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NPC Generator

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Advanced [show]


Lilith Mystery, Female Tiefling [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She likes to wear darkened spectacles and heavy clothing, no matter the weather. She wears her blue hair up. Her fierce black eyes like to dwell on things.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. She is a thrill seeker, she laughs at people and throws down challenges. She is highly competitive and combative.

History: She was born at the edge of vast forest. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Sellsword. She tends to her Sellsword job now, and dutifully fulfills any obligations she has.

Motivation: She has passion for adventuring and risk; and further expansion of business

Bonds: Immigrant, Job, Adventurer, Nature, Religious. Occupation: Sellsword

Voice: American accent

Attributes [hide]

Lilith Mystery, Female Tiefling Expert 3
Medium (5'5") Tiefling, Neutral Evil (CR 3)
Armor Class 13
Hit Points 15 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)17 (+3) 13 (+1)17 (+3) 14 (+2)16 (+3)
Skills Animal Handling +4, Medicine +4
Senses Passive Perception 12
Languages Common, Infernal, Gnome, Orc
Attacks Melee +3 / 1d8+1, Ranged +5 / 1d8+3, Grapple +3

Possessions: 400 gp.


Social Check DCs


Maegan Sunmeadow, Female Halfling [Permalink]

Personal [hide]

Description: A thin woman, she clearly needs to put on some weight, but she still has a lot of muscle. She prefers to wear flannel. She wears a feathered hat to hide her balding. She has a dull look in her brown eyes.

Personality: She is erratic and paranoid. She believes orcs are coming to abduct people. She is harsh and unforgiving.

History: Maegan was born into a poor family. Growing up, she dreamt of becoming a Bard, to bring honor to her family’s name. When she came of age, she applied for a position with her town's local guard, looking to work her way up via merit and eventually become a Bard in service of a powerful lord somewhere. From there she went from mercenary job to mercenary job. She has became unsatisfied with her lot in life, and decided to take up adventuring.

Motivation: A need for knowledge about a nearby landmark; and she has passion for adventuring and risk

Ideals: Athletic. Flaws: Antagonistic. Bonds: Enemies, Poor, Adventurer. Occupation: Sailor

Voice: Speaks in third person

Attributes [hide]

Maegan Sunmeadow, Female Halfling Bard 10
Small (2'8") Halfling, Lawful Neutral (CR 10)
Armor Class 13
Hit Points 50 (10d6)
Speed 20 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 12 (+1)10 (+0) 6 (-2)15 (+2)
Skills Insight +2, Stealth +6
Senses Passive Perception 8
Languages Common, Halfling
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123

Possessions: 250 pp.


Social Check DCs


Anselm Ray, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears yellow leather gloves, a yellow jacket, and tight pants. He carries a battered glaive and tarnished sai as well. His moppish white hair is in a traditional bowl cut. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He likes to make people angry or surprised. Flattery will make him almost putty in your hands.

History: He was born in the east, but his parents moved at a very young age to the west. Through the years after Anselm was born, his father became increasingly distant from his family, instead choosing to pursue power in the east. Anselm's father didn't care for him much, and the feeling was mutual. After a long history of fighting, Anselm and his spouse have recently divorced.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever.

Ideals: Fighting. Flaws: Insomniac, Antagonistic, Selfish. Bonds: Immigrant. Occupation: Bather

Voice: Deep voice with rolling R's

Attributes [hide]

Anselm Ray, Male Half-Elf Fighter 5
Medium (5'7") Half-Elf, Lawful Evil (CR 5)
Armor Class 11
Hit Points 17 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)13 (+1) 7 (-2)17 (+3) 16 (+3)8 (-1)
Skills Athletics +3, Intimidation +2
Senses Passive Perception 13
Languages Common, Elven, Aquan, Druidic, Gnoll
Attacks Melee +3 / 2d4+0, Ranged +4 / 2d4+1, Grapple +2

Possessions: 300 gp.


Social Check DCs


Joan Peyton, Female Human [Permalink]

Personal [hide]

Description: The woman speaks with an almost imperceptible accent. She seems to always be the slightest bit damp as if she got out from a pool a few moments ago. She wears a simple burlap shirt and baggy pants. She conceals her shortbow with her veritable burlap sack of a shirt. She has a very tight haircut. Her hazel eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: The woman has a huge range of feeling. She will range from being happy and joking with the occasional self put down to crying stating how she will be a better person from this day on. Despite her manner, she is extremely passionate and proud of her job, and she prides herself in being thorough and never missing a detail.

History: The child of a Banker, who enjoyed hunting, Joan was taken on many hunting expeditions. She worked as a nervous Sage and found it very stressful. She bought a shortbow and has really upped her game hunting, due to her understanding of decoy and ambush.

Motivation: Sabotage a competitor; and to be a banker again

Flaws: Addict, Emotional. Bonds: Immigrant, Job, Nature. Occupation: Sage

Voice: Adds syll-ab-les for em-pha-sis

Attributes [hide]

Joan Peyton, Female Human Druid 1
Medium (4'8") Human, Chaotic Evil (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 10 (+0)16 (+3) 9 (-1)13 (+1)
Skills Arcana +5, Stealth +3
Senses Passive Perception 9
Languages Common, Abyssal, Sylvan, Dwarven
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 100 sp.


Social Check DCs

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