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NPC Generator

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Advanced [show]


Suhnae Mellerelel, Male Elf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he dresses like a well dressed Detective does. His black hair is smooth and relatively long. His eyes are violet and he is always smoking a pipe.

Personality: He speaks before he thinks and is too direct. When he's not drinking or sleeping the drinks off, he's doing music.

History: Born in a small village he learned the ways of the warrior from his father. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Detective for the past few years.

Motivation: He is unsatisfied with his job; and he feels threatened by others

Ideals: Artistic, Fighting. Flaws: Impulsive, Fearful. Bonds: Job. Occupation: Detective

Voice: Complex vocabulary, royal

Attributes [hide]

Suhnae Mellerelel, Male Elf Rogue 3
Medium (4'7") Elf, Chaotic Good (CR 3)
Armor Class 12
Hit Points 7 (3d6)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)15 (+2) 8 (-1)6 (-2) 9 (-1)11 (+0)
Skills Perception +1, Survival +1
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +1 / 1d8-1, Ranged +4 / 1d8+2, Grapple +2

Possessions: 3100 sp. 1 Chain shirt. 1 Half-Plate.


Social Check DCs


Hunter Harley, Male Human [Permalink]

Personal [hide]

Description: He appears as an extremely gaunt Human, and stands approximately 5'5". He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge, and his gloved hand is found clutching a hand crossbow. His silver hair is knotted and matted. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He is quite gentle and does not know the full extent of his strength. He works very hard to maintain that gentleness. Hunter is a bit of a follower. Usually he is manipulated by his sisters into helping them out, but recently he has become more of a free agent.

History: He was born in the east. He was an apprentice working in his father's forge. He ran away from his former home and has been making his living as a Priest for the past few years.

Motivation: He'd like to take his coworkers down a peg; and to be a tailor again

Ideals: Disciplined. Flaws: Insomniac. Bonds: Family, Immigrant, Job. Occupation: Priest

Voice: Complex vocabulary, royal

Attributes [hide]

Hunter Harley, Male Human Warlock 1
Medium (5'5") Human, Neutral Good (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)12 (+1) 12 (+1)14 (+2) 11 (+0)9 (-1)
Skills Arcana +4, Performance +1
Senses Passive Perception 10
Languages Common, Undercommon, Gnoll
Attacks Melee +6 / 1d4+4, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1221000

Possessions: Red-brown spinel (140 gp). 1 Banded mail.


Social Check DCs


Orsik Battlehammer, Male Dwarf [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he is wearing dark clothing and a heavy breastplate, keeping many of his physical features obscured. His hair is always cut to a buzz. His green eyes dart from person to person.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. A fanatic, his devotion to his small selection of gods is unquestionable. He claims to be doing their will and will base all his actions on whether or not they would be pleasing to the gods.

History: Born to a pair of adventurers, Orsik grew up listening to his father's many stories. He found a children's book about a Dwarf Aristocrat who fought for good and justice and never realised it was just a child's story. He modeled his life after the story, seeing himself destined a hero. He would ruin relationships and cause injury. He was reprimanded several times before being given his current form and forced to learn humility.

Motivation: He has passion for adventuring and risk; and he is not mentally stable, and does not behave rationally

Ideals: Optimist. Flaws: Insane. Bonds: Religious, Adventurer, Criminal record. Occupation: Bowyer

Voice: Whispers

Attributes [hide]

Orsik Battlehammer, Male Dwarf Aristocrat 9
Medium (4'4") Dwarf, Chaotic Neutral (CR 9)
Armor Class 8
Hit Points 34 (9d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)7 (-2) 11 (+0)13 (+1) 8 (-1)12 (+1)
Skills Insight +2, Religion +4
Senses Passive Perception 9
Languages Common, Dwarven, Terran
Attacks Melee +3 / 3d4+0, Ranged +1 / 3d4-2, Grapple +0

Possessions: Silver-plated steel longsword with jet jewel in hilt (400 gp). Gold and topaz bottle stopper cork (1700 gp).


Social Check DCs


Bethrynna Eathalena, Female Elf [Permalink]

Personal [hide]

Description: She prefers to wear blue clothing when she does not wear armor. She has a slight overbite and is overall scrawny. She has wavy black hair. This amber eyed easterner is not easily forgotten.

Personality: She loves justice and goodness and right action. Anyone who does not fulfill this criteria perfectly will no doubt get a lecture from her. She is the most sanctimonious self-righteous Elf in existence. She has a cruel streak; something she gained from her previous mentor. She harbors resentment against her former mentor.

History: Bethrynna hails from a village terrorized by gnolls. In her 11th year, her parents were killed by a gnolls raid, leaving Bethrynna alone in the world. After a stint in an orphanage, she was adopted. She now spends her time doing works of charity.

Motivation: Retire the richest woman in the east; and she wants revenge against gnolls

Ideals: Justice, Philantrophist, Entrepeneur. Flaws: Antagonistic. Bonds: Mentor, Enemies. Occupation: Fisher

Voice: Soothing and warm

Attributes [hide]

Bethrynna Eathalena, Female Elf Monk 2
Medium (4'10") Elf, Chaotic Good (CR 2)
Armor Class 11
Hit Points 14 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)13 (+1) 12 (+1)10 (+0) 10 (+0)8 (-1)
Skills Acrobatics +3, Medicine +2
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +2 / 1d6+0, Ranged +3 / 1d6+1, Grapple +2

Possessions: 1900 sp. 1 Half-Plate.


Social Check DCs

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