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NPC Generator

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Advanced [show]


Five In Woods, Female Tabaxi [Permalink]

Personal [hide]

Description: A woman with a warm, jovial air about her, she sports brown clothing, slightly heavier than average wear. Her red fur is still thick. She wears a mask on her face.

Personality: She likes to fabricate stories about her past exploits and how crazy she is, but in actuality she is rather bland. She is terrible with names forgetting people's names several times before they finally stick; this causes her no end of embarrassment.

History: She was born several months after her father was called into army service. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. Unlike her family, who was content to work in a sleepy main town, she wanted to work in the city. She has been working here for the past few years.

Motivation: Seeks redemption; and she seems to be bored by most things

Flaws: Mundane, Forgetful. Bonds: Military, Job, Criminal record. Occupation: Crown-heir

Voice: Middle-eastern accent

Attributes [hide]

Five In Woods, Female Tabaxi Druid 1
Medium (5'11") Tabaxi, Chaotic Evil (CR 1)
Armor Class 13
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)16 (+3) 14 (+2)16 (+3) 9 (-1)13 (+1)
Skills Investigation +5, Survival +1
Senses Passive Perception 9
Languages Common, Dwarven, Aquan, Goblin
Attacks Melee +5 / 1d4+3, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 40 gp.


Social Check DCs


Three On the Water, Female Tabaxi [Permalink]

Personal [hide]

Description: This woman wears pastel leather gloves, a pastel jacket, and tight pants. She has a penchant for wearing a ring with an oversized aquamarine on her right hand. Her fur, while still mostly gray, has prominent grey streaks. She tend to wears goggles to shield her eyes.

Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She cannot deal with unfamiliar people for more than a few minutes at a time and if they persist she will grow angry at them.

History: Her history is one of pain. She was disowned by both parents and raised among the slaves her parents kept. Her parents divorced when she was young, and her mother gained full cudstody. She was regularly beaten by her mother, who blamed her for driving them apart. Being a Knight kept her interest for a while, but then she became depressed and bored. So she turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: She is currently in port desperately looking for someone to get her out; and find a way to reverse the transformation of her brother

Flaws: Antagonistic. Bonds: Rich, Slave, Criminal record, Family. Occupation: Knight

Voice: Jittery and nervous

Attributes [hide]

Three On the Water, Female Tabaxi Barbarian 5
Medium (6'0") Tabaxi, Chaotic Evil (CR 5)
Armor Class 12
Hit Points 43 (5d12)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)14 (+2) 14 (+2)15 (+2) 14 (+2)12 (+1)
Skills Intimidation +4, Medicine +5
Senses Passive Perception 12
Languages Common, Elven, Aquan
Attacks Melee +3 / 2d4+0, Ranged +5 / 2d4+2, Grapple +2

Possessions: 2000 sp. 1 Masterwork Common Melee.


Social Check DCs


Conrad Fasharash, Male Half-Elf [Permalink]

Personal [hide]

Description: A thin man, he clearly needs to put on some weight, but he still has a lot of muscle. He is well dressed, constantly wearing a violet suit, green shirt, and grey tie. His hair is short and blonde. His gray eyes dart around the room hyper actively observing anyone and anything.

Personality: He considers himself the protector of his home. He feels this is his duty and calling. He does suffer from mild PTSD, and the sight of dire rats may trigger it at times.

History: He was born the only child of a wealthy merchant. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. He eventually got the idea of being the protector of his homeland from reading books, and has made it his duty.

Motivation: Someone believes him a fraud; and many dire rats want him driven away

Ideals: Athletic, Entrepeneur. Flaws: PTSD. Bonds: Guardian, Enemies. Occupation: Armorer

Voice: Irish accent

Attributes [hide]

Conrad Fasharash, Male Half-Elf Barbarian 12
Medium (5'11") Half-Elf, Lawful Good (CR 12)
Armor Class 13
Hit Points 129 (12d12)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 15 (+2)17 (+3) 10 (+0)17 (+3)
Skills Performance +7, Survival +4
Senses Passive Perception 10
Languages Common, Elven, Dwarven, Auran, Druidic
Attacks Melee +6 / 3d10+2, Ranged +7 / 3d10+3, Grapple +3

Possessions: 2000 gp. Peridot (70 gp). Hematite (12 gp). Citrine (70 gp). Rhodochrosite (12 gp). Tiger eye turquoise (12 gp). Tiger eye turquoise (12 gp). Lapis lazuli (12 gp). Golden yellow topaz (1600 gp). Coral (160 gp). Rose (70 gp). 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Korfel Hanali, Male Elf [Permalink]

Personal [hide]

Description: He is dressed in a clean blue cloak covering his clean studded leather. He has a moderate pudge and is not very fit. He wears a broad hat to cover his moderate length golden hair. His eyes are blue and he is always smoking a pipe.

Personality: He takes his job very seriously, in part because he fears he cannot get a new one. He is a great chef.

History: A powerful wizard made him what he is. His mother was supposedly a charlatan fortune teller, but he insists his mother was legitimate. He has achieved small success as a Locksmith.

Motivation: His spouse's relatives view him with great suspicion; and find a way to reverse the transformation of his brother

Ideals: Gifted. Bonds: Job, Mentor, Religious, Family. Occupation: Locksmith

Voice: Uses sign language

Attributes [hide]

Korfel Hanali, Male Elf Ranger 3
Medium (4'7") Elf, Chaotic Neutral (CR 3)
Armor Class 13
Hit Points 18 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)16 (+3) 10 (+0)10 (+0) 16 (+3)14 (+2)
Skills Investigation +2, Medicine +5
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +4 / 1d8+2, Ranged +5 / 1d8+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 1100 sp.


Social Check DCs

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