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NPC Generator

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Advanced [show]


Qemuel Muse, Male Tiefling [Permalink]

Personal [hide]

Description: This western man wears skinny pants and wears a green and grey robe with the hood down. His clothes are grease stained in places. He has moderate length brown hair. His eyes are black and he is always smoking a pipe.

Personality: Always inclined to offer people food he seems plenty friendly. He pushes his goals aggressively. He is also a coward if confronted.

History: Qemuel was raised in a hard working conservative environment. A gifted student he started as a Mortician, but he got bored and became a Animal Trainer. He moves from town to town, unable to find a place to settle.

Motivation: Balancing his hectic life and new Animal Trainer responsibilities is difficult; and further expansion of business

Ideals: Philantrophist. Flaws: Fearful. Bonds: Poor, Immigrant, Job. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Qemuel Muse, Male Tiefling Druid 13
Medium (5'7") Tiefling, Lawful Evil (CR 13)
Armor Class 11
Hit Points 83 (13d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)12 (+1) 15 (+2)17 (+3) 13 (+1)10 (+0)
Skills Athletics +4, Investigation +7
Senses Passive Perception 11
Languages Common, Giant, Goblin, Infernal
Attacks Melee +4 / 4d4+0, Ranged +5 / 4d4+1, Grapple +7
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day136554

Possessions: 2000 gp. Bloodstone (70 gp). Golden pearl (70 gp). Malachite (13 gp). Peridot (70 gp). Alexandrite (1100 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Murook Blankley, Female Half-Orc [Permalink]

Personal [hide]

Description: She is an exceptionally muscular looking western young adult. She wears a tight fitting black shirt and pants. Beneath her clothing is a huge mess of scar tissue. Her brown hair is well kept. This gray eyed westerner is not easily forgotten.

Personality: She is business-like. She takes instructions and follows them to the letter. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She made a point of taking high paying jobs and getting most of it up front. She has dedicated herself to building a better trade route.

Motivation: Her religion dominates her actions; and she desires power and/or immortality

Ideals: Professionalism. Flaws: Forgetful. Bonds: Slave, Adventurer, Religious. Occupation: Shipwright

Voice: Pronounces 'its' and 'is' like 'eats' and 'ease'

Attributes [hide]

Murook Blankley, Female Half-Orc Barbarian 6
Medium (5'7") Half-Orc, Lawful Good (CR 6)
Armor Class 11
Hit Points 41 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)12 (+1) 9 (-1)6 (-2) 12 (+1)12 (+1)
Skills Animal Handling +4, Athletics +5
Senses Passive Perception 11
Languages Common, Orc
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +5

Possessions: 800 gp.


Social Check DCs


Immeral LaHood, Male Half-Elf [Permalink]

Personal [hide]

Description: This late middle aged man wears a yellow coat over a grey low-cut shirt, and a Stetson hat upon his head and is in decent physical shape. His hair is cut close to his head. He has a dull look in his violet eyes.

Personality: He is erratic and paranoid. He believes drow are coming to abduct people. He is able to make almost anything out of random pieces of junk.

History: Gifted from a young age, Immeral studied abroad. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Immeral grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Immeral. He's also a talented Animal Trainer, but doesn't like to broadcast it.

Motivation: To share knowledge with the world; and seeks redemption

Ideals: Gifted, Logical. Bonds: Enemies, Criminal record, Job. Occupation: Jeweler

Voice: Soft and melodious

Attributes [hide]

Immeral LaHood, Male Half-Elf Bard 5
Medium (5'7") Half-Elf, Chaotic Neutral (CR 5)
Armor Class 10
Hit Points 20 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)11 (+0) 10 (+0)16 (+3) 8 (-1)12 (+1)
Skills Medicine +2, Persuasion +4
Senses Passive Perception 9
Languages Common, Elven, Gnoll, Terran, Aquan
Attacks Melee +4 / 2d4+1, Ranged +3 / 2d4+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day143310000

Possessions: 1000 sp. Tiger eye turquoise (16 gp). Blue quartz (16 gp). Jet (160 gp). Red garnet (160 gp).


Social Check DCs


Mardnab Loofollue, Female Gnome [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what she was had she not made sure her armor was more form fitting than normal. Outside of the suit she is wearing colorful clothing, dressed as a Fortune-teller. Her red hair is braided into rings. She has a very pronounced jaw and large eyebrows. She wears rectangular glasses with silver brims.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: Her druidic talent manifested at a young age. Aiming to upstage a rival house, her parents had her trained. She couldn't stand her childhood mentor and eventually formed a pact with her mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. She now has a substantial network of resources ranging from contacts to ships to peers.

Motivation: Many brigands want her driven away; and retire the richest woman in the north

Ideals: Disciplined, Entrepeneur, Gifted. Bonds: Mentor, Enemies. Occupation: Fortune-teller

Voice: Stutters

Attributes [hide]

Mardnab Loofollue, Female Gnome Warrior 4
Small (3'5") Gnome, True Neutral (CR 4)
Armor Class 13
Hit Points 40 (4d10)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 18 (+4)14 (+2) 10 (+0)15 (+2)
Skills Nature +4, Religion +4
Senses Passive Perception 10
Languages Common, Gnome, Goblin, Gnoll
Attacks Melee +2 / 1d10+0, Ranged +4 / 1d10+2, Grapple +2

Possessions: 70 pp. 1 Spyglass. 1 Masterwork Artisan’s tools. 1 Masterwork Artisan’s tools. 1 Magnifying glass.


Social Check DCs

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