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NPC Generator

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Advanced [show]


Borun Bigheart, Male Halfling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears well tailored suits and hats with beautiful decoration. He is almost always dressed for an outing in high society. His silver hair is heavily combed to the left. This hazel eyed westerner is not easily forgotten.

Personality: Borun is a sociable creature first and foremost. He loves to listen to people at length before talking their ear off. He can carry on conversation for hours and will do so. Animals are drawn to him, and he is able to talk to them.

History: He was raised happily, as a normal child born to his father and mother. His father taught him the rudiments of the Layabout arts, while his mother instructed him in etiquette, music and courtly manner. When Borun reached his early adolescence his Halfling father passed away. Feeling disconnected from the small nearby village afterwards, he decided to travel. His rounds led him into the Army with a few individuals who would become his life-long companions. He has built up a small fortune and can afford his own way.

Motivation: He is greedy; and money/treasure

Ideals: Athletic, Extrovert, Gifted. Bonds: Rich, Military. Occupation: Layabout

Voice: Prounounces S like Z

Attributes [hide]

Borun Bigheart, Male Halfling Commoner 4
Small (3'3") Halfling, True Neutral (CR 4)
Armor Class 16
Hit Points 2 (4d4)
Speed 20 ft.
STRDEXCONINTWISCHA
11 (+0)20 (+5) 7 (-2)14 (+2) 17 (+3)15 (+2)
Skills Deception +4, Performance +4
Senses Passive Perception 13
Languages Common, Halfling, Celestial, Dwarven
Attacks Melee +2 / 1d10+0, Ranged +7 / 1d10+5, Grapple +5

Possessions: 39000 sp.


Social Check DCs


Nuraval Fallack, Male Dwarf [Permalink]

Personal [hide]

Description: He prefers to wear brown clothing when he does not wear armor. He carries with him a set of axes on his belt, each one with a amethyst on the hilt. He has a long chestnut beard with little hanging trinkets. This gray eyed westerner is not easily forgotten.

Personality: He is a jovial happy person, but he is convinced people are living their lives too quickly. He uses his nature as a weapon; he likes to lead opponents to think him in distress.

History: Born to a pair of adventurers, Nuraval grew up listening to his mother's many stories. In his 10th year, his parents were killed by a goblins raid, leaving Nuraval alone in the world. After a stint in an orphanage, he was adopted. Recently a tribe of goblins attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nuraval fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Many goblins want him driven away.

Ideals: Fighting, Optimist. Flaws: Secretive. Bonds: Adventurer, Enemies. Occupation: Map Maker

Voice: Pirate accent

Attributes [hide]

Nuraval Fallack, Male Dwarf Wizard 5
Medium (3'11") Dwarf, True Neutral (CR 5)
Armor Class 10
Hit Points 27 (5d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)10 (+0) 16 (+3)13 (+1) 13 (+1)13 (+1)
Skills Animal Handling +4, Persuasion +4
Senses Passive Perception 11
Languages Common, Dwarven, Auran
Attacks Melee +2 / 2d4-1, Ranged +3 / 2d4+0, Grapple +0
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day124321

Possessions: 200 gp. Aquamarine (600 gp). Eye agate (7 gp). Zircon (80 gp). 1 Minor magic item.


Social Check DCs


Jheri Orexijandilin, Female Dragonborn [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a custom-built plate barding that's adorned with black lining and desert motifs. Her crest is rusty and curly. Her red eyes dart around the room hyper actively observing anyone and anything.

Personality: She is soft-spoken, optimistic and speaks nonstop, as she rather likes the sound of her voice. Her demeanor is somewhat feminine. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Jheri was raised in a hard working conservative environment. She went to a religious school and was inspired by the priests there in charitable deeds. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: Balancing her hectic life and new Ploughman responsibilities is difficult.

Ideals: Optimist. Bonds: Job, Religious. Occupation: Ploughman

Voice: Speaks with lips pursed

Attributes [hide]

Jheri Orexijandilin, Female Dragonborn Fighter 9
Medium (6'5") Dragonborn, Lawful Evil (CR 9)
Armor Class 12
Hit Points 80 (9d10)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)14 (+2) 16 (+3)16 (+3) 11 (+0)15 (+2)
Skills Animal Handling +3, Performance +5
Senses Passive Perception 10
Languages Common, Terran, Goblin, Draconic
Attacks Melee +2 / 3d4-1, Ranged +5 / 3d4+2, Grapple +2

Possessions: 2000 gp. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Theriatis Raethran, Male Elf [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. With bright silver hair and a scraggly beard. His face is covered beneath a completely black helmet.

Personality: He dislikes all the random violence that takes place in the north. He is a logical person and will generally grow upset if things defy logic and science.

History: Theriatis was born in the north. At a young age he loved to build and create. His mother was a mechanic, and taught him how to fix just about anything. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: To share knowledge with the world; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Pacifist, Logical, Persistence. Occupation: Cartwright

Voice: Stutters

Attributes [hide]

Theriatis Raethran, Male Elf Commoner 3
Medium (4'8") Elf, Lawful Evil (CR 3)
Armor Class 11
Hit Points 12 (3d4)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)13 (+1) 12 (+1)13 (+1) 15 (+2)15 (+2)
Skills Deception +4, Survival +4
Senses Passive Perception 12
Languages Common, Elven, Celestial
Attacks Melee +4 / 1d8+2, Ranged +3 / 1d8+1, Grapple +2

Possessions: 20000 cp.


Social Check DCs

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