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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Maynild Tattersall, Female Human [Permalink]

Personal [hide]

Description: Dark and lean, she is a relatively plain woman. She wears a grey vest with golden trim over her white shirt. Her brown leather gloves and pants are well-kept, and her grey boots flare out at the collars. She has moderate length chestnut hair. She wears large thick round spectacles.

Personality: She is erratic and paranoid. She believes illithids are coming to abduct people. She also hits on women, regardless of circumstances.

History: She was raised happily, as a normal child born to her father and mother. Her father taught her the rudiments of the Priest arts, while her mother instructed her in etiquette, music and courtly manner. She helped her father out around the business and became quite the natural. She inherited the family business which she has now maintained for 8 years.

Motivation: She has a crush on the local Scribe.

Bonds: Enemies, Has a crush, Rich, Job. Occupation: Priest

Voice: Spits and sputters

Attributes [hide]

Maynild Tattersall, Female Human Ranger 1
Medium (5'9") Human, Lawful Evil (CR 1)
Armor Class 12
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 13 (+1)14 (+2) 10 (+0)17 (+3)
Skills Animal Handling +2, Persuasion +5
Senses Passive Perception 10
Languages Common, Undercommon, Elven
Attacks Melee +2 / 1d4+0, Ranged +4 / 1d4+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day100

Possessions: 160 gp.


Social Check DCs


Tiaathque Ariessus, Female Elf [Permalink]

Personal [hide]

Description: She tends to wear a blue poncho over her likewise colored trousers and shirt. She keeps her long brown hair kept up in a rat tail. Her eyes are a pleasant violet.

Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. Her philosophy is that everyone needs a friend and as such shows hospitality towards all.

History: Tiaathque was raised in a hard working conservative environment. When Tiaathque reached her early adolescence her Elf mother passed away. Feeling disconnected from the small nearby village afterwards, she decided to travel. Her rounds led her into the Army with a few individuals who would become her life-long companions. She has gone from town to town till she finds a spot where she can set up a sustainable business.

Motivation: To pay off her debts; and she'd like to take her coworkers down a peg

Ideals: Disciplined, Optimist. Bonds: Job, Military, Debt. Occupation: Locksmith

Voice: Dutch accent

Attributes [hide]

Tiaathque Ariessus, Female Elf Bard 5
Medium (4'9") Elf, Neutral Evil (CR 5)
Armor Class 15
Hit Points 11 (5d6)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)20 (+5) 6 (-2)9 (-1) 15 (+2)7 (-2)
Skills Athletics +4, Stealth +8
Senses Passive Perception 12
Languages Common, Elven
Attacks Melee +4 / 2d4+1, Ranged +8 / 2d4+5, Grapple +8
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 200 gp.


Social Check DCs


Ootah Gyula, Female Half-Orc [Permalink]

Personal [hide]

Description: A woman with a calm yet intense air about her, she wears a tattered pair of loose black pants, a matching torn shirt, and a visible pair of similar condition same color briefs. Her blonde hair is kept up in a ponytail inside a feathered hat. She has gleaming, smiling amber eyes.

Personality: She believes mankind has become decadent and spoiled by the march of civilization and an end should come to life as we know it. She seeks to pay back kindness whenever she gets the chance. Whether it be in the form of unwanted serenades or the latest gossip she always seeks to do solids for her friends.

History: Ootah was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Half-Orcs in the west were limited. She used her abilities to travel the world and help people.

Motivation: To reunite with her absent father; and find a way to reverse the transformation of her sister

Ideals: Philantrophist. Bonds: Poor, Nature, Family, Immigrant. Occupation: Servant

Voice: Relaxed voice

Attributes [hide]

Ootah Gyula, Female Half-Orc Druid 6
Medium (5'4") Half-Orc, Neutral Good (CR 6)
Armor Class 13
Hit Points 34 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)16 (+3) 10 (+0)6 (-2) 12 (+1)10 (+0)
Skills Animal Handling +4, Stealth +6
Senses Passive Perception 11
Languages Orc
Attacks Melee +6 / 2d6+3, Ranged +6 / 2d6+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12533

Possessions: 800 gp. Deep blue spinel (200 gp). Star ruby (800 gp).


Social Check DCs


Thomas Wallace, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears an amalgamation of clothes and depending on the season will wear more layers of the continuing hodge podge. He has styled his brown hair well, parting it to the right. His face possesses mild wrinkles. His smile is extraordinarily sincere though he does not smile often.

Personality: He does not believe in betrayal or weakness as things to be tolerated. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: Born the oldest of a large religious southern family, he was no stranger to responsibility. While he appears to be a normal Half-Elf, he's... not quite right. Perhaps he's slightly insane, or otherwise so mentally alien to the rest of the world that he plain doesn't fit in. He has became unsatisfied with his lot in life, and decided to take up adventuring.

Motivation: Meet up once more with his childhood friend.

Ideals: Justice. Flaws: Insane. Bonds: Religious, Adventurer. Occupation: Navigator

Voice: Dutch accent

Attributes [hide]

Thomas Wallace, Male Half-Elf Warrior 10
Medium (5'10") Half-Elf, Lawful Good (CR 10)
Armor Class 12
Hit Points 74 (10d10)
Speed 30 ft.
STRDEXCONINTWISCHA
16 (+3)14 (+2) 11 (+0)12 (+1) 13 (+1)12 (+1)
Skills Arcana +5, Stealth +6
Senses Passive Perception 11
Languages Common, Elven, Halfling
Attacks Melee +7 / 3d6+3, Ranged +6 / 3d6+2, Grapple +3

Possessions: 100 pp. Fire opal pendant on a fine gold chain (2000 gp). A pair of blacksmith’s puzzle; each has a pair of interlocked iron designs that users try to take apart and put back together (90 gp). 1 Minor magic item.


Social Check DCs

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