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NPC Generator

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Advanced [show]


Adelaide Hildenman, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears light armors faded through time and improper care. Her skin is fair and her fingers are delicate and long. Her chestnut hair is lengthy and is close to two feet long. Her blue eyes are slightly larger than normal.

Personality: She has always had a great fascination with Tabaxi culture. She refers to her adoptive father for almost all things she is unsure about, which are numerous. She is very much still a child and has not developed a drive for self-dependency.

History: Adelaide was raised in a hard working conservative environment. Her family was being driven out of business by several neighboring competitors. The father sought out extralegal help and others began closing their doors. She saw this and took pride in her father's willingness to do anything to win. She used her abilities to trick people and travel the world for free.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and expand her business

Flaws: Racist. Bonds: Family, Job, Criminal record. Occupation: Tailor

Voice: Hissing voice

Attributes [hide]

Adelaide Hildenman, Female Half-Elf Wizard 5
Medium (4'7") Half-Elf, Neutral Evil (CR 5)
Armor Class 12
Hit Points 25 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)15 (+2) 14 (+2)16 (+3) 13 (+1)14 (+2)
Skills History +6, Stealth +5
Senses Passive Perception 11
Languages Common, Elven, Draconic, Orc, Ignan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day144321000

Possessions: 100 pp. Gold music box (1000 gp). Embroidered and bejeweled glove (1000 gp). Old masterpiece painting (1100 gp).


Social Check DCs


Aym Failure, Female Tiefling [Permalink]

Personal [hide]

Description: This late middle aged woman wears a shirt and pants that are bristling with pockets overflowing with maps, compasses, and other navigational equipment and is in decent physical shape. Her black hair is drawn into a tight pony tail with a skull scrunchie. Her eyes, though not visible through her cowl, are red.

Personality: While she acts the brute, she is far gentler than she would appear. She is cautious and jumpy. She reacts to every sound and lacks any concept of subtlety.

History: From birth she was tutored by a cruel and relentless mentor. Like her mother and her sister before her, after school she went straight into learning to become a Hunter. She has achieved small success as a Hunter.

Motivation: Sabotage a competitor; and she is unsatisfied with her job

Ideals: Entrepeneur, Fighting. Flaws: Fearful. Bonds: Mentor, Job. Occupation: Hunter

Voice: Scratchy, weak

Attributes [hide]

Aym Failure, Female Tiefling Warrior 2
Medium (4'7") Tiefling, Chaotic Neutral (CR 2)
Armor Class 11
Hit Points 18 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 14 (+2)11 (+0) 12 (+1)19 (+4)
Skills Investigation +2, Survival +3
Senses Passive Perception 11
Languages Common
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: 320 gp.


Social Check DCs


Trail In the Wind, Male Tabaxi [Permalink]

Personal [hide]

Description: He is bundled in multiple layers and is prepared for a desert trek wearing a turban that covers his face most of the time. He has a slight overbite and is overall scrawny. He keeps his cinnamon fur in a flapper bob. He wears large thick round spectacles.

Personality: Overbrimming with self-confidence, Trail isn't afraid of most anything. He has a strong dislike to people who do not believe in Tabaxi unity. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: He was born the only child of a wealthy merchant. His first spouse was a Crown-heir, they had one daughter, but his spouse won total custody. Without his spouse to temper him he grew out of control. He now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: He has money and likes to spend it; and to reunite with his old friends

Ideals: Impeccable, Entrepeneur. Bonds: Adventurer, Family, Rich. Occupation: Performer

Voice: Prounounces S like Z

Attributes [hide]

Trail In the Wind, Male Tabaxi Warlock 6
Medium (5'11") Tabaxi, Lawful Neutral (CR 6)
Armor Class 12
Hit Points 35 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 13 (+1)14 (+2) 13 (+1)13 (+1)
Skills Performance +4, Sleight of Hand +5
Senses Passive Perception 11
Languages Common, Druidic, Undercommon
Attacks Melee +2 / 2d6-1, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1332220

Possessions: 4000 sp. Rose (60 gp). Iolite (60 gp). Jade (40 gp). 1 Minor magic item.


Social Check DCs


Senteq Ironhide, Male Gnome [Permalink]

Personal [hide]

Description: A man with a friendly, welcoming air about him, he is wearing the road beaten gear of a warrior. His hair is red and very short. His gray eyes dart from person to person to random spaces in the air.

Personality: While he acts the brute, he is far gentler than he would appear. He is skeptical of what others tell him and is slow to trust.

History: The child of southern immigrants he idolized his father. Through the years after Senteq was born, his father became increasingly distant from his family, instead choosing to pursue power in the south. Senteq's father didn't care for him much, and the feeling was mutual. He left for the south, certain he would find work there.

Motivation: Wants a kiss; and he wants to get laid

Ideals: Fighting. Flaws: Shy, Antagonistic. Bonds: Immigrant, Has a crush. Occupation: Server

Voice: Scratchy, weak

Attributes [hide]

Senteq Ironhide, Male Gnome Sorcerer 4
Small (3'6") Gnome, Lawful Good (CR 4)
Armor Class 11
Hit Points 26 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)10 (+0) 19 (+4)12 (+1) 12 (+1)15 (+2)
Skills Intimidation +4, Sleight of Hand +2
Senses Passive Perception 11
Languages Common, Gnome, Auran
Attacks Melee +2 / 1d10+0, Ranged +2 / 1d10+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11663

Possessions: 5000 sp.


Social Check DCs

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