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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Karg Weston, Male Half-Orc [Permalink]

Personal [hide]

Description: This man is moderately tanned and has just the faintest trace of an accent. He is armored in gleaming platemail with gilded edges. A flowing black cape and mantle trimmed with soft brown waves gently in the breeze. He wears his black hair down. His hazel eyes show the wear and tear of someone lonely with a great burden to carry.

Personality: He believes there is no problem he cannot solve with sufficient elbow grease and persistence, if it is the best or most economic solution matters not. He enjoys reading and quiet.

History: He is a Lycanthrope in disguise. He inherited a moderately successful company from his father. Under his leadership it has flourished, and using capital from his venture he effectively owns an entire region. He routinely visits covens of witches but complains that many are fraudulent and lack true knowledge of magic.

Motivation: Money/treasure; and to reunite with his old friends

Ideals: Persistence, Logical. Bonds: Rich, Immigrant, Adventurer. Occupation: Masseuse

Voice: Speaks fast with a slight lisp

Attributes [hide]

Karg Weston, Male Half-Orc Sorcerer 5
Medium (6'3") Half-Orc, Chaotic Good (CR 5)
Armor Class 12
Hit Points 23 (5d4)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)15 (+2) 15 (+2)11 (+0) 14 (+2)12 (+1)
Skills Athletics +6, Sleight of Hand +5
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d4+3, Ranged +5 / 2d4+2, Grapple +5
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1166

Possessions: 300 gp. Malachite (16 gp). Amber (150 gp).


Social Check DCs


Shax Quiet, Female Tiefling [Permalink]

Personal [hide]

Description: This woman is unhealthily muscled, almost every single one of her veins is visible when she is not flexing. Her shirts and pants tend to be short and undersized for her due to the difficulty of finding a good tailor. She keeps her long purple hair kept up in a rat tail. She has several tiny aquamarine earrings on each ear.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She uses divination through singing.

History: A studious child she never was much for a social life, not because she was unlikable, but because she did not seek it out. She has chosen to use the inheritance that was left to her frivolously. She was granted divine powers by her dying sister.

Motivation: She has money and likes to spend it; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Athletic, Joker, Gifted. Bonds: Rich. Occupation: Cartwright

Voice: Smoker's lung

Attributes [hide]

Shax Quiet, Female Tiefling Expert 8
Medium (6'4") Tiefling, Neutral Good (CR 8)
Armor Class 8
Hit Points 39 (8d6)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)6 (-2) 11 (+0)13 (+1) 10 (+0)15 (+2)
Skills Medicine +3, Survival +3
Senses Passive Perception 10
Languages Common, Gnoll
Attacks Melee +5 / 2d10+2, Ranged +1 / 2d10-2, Grapple +2

Possessions: 10000 sp.


Social Check DCs


Gilbert Adley, Male Human [Permalink]

Personal [hide]

Description: He is renowned for his bright grey suits and hats. He carries with him a set of tridents on his belt, each one with a jet on the hilt. With bright auburn hair and a scraggly beard. His hazel eyes dart around the room hyper actively observing anyone and anything.

Personality: Cocky and sure of himself, he believes he is the best Barrister born in the past three hundred years. He always tries to repair and not replace. It was this mentality that drove him into the Barrister business.

History: He was born at the edge of vast forest. He struck it rich when he found rare goods in large quantities. He has built up a small fortune and can afford his own way.

Motivation: To reunite with his old friends; and he has passion for adventuring and risk

Ideals: Fighting, Persistence. Bonds: Job, Nature, Rich, Adventurer. Occupation: Barrister

Voice: Uses lots of figures of speech

Attributes [hide]

Gilbert Adley, Male Human Commoner 1
Medium (5'7") Human, Chaotic Good (CR 1)
Armor Class 9
Hit Points 4 (1d4)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)9 (-1) 10 (+0)15 (+2) 10 (+0)12 (+1)
Skills Insight +2, Survival +2
Senses Passive Perception 10
Languages Common, Auran, Draconic
Attacks Melee +3 / 1d4+1, Ranged +1 / 1d4-1, Grapple +1

Possessions: 60 gp. Red-brown spinel (50 gp).


Social Check DCs


Mormog Abram, Male Half-Orc [Permalink]

Personal [hide]

Description: This late middle aged man is typically in his Laborer uniform and is in decent physical shape. His auburn hair is still thick. His blue eyes dart from person to person to random spaces in the air.

Personality: He snorts whenever he laughs or is feeling confident. He invented a lineage for himself and claims to be descended from several legendary heroes.

History: Born to a Dyer, his mother struggled to pay the bills. He dropped out of school to support his sick mother, and resented it. He now owns his own business.

Motivation: His relatives are trying to arrange a marriage; and wants to open a new tavern

Ideals: Logical. Bonds: Job, Poor, Adventurer, Family. Occupation: Laborer

Voice: Stutters

Attributes [hide]

Mormog Abram, Male Half-Orc Barbarian 6
Medium (5'1") Half-Orc, Chaotic Good (CR 6)
Armor Class 10
Hit Points 31 (6d12)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)10 (+0) 9 (-1)11 (+0) 14 (+2)14 (+2)
Skills Deception +5, Nature +3
Senses Passive Perception 12
Languages Common, Orc
Attacks Melee +6 / 2d6+3, Ranged +3 / 2d6+0, Grapple +3

Possessions: 6000 sp.


Social Check DCs

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