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NPC Generator

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Advanced [show]


Tricking Of Spirit, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman stands a little under 5'5" and is a bit bulky. She is very muscular particularly in the legs. She wears rags and sports a simple walking cane. Her fur is cut close to her head. She has copper eyes.

Personality: She has a good heart but also a terrible temper. She will forgive often but not before yelling and berating someone for whatever they have done wrong. She always tries to repair and not replace. It was this mentality that drove her into the Hunter business.

History: Born in the south to a Hunter, Tricking learned a great deal about her father's area of expertise. Her homeland was ravaged by war and she spent much of her life rebuilding it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.

Motivation: She has a crush on the local Fortune-teller; and she would like to get married and retire

Ideals: Persistence. Flaws: Antagonistic, PTSD. Bonds: Poor, Job, Has a crush. Occupation: Hunter

Voice: High pitched, excited

Attributes [hide]

Tricking Of Spirit, Female Tabaxi Rogue 6
Medium (5'5") Tabaxi, Lawful Neutral (CR 6)
Armor Class 13
Hit Points 24 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)9 (-1) 14 (+2)16 (+3)
Skills Nature +2, Religion +2
Senses Passive Perception 12
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3

Possessions: 1000 sp. Lapis lazuli (5 gp). Banded agate (5 gp). 1 Minor magic item.


Social Check DCs


Aerdeth Jordan, Male Half-Elf [Permalink]

Personal [hide]

Description: This man is wearing colorful clothing, dressed as a Stylist. He is muscular with a powerful set of arms. His black hair is knotted and matted. His eyes, though not visible through his cowl, are green.

Personality: Here is a man who knows he is the smartest in the room. He talks down to others constantly. He is a logical person and will generally grow upset if things defy logic and science.

History: He was raised in a white middle class family as the only child. His mother had invested heavily in several trade routes and wanted him to inherit them. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: To find somewhere to settle down; and he wants nothing more than to rejoin the army

Ideals: Impeccable, Logical. Flaws: Mundane. Bonds: Rich, Military. Occupation: Stylist

Voice: German accent

Attributes [hide]

Aerdeth Jordan, Male Half-Elf Commoner 5
Medium (4'11") Half-Elf, Lawful Good (CR 5)
Armor Class 9
Hit Points 34 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)8 (-1) 18 (+4)14 (+2) 12 (+1)9 (-1)
Skills Persuasion +2
Senses Passive Perception 11
Languages Common, Elven, Aquan, Draconic
Attacks Melee +4 / 2d4+1, Ranged +2 / 2d4-1, Grapple +1

Possessions: 600 gp.


Social Check DCs


Cairn Loathe, Male Tiefling [Permalink]

Personal [hide]

Description: He is a mite stocky and wears dull green sweaters, loose white pants, and alligator leather shoes. Beneath his sweater he keeps a concealed sword, just in case. He has chestnut hair. His otherwise smooth face is marked with small tiny scars.

Personality: In the realm of puns, he cannot help himself. He feels obliged to make them. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: Cairn hails from a village terrorized by dire rats. Cairn abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He spent several years traveling with his friend, before both settled down to enjoy the fruits of their adventures.

Motivation: His name or reputation has been wronged in the past by dire rats, and he desires to right it.

Ideals: Joker, Opinionated. Bonds: Enemies, Adventurer. Occupation: Miller

Voice: Low rumbling, strings words together

Attributes [hide]

Cairn Loathe, Male Tiefling Warlock 8
Medium (6'1") Tiefling, Lawful Neutral (CR 8)
Armor Class 12
Hit Points 53 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)15 (+2) 15 (+2)7 (-2) 14 (+2)11 (+0)
Skills Insight +5
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 2d10+1, Ranged +5 / 2d10+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 160 pp. Star rose quartz (20 gp). Sardonyx (20 gp). Blue star sapphire (1000 gp). Bloodstone (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Isabella Caphaxath, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears a yellow costume with the symbols of death on her torso. She is bristling with hidden weapons, mostly nunchakus and scimitars. Her chestnut hair is knotted and matted. She has several tiny opal earrings on each ear.

Personality: She is overprotective of those who hire her services. Only to laugh say gotcha and shoot double pistol fingers at the fooled target.

History: Her parents moved while she was still in utero so she is the first generation to be born here. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. She would ruin relationships and cause injury. She was reprimanded several times before being given her current form and forced to learn humility.

Motivation: She is greedy; and she will attempt to ambush and attack anyone she thinks she can take on alone and try to knock them out with non-lethal damage. if successful, she will try to sell them to her slave-trader contact

Ideals: Joker. Bonds: Criminal record, Rich, Guardian, Immigrant. Occupation: Marshal

Voice: Pirate accent

Attributes [hide]

Isabella Caphaxath, Female Half-Elf Paladin 1
Medium (5'1") Half-Elf, Neutral Evil (CR 1)
Armor Class 10
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 8 (-1)16 (+3) 12 (+1)12 (+1)
Skills Investigation +5, Persuasion +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Druidic, Dwarven
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 120 gp. Zircon (70 gp).


Social Check DCs

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