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NPC Generator

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Lvl.
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Ability Scores
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Advanced [show]


Aline Hailey, Female Human [Permalink]

Personal [hide]

Description: A woman with a friendly, welcoming air about her, she wears a brown feathered hat and brown clothes. Her red hair is cut short with large spiked bangs in the front. She has a dull look in her blue eyes.

Personality: Aline speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. She dislikes loud distracting noises, but is overall hospitable. Her biggest love is that of knowledge and as such will purchase any books or pay to listen to tales that travelers might have.

History: She was born at the edge of vast plains. She dropped out of school before completing her studies. She has achieved small success as a Armorer.

Motivation: She wants to meet her childhood hero; and she desires power and/or immortality

Ideals: Impeccable, Logical. Bonds: Nature, Job, Adventurer. Occupation: Armorer

Voice: High pitched, excited

Attributes [hide]

Aline Hailey, Female Human Cleric 2
Medium (4'10") Human, Lawful Evil (CR 2)
Armor Class 11
Hit Points 13 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)12 (+1) 13 (+1)9 (-1) 11 (+0)16 (+3)
Skills Animal Handling +2, Performance +5
Senses Passive Perception 10
Languages Common
Attacks Melee +5 / 1d6+3, Ranged +3 / 1d6+1, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 340 gp.


Social Check DCs


Greeba Wordsworth, Female Half-Orc [Permalink]

Personal [hide]

Description: She is lean but muscular and wears a white costume with the symbols of death on her torso. Her hair, while still mostly white, has prominent grey streaks. She has a tattooed face.

Personality: Greeba hangs on like a leech to those who appreciate her. It was this clingy personality that held back her singing career. She is however greedy and will demand payment and proof of collateral's value and will produce a merchant's scale to make sure she is not cheated out of a speck.

History: A child with a great deal of singing talent her parents made sure she got the chance to thrive. Through the years after Greeba was born, her mother became increasingly distant from her family, instead choosing to pursue power in the west. Greeba's mother didn't care for her much, and the feeling was mutual. She then took over the family business and is one of the better Bellfounder for hire.

Motivation: She's repulsed by the PC; and wants to open a new tavern

Ideals: Artistic, Entrepeneur. Flaws: Antagonistic. Bonds: Poor, Job. Occupation: Bellfounder

Voice: Breathy voice

Attributes [hide]

Greeba Wordsworth, Female Half-Orc Warlock 7
Medium (4'11") Half-Orc, Chaotic Good (CR 7)
Armor Class 7
Hit Points 63 (7d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)4 (-3) 17 (+3)11 (+0) 8 (-1)10 (+0)
Skills Acrobatics +0, Nature +3
Senses Passive Perception 9
Languages Common, Orc
Attacks Melee +5 / 2d8+2, Ranged +0 / 2d8-3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1132

Possessions: 900 gp.


Social Check DCs


Helja Deepdelver, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear brown tank tops with pastel skirt. Her skin is fair and her fingers are delicate and long. Her long red hair is drawn into a two foot long braid. Her eyes are violet and she is always smoking a pipe.

Personality: She speaks before she thinks and is too direct. She lacks moral complications. She does what she is told to by employers but not much else. She spends her money on whatever she fancies at the time.

History: The child of a Masseuse, who enjoyed hunting, Helja was taken on many hunting expeditions. Ostracized due to the druidic powers of her oldest brother, she and her siblings struck out on their own. In the process these unassuming Dwarves became a terror of the countryside. She has worked as a Glassblower like her mother before her.

Motivation: Wants her loneliness to end; and balancing her hectic life and new glassblower responsibilities is difficult

Ideals: Gifted. Flaws: Impulsive. Bonds: Job, Nature, Has a crush. Occupation: Glassblower

Voice: Speaks in third person

Attributes [hide]

Helja Deepdelver, Female Dwarf Commoner 12
Medium (4'3") Dwarf, Lawful Good (CR 12)
Armor Class 12
Hit Points 52 (12d4)
Speed 20 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 14 (+2)14 (+2) 15 (+2)6 (-2)
Skills Insight +6
Senses Passive Perception 12
Languages Common, Dwarven, Terran, Gnoll
Attacks Melee +4 / 3d10+0, Ranged +6 / 3d10+2, Grapple +2

Possessions: 400 pp. Amber (60 gp). Tiger eye turquoise (7 gp). Citrine (20 gp). Freshwater pearl (7 gp). Red spinel (60 gp). Silver pearl (60 gp). Aquamarine (400 gp). Rose (20 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Elizabeth Floshem, Female Half-Elf [Permalink]

Personal [hide]

Description: With violet face paint in a stripe pattern across her face, she wears a violet tunic with white highlights, and long violet pants that bunch up around her shoes. Her brown hair is cut short with large spiked bangs in the front. Judging by the bloodshot nature of her eyes and the massive bags underneath them one would imagine she has not slept for days.

Personality: She hates orcs. She views them as having robbed her home of its proper glory. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: She was a bastard born out of an affair, and her father always resented and mistreated her for it out of spite. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. After a long history of fighting, Elizabeth and her spouse have recently divorced.

Motivation: A deep hatred of orcs.

Ideals: Entrepeneur. Flaws: Insomniac, Impulsive, Antagonistic. Bonds: Poor, Enemies. Occupation: Carpenter

Voice: Soft and melodious

Attributes [hide]

Elizabeth Floshem, Female Half-Elf Expert 6
Medium (5'8") Half-Elf, Chaotic Neutral (CR 6)
Armor Class 11
Hit Points 30 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 12 (+1)13 (+1) 14 (+2)14 (+2)
Skills Insight +5, Investigation +4
Senses Passive Perception 12
Languages Common, Elven, Infernal
Attacks Melee +5 / 2d6+2, Ranged +4 / 2d6+1, Grapple +2

Possessions: 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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