyone and anything.
Personality: She is mildly Dwarf supremacist, though she does not identify as such. The occasional robbery is her preferred attention getting crime, but she mainly uses her means for meeting her own perverse desires.
History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She now travels the world, in search of power and loot.
Motivation: A strong sense of loyalty to Dragonborn people; and a rival would like her out of the picture
Ideals: Artistic. Flaws: Racist. Bonds: Criminal record, Adventurer. Occupation: Fortune-teller
Voice: Strong lisp
Attributes [hide]
Medium (4'1") Dwarf, True Neutral (CR 9)
Armor Class 11
Hit Points 30 (9d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 18 (+4) | 12 (+1) | 10 (+0) | 15 (+2) | 16 (+3) | 16 (+3) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Aquan
Attacks Melee +7 / 3d4+4, Ranged +4 / 3d4+1, Grapple +6
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 3 | 3 | 3 | 2 | 0 | 0 |
Possessions: Just what you see.
Cockaby Miggledy, Male Gnome [Permalink]
Personal [hide]
Description: A man of a pale complexion, he wears tight fitting pants and leather jackets. He usually doesn't wear a shirt. His auburn hair is kept up in a ponytail inside a deerstalker hat. He wears large thick round spectacles.
Personality: He hates orcs. He views them as having robbed his home of its proper glory. He is lazy and tries to find solutions quickly.
History: Cockaby was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. From there he went from mercenary job to mercenary job. He ran away from his former home and has been making his living as a Roofer for the past few years.
Motivation: Someone believes him a fraud; and retire the richest man in the east
Ideals: Entrepeneur. Flaws: Lazy. Bonds: Poor, Enemies, Adventurer, Job. Occupation: Roofer
Voice: Indian accent
Attributes [hide]
Small (3'6") Gnome, True Neutral (CR 4)
Armor Class 10
Hit Points 20 (4d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 15 (+2) | 9 (-1) | 14 (+2) | 12 (+1) | 13 (+1) | 11 (+0) |
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +4 / 1d10+2, Ranged +1 / 1d10-1, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 6 | 6 | 3 |
Possessions: 400 gp.
Dain Aranore, Male Dwarf [Permalink]
Personal [hide]
Description: This younger middle-aged man wears baggy brown pantaloons and a tan scarf, and a wedding ring on his right hand. His chestnut hair is knotted and matted. His blue unseeing eyes seem to look past you.
Personality: He loves telling others what to do and how they should feel about things. He is obsessed with finding treasure.
History: Dain was born into a poor family. Growing up, he dreamt of becoming a Warrior, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warrior in service of a powerful lord somewhere. He was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. He has since married many spouses, only to have them die. He claims to not be responsible.
Motivation: He's looking for his big break.
Ideals: Opinionated. Flaws: Disease. Bonds: In love, Adventurer, Poor. Occupation: Bather
Voice: Sore throat, cough
Attributes [hide]
Medium (4'5") Dwarf, Neutral Good (CR 12)
Armor Class 11
Hit Points 76 (12d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 13 (+1) | 13 (+1) | 12 (+1) | 17 (+3) | 14 (+2) | 11 (+0) |
Senses Passive Perception 14
Languages Common, Dwarven, Undercommon, Orc, Goblin
Attacks Melee +5 / 3d10+1, Ranged +5 / 3d10+1, Grapple +1
Possessions: 4000 gp. Red-brown spinel (80 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!


