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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Ovak York, Female Half-Orc [Permalink]

Personal [hide]

Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. Her brown hair is braided into rings. Her green eyes dart from person to person.

Personality: She never swears and excessively uses polite adverbs when speaking. On top of that she is swayed by a pretty face, and while loyalty to her employer will always come first she doesn't like to hit women.

History: She is the product a well kept family trust fund and as such has never really known need. In her formative years she discovered how persuasive she was. She began using that to her advantage selling useless wares at inflated prices. She spent several years traveling with her friend, before both settled down to enjoy the fruits of their adventures.

Motivation: Wants a kiss; and she wants to meet her childhood hero

Ideals: Optimist, Entrepeneur. Bonds: Rich, Has a crush, Adventurer. Occupation: Bowyer

Voice: Scratchy, weak

Attributes [hide]

Ovak York, Female Half-Orc Monk 1
Medium (4'11") Half-Orc, Neutral Evil (CR 1)
Armor Class 14
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)18 (+4) 13 (+1)12 (+1) 11 (+0)12 (+1)
Skills Perception +2
Senses Passive Perception 12
Languages Common, Orc, Halfling
Attacks Melee +1 / 1d4-1, Ranged +6 / 1d4+4, Grapple +4

Possessions: 2000 cp. 1 Masterwork Uncommon Weapon.


Social Check DCs


Ermina Woods, Female Half-Elf [Permalink]

Personal [hide]

Description: She wears tight fitting pants and leather jackets. She usually doesn't wear a shirt. She is portly but not overly obese. Her red hair is styled in orderly dreadlocks. Her voice is smooth and creepy, always level, but somehow just slightly unnerving.

Personality: She is not truly malevolent, but she is obsessed with dancing. She constantly tries to fill her life with dancing. She is however nostalgic and wants to reunite with her old comrades. She has some compunction and patriotism and will work for the government before all other clients.

History: She was born to a criminal king-pin and mafia family She moved from fad to fad and when she turned 15 she discovered dancing. She knows her nephew is from a royal line that had remained secret for centuries, but promised not to tell anyone. So far, no-one knows but her.

Motivation: To reunite with her absent mother; and she is a bit of a kleptomaniac

Ideals: Artistic. Flaws: Insane. Bonds: Adventurer, Criminal record, Rich, Family. Occupation: Map Maker

Voice: Australian accent

Attributes [hide]

Ermina Woods, Female Half-Elf Sorcerer 3
Medium (4'7") Half-Elf, True Neutral (CR 3)
Armor Class 10
Hit Points 14 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)10 (+0) 15 (+2)9 (-1) 7 (-2)11 (+0)
Skills Acrobatics +2, Arcana +1
Senses Passive Perception 8
Languages Common, Elven
Attacks Melee +2 / 1d8+0, Ranged +2 / 1d8+0, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 300 gp. 1 Buckler.


Social Check DCs


Diesa Aranore, Female Dwarf [Permalink]

Personal [hide]

Description: This woman is tall and muscular. She dresses in collared shirts and wears a proper scarf over her head. She wears her brown hair up in a very large beehive style do. Her eyes are a pleasant brown.

Personality: She is inclined to make off color jokes and interpret anything that could be construed as such as innuendo. Flattery will make her almost putty in your hands.

History: She comes from a rich eastern family. Her father had invested heavily in several trade routes and wanted her to inherit them. She has built up a small fortune and can afford her own way.

Motivation: She loathes her own lifestyle; and money/treasure

Ideals: Athletic, Joker. Flaws: Selfish, Depressed. Bonds: Rich. Occupation: Tanner

Voice: Pronounces O like U

Attributes [hide]

Diesa Aranore, Female Dwarf Fighter 2
Medium (4'1") Dwarf, True Neutral (CR 2)
Armor Class 11
Hit Points 21 (2d10)
Speed 20 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 14 (+2)16 (+3) 13 (+1)7 (-2)
Skills Insight +3, Intimidation +0
Senses Passive Perception 11
Languages Common, Dwarven, Auran, Draconic, Gnome
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1

Possessions: Just what you see.


Social Check DCs


Tim Tickle, Male Human [Permalink]

Personal [hide]

Description: A plain young-adult man, he wears a simple burlap shirt and baggy pants. He conceals his longbow with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. He tend to wears goggles to shield his eyes.

Personality: Tim is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Tim is a bit of a follower. Usually he is manipulated by his brothers into helping them out, but recently he has become more of a free agent.

History: Tim was born to in a poor docking district. He spent his early days working in the same smith shop his father was employed at, doing general labor. He was an apprentice working in his father's forge. He has drifted from career to career and currently works as a Marshal.

Motivation: He'd like to take his coworkers down a peg; and to reunite with his old friends

Ideals: Extrovert. Bonds: Family, Poor, Job, Adventurer. Occupation: Marshal

Voice: High pitched and raspy

Attributes [hide]

Tim Tickle, Male Human Sorcerer 1
Medium (5'2") Human, Lawful Neutral (CR 1)
Armor Class 10
Hit Points 5 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)11 (+0) 12 (+1)15 (+2) 6 (-2)13 (+1)
Skills Athletics +4, Investigation +4
Senses Passive Perception 8
Languages Common, Aquan, Ignan
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12530000

Possessions: 140 gp.


Social Check DCs

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