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NPC Generator

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Advanced [show]


Ownka England, Female Half-Orc [Permalink]

Personal [hide]

Description: She is a husky woman, who prefers to wear white pants and tee shirts. Her long auburn hair reaches down to her waist. She has blue eyes and a white hat with a violet feather.

Personality: She is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help her friends. She considers everything a fun event and doesn't hold grudges. She is susceptible to being scared and is in actuality easily frightened. She likes to tell stories.

History: Ownka lived on a farm with her mother, near the main road leading to a nearby town. Her family was turned out during the war. She and her family wandered north to less war torn lands. By chance she met her brother recently and the two have been together since.

Motivation: Several ex partners dislike her way of doing things and want revenge; and her relatives are trying to arrange a marriage

Ideals: Optimist. Flaws: Fearful, PTSD. Bonds: Family, Enemies. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Ownka England, Female Half-Orc Monk 3
Medium (5'11") Half-Orc, Chaotic Evil (CR 3)
Armor Class 12
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 15 (+2)9 (-1) 13 (+1)12 (+1)
Skills Arcana +1
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Silvo Hogcollar, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied eastern man with a big hulking figure and broad shoulders. He wears clothing that is held on in multiple layers but all of it is in poor condition. His white hair, when down, is lengthy. This hazel eyed easterner is not easily forgotten.

Personality: He will rave to anyone who will listen. He is lazy and tries to find solutions quickly.

History: His mother raised him in a mountain cabin. His father took him hunting and taught him how to get in the mind of other creatures. During his travels, Silvo and his party rested in a cavern that was (unknown to them) infused with powerful dark magic. Upon awakening, Silvo discovered the rest of his party dead, transformed into horrible, mindless undead versions of their former selves. Silvo fled the cavern, stopping for breath at a small pool, and only then realizing his own horrible transformation.

Motivation: He is not mentally stable, and does not behave rationally.

Ideals: Athletic. Flaws: Insane, Lazy. Bonds: Poor, Nature. Occupation: Spice Merchant

Voice: growls and snarls, animalistic

Attributes [hide]

Silvo Hogcollar, Male Halfling Paladin 5
Small (2'10") Halfling, Chaotic Neutral (CR 5)
Armor Class 15
Hit Points 18 (5d10)
Speed 20 ft.
STRDEXCONINTWISCHA
12 (+1)19 (+4) 8 (-1)10 (+0) 11 (+0)13 (+1)
Skills Athletics +4, Sleight of Hand +7
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +4 / 2d4+1, Ranged +7 / 2d4+4, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1100

Possessions: 700 gp.


Social Check DCs


Seebo Timbers, Male Gnome [Permalink]

Personal [hide]

Description: He wears bulky blue painted plate armor, and carries monstrous two handed axes. With bright auburn hair and a scraggly beard. He wears large thick round spectacles.

Personality: He can speak with the dead, and doesn't see much difference between the living and dead. The war was a terrible time for him, and Seebo does not often speak of it. When he does, he does so with a strained expression and tears in his eyes.

History: Born in a small village he learned the ways of the warrior from his father. Ostracized due to the martial powers of his oldest brother, he and his siblings struck out on their own. In the process these unassuming Gnomes became a terror of the countryside. He was granted martial powers by his dying brother.

Motivation: He feels kind of lost in life; and he loathes his own lifestyle

Ideals: Fighting, Gifted. Flaws: Depressed. Bonds: Poor, Military. Occupation: Bather

Voice: growls and snarls, animalistic

Attributes [hide]

Seebo Timbers, Male Gnome Aristocrat 12
Small (3'4") Gnome, Chaotic Evil (CR 12)
Armor Class 13
Hit Points 73 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 13 (+1)14 (+2) 14 (+2)13 (+1)
Skills Intimidation +5
Senses Passive Perception 12
Languages Common, Gnome, Celestial, Aquan
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 33000 sp. Chalcedony (40 gp). Hematite (12 gp). Golden yellow topaz (700 gp). Pink diamond (3000 gp). Blue quartz (12 gp). Deep blue spinel (700 gp). Golden pearl (90 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Eridred Balderk, Female Dwarf [Permalink]

Personal [hide]

Description: A woman with a cold, calculating air about her, she wears skinny pants and wears a brown and grey robe with the hood down. She has styled her auburn hair well, parting it to the right. Her face is feral with sharp distinguishing features. Her spectacle hidden eyes are a deep gray.

Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. She does not mind isolation but does not hate company and attempts to receive them as best as possible.

History: She was born with several neurological imbalances, which makes sleep difficult for her. It may also be what makes her so good at details. At a young age both her parents were killed in an accident. Her uncle (a powerful person with enemies on both sides of the law) took her in and had her trained in basic self defense. She used her abilities to trick people and travel the world for free.

Motivation: She desires power and/or immortality; and a rival would like her out of the picture

Ideals: Extrovert. Flaws: Disease, Insomniac. Bonds: Criminal record, Adventurer. Occupation: Mayor

Voice: Stutters

Attributes [hide]

Eridred Balderk, Female Dwarf Paladin 7
Medium (4'2") Dwarf, Lawful Evil (CR 7)
Armor Class 11
Hit Points 69 (7d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 16 (+3)12 (+1) 12 (+1)11 (+0)
Skills Insight +4, Persuasion +3
Senses Passive Perception 11
Languages Common, Dwarven, Celestial
Attacks Melee +3 / 2d8+0, Ranged +4 / 2d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12010

Possessions: 1200 gp.


Social Check DCs

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