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NPC Generator

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Advanced [show]


Melech Wary, Male Tiefling [Permalink]

Personal [hide]

Description: Standing 5'4", this man wears a fine chain shirt which he covers with black colored cloaks and clothing. He has done his best to style his black hair to look like a famous performer. His voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: He is quiet and unassuming. He ignores others and carries on with his job unassumingly. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.

History: Melech lived on a farm with his father, near the main road leading to a nearby town. Through the years after Melech was born, his father became increasingly distant from his family, instead choosing to pursue power in the west. Melech's father didn't care for him much, and the feeling was mutual. He has dedicated himself to building a better kind of golem.

Motivation: An old rival family wants him found; and to unite with his sister

Flaws: Insane, Antagonistic. Bonds: Job, Family, Adventurer. Occupation: Map Maker

Voice: Raspy

Attributes [hide]

Melech Wary, Male Tiefling Sorcerer 5
Medium (5'4") Tiefling, Neutral Evil (CR 5)
Armor Class 12
Hit Points 19 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)10 (+0) 8 (-1)17 (+3)
Skills Investigation +3, Medicine +2
Senses Passive Perception 9
Languages Common
Attacks Melee +5 / 2d4+2, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day116

Possessions: 100 gp. Deep green spinel (130 gp). White pearl (130 gp). 1 Minor magic item.


Social Check DCs


Oriel Barlow, Female Human [Permalink]

Personal [hide]

Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She wears a wide-brimmed hat to hide her balding. She has a tattooed face.

Personality: She likes to be helpful to her clients. She likes to prescribe proper advice to her clients. A true patriot, Oriel would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: She was born blind and as such lacked many opportunities for work. She was married off to the eldest child of a minor noble. Her spouse died of illness and she inherited everything. When she grew older, she became a bit more civilized, usually hanging around bars and taverns. She began work as a mercenary for hire. She would embark on any mission as long as the price was right.

Motivation: She's looking for her big break.

Flaws: Disease. Bonds: Adventurer, Job, Military, Rich. Occupation: Layabout

Voice: Italian accent

Attributes [hide]

Oriel Barlow, Female Human Monk 1
Medium (5'0") Human, Chaotic Good (CR 1)
Armor Class 13
Hit Points 8 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)16 (+3) 10 (+0)11 (+0) 16 (+3)11 (+0)
Skills Arcana +2, Stealth +5
Senses Passive Perception 13
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp.


Social Check DCs


Roland Lindsay, Male Human [Permalink]

Personal [hide]

Description: He wears a brown collared shirt and green pants. He accessorizes with a grey scarf around the waist and a strap diagonally across his shirt, and he perpetually has his trident ready. His hair is red and very short. His violet eyes lackadaisically let the world flow into them.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He is kind towards other men and children and will generally offer men help without question. Others will generally need to prove themselves to him.

History: Born in the north his family was never financially stable. Cursed with lycanthropy at a very young age, Roland has worked very hard to control his curse. He now spends his time doing works of charity.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and he is content

Ideals: Fighting, Philantrophist. Flaws: Mundane, Disease. Bonds: Poor. Occupation: Tailor

Voice: Slurs words

Attributes [hide]

Roland Lindsay, Male Human Adept 11
Medium (5'6") Human, Neutral Evil (CR 11)
Armor Class 12
Hit Points 21 (11d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)15 (+2) 9 (-1)11 (+0) 8 (-1)8 (-1)
Skills Arcana +4, Stealth +6
Senses Passive Perception 9
Languages Common
Attacks Melee +6 / 3d8+2, Ranged +6 / 3d8+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11

Possessions: 1000 gp. Smoky quartz (60 gp). Azurite (7 gp). Violet garnet (600 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Adran Plemens, Male Half-Elf [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Half-Elf, and stands approximately 5'10". He wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during, and his gloved hand is found clutching a dagger. His brown hair is smooth and relatively long. He has a tattooed face.

Personality: He does not believe in betrayal or weakness as things to be tolerated. He dislikes loud distracting noises, but is overall hospitable. His biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: His mother raised him in a mountain cabin. When he was little, his rather wealthy family often ventured across the forest to a summer home near a large cave. He would wander through that large cave and adventure through it for days. One day while adventuring a terrible storm took place and he was stranded inside. His family spent the next few days looking for him, and could only assume he was dead when it came time to leave. The family never returned to the forest due to the painful memories there. Adran took refuge in the large cave and found the beat up dagger and armor he uses now. He has made many enemies by not giving into corruption and outing many instances of it.

Motivation: He has passion for adventuring and risk.

Ideals: Justice, Logical. Bonds: Adventurer, Nature. Occupation: Jeweler

Voice: Mumbles to self between sentences

Attributes [hide]

Adran Plemens, Male Half-Elf Bard 5
Medium (5'10") Half-Elf, Neutral Good (CR 5)
Armor Class 12
Hit Points 25 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)15 (+2) 12 (+1)13 (+1) 8 (-1)11 (+0)
Skills Athletics +4, Investigation +4
Senses Passive Perception 9
Languages Common, Elven, Celestial
Attacks Melee +4 / 2d4+1, Ranged +5 / 2d4+2, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day123310

Possessions: 600 gp.


Social Check DCs

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