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NPC Generator

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Advanced [show]


Kelter Greenbottle, Male Halfling [Permalink]

Personal [hide]

Description: He wears clothing that is held on in multiple layers but all of it is in poor condition. He carries with him a set of morningstars, each one with a sapphire on the hilt. He only wears one on his belt and the other on his back. His hair is auburn and very short. His green eyes dart around the room hyper actively observing anyone and anything.

Personality: He is a very philanthropic person; he spends his free time working at various soup kitchens. He is always in debt, since he spends his money on lavish parties and gifts for friends

History: He was a bastard born out of an affair, and his father always resented and mistreated him for it out of spite. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. After a long history of fighting, Kelter and his spouse have recently divorced.

Motivation: He's repulsed by the PC.

Ideals: Fighting, Philantrophist. Flaws: Impulsive, Antagonistic. Bonds: Poor. Occupation: Beggar

Voice: Laughs frequently while speaking

Attributes [hide]

Kelter Greenbottle, Male Halfling Barbarian 8
Small (3'1") Halfling, Lawful Neutral (CR 8)
Armor Class 13
Hit Points 62 (8d12)
Speed 20 ft.
STRDEXCONINTWISCHA
9 (-1)14 (+2) 11 (+0)13 (+1) 10 (+0)10 (+0)
Skills Acrobatics +5, Nature +4
Senses Passive Perception 10
Languages Common, Halfling, Ignan
Attacks Melee +2 / 2d10-1, Ranged +5 / 2d10+2, Grapple +4

Possessions: 1200 gp.


Social Check DCs


Trym Digby, Male Human [Permalink]

Personal [hide]

Description: He wears a grey shirt, with a red mid length shorts with red tights and flats, usually wearing a coat over them. His attire stands in sharp contrast to his nunchaku, which is beautifully polished and possesses an ornate carving of a clover on it. He keeps his long red hair kept up in a rat tail. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: Abrasive and pushy, he has a hard time making friends. He does not believe in violence as a means to an end. He is a dedicated Barkeep but believes his peers are too gung-ho.

History: He was born on a small isolated farm. His arcane abilities were realized during a raid on his village. After a long history of fighting, Trym and his spouse have recently divorced.

Motivation: To get a good night's sleep; and he's repulsed by the pc

Ideals: Pacifist, Gifted. Flaws: Insomniac, Antagonistic. Bonds: Nature. Occupation: Barkeep

Voice: Complex vocabulary, royal

Attributes [hide]

Trym Digby, Male Human Fighter 1
Medium (5'4") Human, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 9 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)13 (+1) 9 (-1)14 (+2) 13 (+1)12 (+1)
Skills Perception +3, Performance +3
Senses Passive Perception 13
Languages Common, Undercommon, Orc
Attacks Melee +3 / 1d4+1, Ranged +3 / 1d4+1, Grapple +1

Possessions: 700 sp.


Social Check DCs


Sannl Goblinbane, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is moderately tanned and has just the faintest trace of an accent. She is constantly adorned with expensive silk clothing, often dyed in bright grey and tan, and wears rings and necklaces with large, colorful gems. Her chestnut hair is thinning but still full. Her otherwise smooth face is marked with small tiny scars.

Personality: She is almost excessively polite to everyone, even when angry. She always tries to repair and not replace. It was this mentality that drove her into the Doctor business.

History: She comes from a rich western family. She took every job she could get her hands on, but the opportunities for Dwarves in the west were limited. She is searching for what she claims is her rightful reward.

Motivation: She's attracted to the PC; and she's looking for her big break

Ideals: Persistence. Flaws: Shy. Bonds: Rich, Immigrant, Adventurer, Has a crush. Occupation: Doctor

Voice: pre-pubescent

Attributes [hide]

Sannl Goblinbane, Female Dwarf Wizard 2
Medium (3'9") Dwarf, Neutral Good (CR 2)
Armor Class 10
Hit Points 12 (2d4)
Speed 20 ft.
STRDEXCONINTWISCHA
14 (+2)10 (+0) 16 (+3)10 (+0) 15 (+2)13 (+1)
Skills History +2, Insight +4
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 1d6+2, Ranged +2 / 1d6+0, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day104

Possessions: 80 gp. 1 Half-Plate.


Social Check DCs


Pyra Fealty, Female Tiefling [Permalink]

Personal [hide]

Description: A plain young-adult woman, she wears long strands of jet and short green dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. She sports a flattop hair cut. Her white eyes lackadaisically let the world flow into them.

Personality: Pyra is a sociable creature first and foremost. She loves to listen to people at length before talking their ear off. She can carry on conversation for hours and will do so. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. She worked as a nervous Masseuse and found it very stressful. She inherited the family business which she has now maintained for 2 years.

Motivation: Expand her business; and to be a laborer again

Ideals: Extrovert, Philantrophist. Bonds: Rich, Slave, Job. Occupation: Masseuse

Voice: Cold and demanding tone

Attributes [hide]

Pyra Fealty, Female Tiefling Expert 6
Medium (4'11") Tiefling, Chaotic Evil (CR 6)
Armor Class 11
Hit Points 25 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
19 (+4)12 (+1) 8 (-1)14 (+2) 12 (+1)12 (+1)
Skills History +5, Intimidation +4
Senses Passive Perception 11
Languages Common, Terran, Elven
Attacks Melee +7 / 2d6+4, Ranged +4 / 2d6+1, Grapple +4

Possessions: 700 gp.


Social Check DCs

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