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NPC Generator

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Advanced [show]


Immeral Netyoive, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with thick toned arms and a paunchy gut. He wears a simple burlap shirt and baggy pants. He conceals his rapier with his veritable burlap sack of a shirt. His hair is greying and his face has many wrinkles. His blue eyes dart from person to person to random spaces in the air.

Personality: He is quiet and anti-social and can barely make it a few minutes in conversation before his hampering stammer kicks in. He is vehemently anti-magic. All of it is evil and corrupting in his opinion.

History: He was born in the west, but his parents moved at a very young age to the north. Being born in the west, he completed his medical training abroad so as to avoid the war. He returned after the war having achieved medical proficiency. He was a general practitioner in the west for years, until he, through no fault of his own, lost a patient who had a very powerful family. Rather than risk reprisal he made his way north. He moves from town to town, unable to find a place to settle.

Motivation: An old rival family wants him found; and marry his brother to traveling adventurers

Ideals: Athletic, Opinionated. Flaws: Shy. Bonds: Immigrant, Family. Occupation: Animal Trainer

Voice: Soothing and warm

Attributes [hide]

Immeral Netyoive, Male Half-Elf Warlock 2
Medium (5'4") Half-Elf, True Neutral (CR 2)
Armor Class 11
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)10 (+0) 17 (+3)8 (-1)
Skills Stealth +3
Senses Passive Perception 13
Languages Common, Elven
Attacks Melee +3 / 1d6+1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day102

Possessions: 1000 cp. 1 Half-Plate.


Social Check DCs


Cressel Grace, Male Tiefling [Permalink]

Personal [hide]

Description: Dark and lean, he is a relatively plain man. He prefers to wear flannel. He has blue hair. His eyes are red.

Personality: Always inclined to offer people food he seems plenty friendly. Animals are drawn to him, and he is able to talk to them.

History: A studious child he never was much for a social life, not because he was unlikable, but because he did not seek it out. The family's rival house kidnapped his sister with the intent that his sister marry their son to gain control of contested properties. He used his abilities to travel the world and help people.

Motivation: Regain custody of his son; and his spouse's relatives view him with great suspicion

Ideals: Philantrophist, Gifted. Bonds: Poor, Family. Occupation: Butcher

Voice: Speaks in third person

Attributes [hide]

Cressel Grace, Male Tiefling Expert 1
Medium (6'9") Tiefling, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)16 (+3) 13 (+1)19 (+4) 16 (+3)12 (+1)
Skills Investigation +6, Sleight of Hand +5
Senses Passive Perception 13
Languages Common, Elven, Undercommon, Gnoll, Dwarven
Attacks Melee +3 / 1d4+1, Ranged +5 / 1d4+3, Grapple +3

Possessions: 20 gp. An ornate, electrum-trimmed steel scabbard worked in swirl-patterns (120 gp). 1 Breastplate.


Social Check DCs


Smoking Timber, Female Tabaxi [Permalink]

Personal [hide]

Description: This slender woman stands about 6'5". She wears a weathered and beat up set of banded mail beneath an oversized pastel coat. Her orange fur is slicked back into a classic pompadour. Her green eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.

Personality: She tends to agree with only herself unless someone else's opinion sounds like she can profit from it. She tries to control her temper but she can't always stop herself from what she feels what must be done. Animals are drawn to her, and she is able to talk to them.

History: The child of eastern immigrants she idolized her father. She always admired druidic-users and wanted to develop the talent, but never had the affinity for it. She moves from town to town, unable to find a place to settle.

Motivation: She's repulsed by the PC; and money/treasure

Ideals: Gifted. Flaws: Addict, Antagonistic. Bonds: Immigrant. Occupation: Painter

Voice: German accent

Attributes [hide]

Smoking Timber, Female Tabaxi Bard 1
Medium (6'5") Tabaxi, Lawful Neutral (CR 1)
Armor Class 13
Hit Points 7 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 13 (+1)8 (-1) 5 (-3)10 (+0)
Skills Intimidation +2, Stealth +5
Senses Passive Perception 7
Languages Common
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day9

Possessions: 150 gp. Jade (50 gp).


Social Check DCs


Beleth Hope, Female Tiefling [Permalink]

Personal [hide]

Description: She is a husky woman, who is armored in gleaming platemail with gilded edges. A flowing green cape and mantle trimmed with soft blue waves gently in the breeze. Her hair is short and brown. She has black eyes and a green hat with a blue feather.

Personality: She is a very happy person and has lots of energy. To put it simply, she's a very lovable idiot. Her respect, as difficult as one would find it to earn, is unwavering; those who more than prove themselves to her, a bar set well above any reasonable standard, she tolerates in varying degrees. Though less modest and more hasty in her reactions to snap at those who irritate her, Beleth is combative with any and all who dare try her patience in the slightest.

History: She was born into a rich family. In her youth she was part of a gang. She got caught, but did not rat out her comrades and served her time in prison. She now travels the world, in search of power and loot.

Motivation: She is being blackmailed/forced/etc and this influences her actions; and money/treasure

Ideals: Optimist, Justice. Bonds: Rich, Criminal record, Adventurer. Occupation: Fortune-teller

Voice: Timid voice

Attributes [hide]

Beleth Hope, Female Tiefling Bard 6
Medium (6'5") Tiefling, True Neutral (CR 6)
Armor Class 12
Hit Points 45 (6d6)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 17 (+3)10 (+0) 10 (+0)18 (+4)
Skills Intimidation +7, Perception +3
Senses Passive Perception 13
Languages Common
Attacks Melee +6 / 2d6+3, Ranged +5 / 2d6+2, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day113

Possessions: 8000 sp. Rock crystal (80 gp). Onyx (80 gp). Violet garnet (600 gp). Aquamarine (600 gp). 1 Chain shirt.


Social Check DCs

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