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NPC Generator

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Advanced [show]


Olunt Glanhig, Male Dwarf [Permalink]

Personal [hide]

Description: He wears a grey small hat and grey clothes. He has a slight overbite and is overall scrawny. His auburn hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Olunt is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. He is a bit of a xeno-phobe, disliking non-Dwarves.

History: He comes from a rich southern family. Before the accident, he was one of the most outspoken anti-Human activists. He was mortally wounded, saved by a kind and fast-acting Human doctor. He has dedicated himself to building a better village for his children.

Motivation: A strong sense of loyalty to Human people.

Ideals: Extrovert. Flaws: Insomniac, Racist. Bonds: Rich, Adventurer. Occupation: Navigator

Voice: Booming voice

Attributes [hide]

Olunt Glanhig, Male Dwarf Commoner 1
Medium (4'4") Dwarf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 6 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 14 (+2)13 (+1) 12 (+1)9 (-1)
Skills Animal Handling +3, Deception +1
Senses Passive Perception 11
Languages Common, Dwarven, Gnome
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +2

Possessions: 150 gp. 1 Masterwork studded leather.


Social Check DCs


Zunn Rylan, Male Half-Orc [Permalink]

Personal [hide]

Description: He wears white leather gloves, a white jacket, and tight pants. He carries with him a set of crossbows on his belt, each one with a ruby on the hilt. With a patchy silver beard and wild silver hair. His blue unseeing eyes seem to look past you.

Personality: He is unhospitable to his core. His small house has "No trespassing" Signs all over it. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: He was born to loving parents in a slum to the east. A freak accident while working with his Dyer father left him crippled. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Zunn fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He's repulsed by the PC; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Philantrophist. Flaws: Disease, Antagonistic. Bonds: Poor. Occupation: Roofer

Voice: Draws out vowels

Attributes [hide]

Zunn Rylan, Male Half-Orc Aristocrat 12
Medium (5'2") Half-Orc, Neutral Good (CR 12)
Armor Class 13
Hit Points 76 (12d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)17 (+3) 13 (+1)8 (-1) 13 (+1)12 (+1)
Skills Acrobatics +7, Survival +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +8 / 3d10+4, Ranged +7 / 3d10+3, Grapple +5

Possessions: 4000 gp. A necklace of small pink pearls (4000 gp). Fire opal pendant on a fine gold chain (1000 gp). Cloth of gold vestments (100 gp).


Social Check DCs


Morkral Torunn, Male Dwarf [Permalink]

Personal [hide]

Description: A man with a warm, jovial air about him, he sports grey clothing, slightly heavier than average wear. He sports a flattop hair cut. He has violet eyes.

Personality: He's a bit of a prankster. He knows he is clumsy and seen as such and will often feign amnesia after injury. He is however nostalgic and wants to reunite with his old comrades. He has some compunction and patriotism and will work for the government before all other clients.

History: He was raised happily, as a normal child born to his mother and father. His mother taught him the rudiments of the Junk Dealer arts, while his father instructed him in etiquette, music and courtly manner. He made a point of taking high paying jobs and getting most of it up front. As of late he has set up a hidden staging nest where he ambushes people he hires for escort.

Motivation: Wants a kiss; and he has a crush on the local glassblower

Ideals: Joker. Bonds: Adventurer, Rich, Criminal record, Has a crush. Occupation: Junk Dealer

Voice: Draws out vowels

Attributes [hide]

Morkral Torunn, Male Dwarf Fighter 1
Medium (4'3") Dwarf, Lawful Evil (CR 1)
Armor Class 10
Hit Points 11 (1d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 13 (+1)15 (+2) 8 (-1)11 (+0)
Skills Acrobatics +2, Arcana +4
Senses Passive Perception 9
Languages Common, Dwarven, Gnome, Draconic
Attacks Melee +2 / 1d4+0, Ranged +2 / 1d4+0, Grapple +4

Possessions: 90 gp.


Social Check DCs


Orianna Knack, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman is abnormally tall. She wears a black costume with the symbols of magic on her torso. Her whole body is exceptionally muscular. Her chestnut hair is kept up in a ponytail inside a Stetson hat. This silver eyed easterner is not easily forgotten.

Personality: She is quiet and anti-social and can barely make it a few minutes in conversation before her hampering stammer kicks in. She constantly seizes attention wherever she goes and has come to expect this respect from everyone. She likes to think of herself as merciful, but nonetheless is very strict.

History: Born to a Apothecary, her father struggled to pay the bills. Because her father participated in the massacre of their homeland, orcs burned their ranch to the ground and forced them out. She was preparing to flee to the east, but the outbreak of war prevented her and her mother from journeying east to reunite her family. She moves from town to town, unable to find a place to settle.

Motivation: A deep hatred of orcs.

Ideals: Impeccable. Flaws: Shy. Bonds: Immigrant, Poor, Enemies. Occupation: Masseuse

Voice: Pirate accent

Attributes [hide]

Orianna Knack, Female Tiefling Monk 6
Medium (4'7") Tiefling, Neutral Good (CR 6)
Armor Class 10
Hit Points 49 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)11 (+0) 16 (+3)11 (+0) 18 (+4)12 (+1)
Skills Insight +7, Persuasion +4
Senses Passive Perception 14
Languages Common
Attacks Melee +2 / 2d6-1, Ranged +3 / 2d6+0, Grapple +0

Possessions: Just what you see.


Social Check DCs

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