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NPC Generator

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Advanced [show]


Silaqui Caerdonel, Female Half-Elf [Permalink]

Personal [hide]

Description: She tends to wear a yellow poncho over her likewise colored trousers and shirt. She is portly but not overly obese. She wears her hair in dreadlocks. She wears large thick round spectacles.

Personality: She is a hateful person. She taunts others and blames them for her problems. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: Born the oldest of a large religious southern family, she was no stranger to responsibility. She inherited a moderately successful company from her father. Under her leadership it has flourished, and using capital from her venture she effectively owns an entire region. She now mingles about in high society.

Motivation: She's repulsed by the PC.

Flaws: Antagonistic. Bonds: Adventurer, Religious, Rich. Occupation: Armorer

Voice: Shortens vowels

Attributes [hide]

Silaqui Caerdonel, Female Half-Elf Druid 2
Medium (5'0") Half-Elf, Lawful Evil (CR 2)
Armor Class 9
Hit Points 7 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)9 (-1) 7 (-2)9 (-1) 11 (+0)9 (-1)
Skills Performance +1, Stealth +1
Senses Passive Perception 10
Languages Common, Elven
Attacks Melee +4 / 1d6+2, Ranged +1 / 1d6-1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1042

Possessions: 70 gp. 1 Half-Plate.


Social Check DCs


Naal Selevarun, Male Elf [Permalink]

Personal [hide]

Description: He is a pot bellied southern man with a big hulking figure and broad shoulders. He wears a blue collared shirt and yellow pants. He accessorizes with a brown scarf around the waist and a strap diagonally across his shirt. His tied-back hair is golden. He tend to wears goggles to shield his eyes.

Personality: He likes to fabricate stories about his past exploits and how crazy he is, but in actuality he is rather bland. He lacks moral complications. He does what he is told to by employers but not much else. He spends his money on whatever he fancies at the time.

History: He was born several months after his mother was called into army service. He couldn't stand his childhood mentor and eventually formed a pact with his mentor's previously failed apprentice to rebel. When their plan failed the mentor lashed out against both of them and fled. Unlike his family, who was content to work in a sleepy main town, he wanted to work in the city. He has been working here for the past few years.

Motivation: He'd like to take his coworkers down a peg.

Ideals: Athletic. Flaws: Mundane. Bonds: Job, Military, Mentor. Occupation: Bather

Voice: Squeaky

Attributes [hide]

Naal Selevarun, Male Elf Commoner 3
Medium (5'3") Elf, Neutral Evil (CR 3)
Armor Class 12
Hit Points 10 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)14 (+2) 10 (+0)13 (+1) 9 (-1)15 (+2)
Skills Performance +4
Senses Passive Perception 9
Languages Common, Elven, Terran
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2

Possessions: 400 gp.


Social Check DCs


Vistra Daraln, Female Dwarf [Permalink]

Personal [hide]

Description: She likes to wear darkened spectacles and heavy clothing, no matter the weather, and she perpetually has her shortbow ready. She wears her hair in dreadlocks. She wears crescent spectacles with a black brim.

Personality: Calm and collected, she is a well trained Map Maker. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.

History: Raised by wardens she was only a novice when gnolls swooped upon their monastery and killed most of the order. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Map Maker. She has set out to sabotage the competition.

Motivation: Expand her business.

Ideals: Fighting. Flaws: Shy. Bonds: Job, Religious, Enemies. Occupation: Map Maker

Voice: Mousy voice

Attributes [hide]

Vistra Daraln, Female Dwarf Druid 12
Medium (4'0") Dwarf, Lawful Good (CR 12)
Armor Class 13
Hit Points 88 (12d8)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)10 (+0) 14 (+2)13 (+1)
Skills Acrobatics +7, Persuasion +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +4 / 3d10+0, Ranged +7 / 3d10+3, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1465443

Possessions: 1000 gp. Solid gold idol (600 gp). Solid gold idol (600 gp). Eyepatch with mock eye of sapphire and moonstone (2200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (600 gp). Jeweled electrum ring (7000 gp).


Social Check DCs


Trey Lancaster, Male Human [Permalink]

Personal [hide]

Description: Wearing a closed helm and plate, one would not know what he was had he not made sure his armor was more form fitting than normal. Outside of the suit he is dressed in earthy colors with a grey and black handkerchief worn on his left side. His golden hair and beard is wavy and long. His gray eyes are slightly larger than normal.

Personality: He is mildly Human supremacist, though he does not identify as such. He plays an instrument quite well.

History: A child with a great deal of dancing talent his parents made sure he got the chance to thrive. When Trey reached his early adolescence his Human mother passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He knows his nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but him.

Motivation: To protect his home; and he has money and likes to spend it

Ideals: Artistic. Flaws: Racist. Bonds: Military, Rich, Guardian. Occupation: Carter

Voice: High pitched, excited

Attributes [hide]

Trey Lancaster, Male Human Commoner 1
Medium (5'3") Human, Lawful Good (CR 1)
Armor Class 12
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)14 (+2) 11 (+0)15 (+2) 13 (+1)10 (+0)
Skills Deception +2, Religion +4
Senses Passive Perception 11
Languages Common, Sylvan, Auran
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2

Possessions: 2000 cp. 1 Masterwork Common Melee.


Social Check DCs

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