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NPC Generator

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Advanced [show]


Jaxi Hashphronyxadyn, Female Dragonborn [Permalink]

Personal [hide]

Description: She wears a weathered and beat up set of banded mail beneath an oversized green coat, but does not cut a very imposing figure. She walks with a slouch but will stand straight to her full 6'3" when asserting herself. She has dyed her greying rusty crest a little too much giving a sharp rusty color. Her gold unseeing eyes seem to look past you.

Personality: She is filled with cunning. She likes to feign weakness letting people think she is weak. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.

History: When she was but 6 years old her parents immigrated from the east. Jaxi was born on a far eastern plains where she grew up under the tutelage of her father, an expert Beggar. She guards a vault combo very seriously as well as the key needed to open it.

Motivation: She is currently in port desperately looking for someone to get her out.

Flaws: Disease, Secretive. Bonds: Slave, Immigrant. Occupation: Beggar

Voice: Loud with bravado

Attributes [hide]

Jaxi Hashphronyxadyn, Female Dragonborn Monk 4
Medium (6'3") Dragonborn, Neutral Good (CR 4)
Armor Class 8
Hit Points 12 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
18 (+4)6 (-2) 11 (+0)14 (+2) 16 (+3)9 (-1)
Skills Nature +4, Persuasion +1
Senses Passive Perception 13
Languages Common, Infernal, Giant
Attacks Melee +6 / 1d10+4, Ranged +0 / 1d10-2, Grapple +4

Possessions: 600 gp. Golden yellow topaz (1100 gp). Hematite (5 gp). Alexandrite (1100 gp).


Social Check DCs


Sekhmet Lust, Female Tiefling [Permalink]

Personal [hide]

Description: This malnourished woman does not wear sleeves and tends to eschew shirts when she can avoid it. She has wavy white hair. She wears crescent spectacles with a black brim.

Personality: She can speak with the dead, and doesn't see much difference between the living and dead. She takes great joy in being the best Guard in town.

History: Born the oldest of a large religious eastern family, she was no stranger to responsibility. She always admired arcane-users and wanted to develop the talent, but never had the affinity for it. She has set out to sabotage the competition.

Motivation: She feels that her past leaves her morally obligated to help; and to be a bounty hunter again

Ideals: Gifted. Bonds: Poor, Job, Religious, Criminal record. Occupation: Guard

Voice: Uses sign language

Attributes [hide]

Sekhmet Lust, Female Tiefling Aristocrat 6
Medium (6'0") Tiefling, Chaotic Neutral (CR 6)
Armor Class 12
Hit Points 8 (6d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)15 (+2) 7 (-2)16 (+3) 16 (+3)17 (+3)
Skills Insight +6, Performance +6
Senses Passive Perception 13
Languages Common, Infernal, Aquan, Gnoll
Attacks Melee +5 / 2d6+2, Ranged +5 / 2d6+2, Grapple +2

Possessions: 2000 sp. Malachite (16 gp). 1 Small steel mirror. 1 Disguise kit.


Social Check DCs


Matilda Kemmerer, Female Half-Elf [Permalink]

Personal [hide]

Description: A well shaped woman just over fifty, she wears dull yellow sweaters, loose violet pants, and alligator leather shoes. Beneath her sweater she keeps a concealed mace, just in case. She keeps her golden hair in a pixie cut. Her face possesses mild wrinkles. Her smile is extraordinarily sincere though she does not smile often.

Personality: Calm and collected, she is a well trained Fletcher. She is always in debt, since she spends her money on lavish parties and gifts for friends

History: Matilda was raised in a hard working conservative environment. Matilda was a troubled youth. She spent her days as a hard laborer instead of attending school, and spent her evenings with numerous mobsters and gang members. Matilda decided she wanted neither the life of her mother nor that of the evil petty criminals she associated with. During her early adolescence, she took a sudden opportunity while working the docks and commandeered a vessel that was left unmanned. She has made many enemies by not giving into corruption and outing many instances of it.

Motivation: She has comitted a past crime that haunts her to this day; and she is a bit of a kleptomaniac

Ideals: Justice. Flaws: Impulsive. Bonds: Job, Criminal record, Rich. Occupation: Fletcher

Voice: Low and grunting

Attributes [hide]

Matilda Kemmerer, Female Half-Elf Warlock 1
Medium (5'0") Half-Elf, Lawful Evil (CR 1)
Armor Class 11
Hit Points 9 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)12 (+1) 12 (+1)15 (+2) 13 (+1)14 (+2)
Skills Athletics +4, Intimidation +4
Senses Passive Perception 11
Languages Common, Elven, Auran, Abyssal
Attacks Melee +4 / 1d4+2, Ranged +3 / 1d4+1, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day12210000

Possessions: 4000 cp.


Social Check DCs


Skog Barton, Male Half-Orc [Permalink]

Personal [hide]

Description: This man has a large white mantle and cape that has been intricately interwoven into his grey robe. He is muscular with a powerful set of arms. His hair is cut close to his head. His eyes are likewise hazel.

Personality: He dislikes all the random violence that takes place in the north. He is fiercely devoted to his mother, and views his mother's ex-spouse as an evil person for separating him from his legal half-sister.

History: Trained by his mother for as long as he can remember he had it drilled in his head that it was his duty to serve his country. His mother was a mechanic, and taught him how to fix just about anything. He has been saving his money to try and buy his sister's freedom.

Motivation: His spouse's relatives view him with great suspicion; and his relatives are trying to arrange a marriage

Ideals: Pacifist, Persistence. Bonds: Family, Military, Rich. Occupation: Laborer

Voice: Soft and melodious

Attributes [hide]

Skog Barton, Male Half-Orc Aristocrat 9
Medium (5'1") Half-Orc, Neutral Good (CR 9)
Armor Class 10
Hit Points 29 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)10 (+0) 9 (-1)15 (+2) 15 (+2)5 (-3)
Skills Insight +5, Persuasion +0
Senses Passive Perception 12
Languages Common, Orc, Sylvan, Terran
Attacks Melee +5 / 3d4+2, Ranged +3 / 3d4+0, Grapple +2

Possessions: 1200 gp. Blue quartz (4 gp).


Social Check DCs

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