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NPC Generator

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Advanced [show]


Hecat Charm, Female Tiefling [Permalink]

Personal [hide]

Description: This eastern woman wears bulky black painted plate armor. Her clothes are grease stained in places. Her hair is red and very short. She tend to wears goggles to shield her eyes.

Personality: Hecat speaks confidently about a variety of topics with grace. She is clearly well-traveled and educated. A true patriot, Hecat would do anything for her country. She is fiercely protective of her fellow citizens and foreign allies.

History: Hecat hails from a village terrorized by brigands. Her father was very strict, and drilled into her lessons on being the perfect lady. She moves from town to town, unable to find a place to settle.

Motivation: Her name or reputation has been wronged in the past by brigands, and she desires to right it.

Ideals: Impeccable. Bonds: Poor, Immigrant, Military, Enemies. Occupation: Sage

Voice: Gruff and masculine

Attributes [hide]

Hecat Charm, Female Tiefling Ranger 8
Medium (4'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 11
Hit Points 70 (8d8)
Speed 30 ft.
STRDEXCONINTWISCHA
13 (+1)12 (+1) 16 (+3)16 (+3) 14 (+2)12 (+1)
Skills Animal Handling +5, Insight +5
Senses Passive Perception 12
Languages Common, Abyssal, Dwarven, Elven
Attacks Melee +4 / 2d10+1, Ranged +4 / 2d10+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1301000

Possessions: 1100 gp. Aquamarine (200 gp). Rose (30 gp). Aquamarine (200 gp). Chrysoberyl (60 gp). Rich purple corundum (1300 gp). Lapis lazuli (9 gp). 1 Minor magic item.


Social Check DCs


Odo Marlowe, Male Human [Permalink]

Personal [hide]

Description: A man of a pale complexion, he wears a robe, a symbol of the four houses of cards around his neck, and a longbow on his belt. He has a brown handlebar mustache and slicked back brown hair. He has a tattooed face.

Personality: Odo is depressed about a lot of things. He tends to be a nihilist. He is susceptible to being scared and is in actuality easily frightened. He likes to tell stories.

History: He served in the navy to pay for his family's outstanding loans. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. Recently a tribe of gnolls attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Odo fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and retire the richest man in the east

Ideals: Fighting, Entrepeneur. Flaws: Depressed, Fearful. Bonds: Military. Occupation: Ruler

Voice: Pronounces difficult words wrong

Attributes [hide]

Odo Marlowe, Male Human Monk 1
Medium (5'7") Human, Lawful Evil (CR 1)
Armor Class 14
Hit Points 11 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)18 (+4) 17 (+3)11 (+0) 13 (+1)16 (+3)
Skills Animal Handling +3, History +2
Senses Passive Perception 11
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +6 / 1d4+4, Grapple +4

Possessions: 120 gp. Brown-green garnet (60 gp).


Social Check DCs


Arannis Mellegaard, Male Half-Elf [Permalink]

Personal [hide]

Description: A man with a calm yet intense air about him, he wears an entirely yellow suit with blue socks and a vest with buckled shoes. His silver hair is lengthy and is close to two feet long. His fierce green eyes like to dwell on things.

Personality: He is a melancholic, but persistent worker. He resents family life and as such spurns the advances of admirers. On top of that he is swayed by a pretty face, and while loyalty to his employer will always come first he doesn't like to hit women.

History: Born to a Guard, his mother struggled to pay the bills. Cursed with unlife at a very young age, Arannis has worked very hard to control his curse. He has gone from town to town working and never settling down anywhere, but has fallen for a local Guard. He hasn't told them the truth, but wants to settle down with them.

Motivation: He has a crush on the local Guard; and he wants to meet his childhood hero

Flaws: Depressed, Disease. Bonds: Has a crush, Adventurer, Poor. Occupation: Slave Trader

Voice: Speaks fast with a slight lisp

Attributes [hide]

Arannis Mellegaard, Male Half-Elf Druid 2
Medium (5'8") Half-Elf, Lawful Neutral (CR 2)
Armor Class 13
Hit Points 12 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)16 (+3) 11 (+0)14 (+2) 12 (+1)15 (+2)
Skills Acrobatics +5, Deception +4
Senses Passive Perception 11
Languages Common, Elven, Abyssal, Celestial
Attacks Melee +3 / 1d6+1, Ranged +5 / 1d6+3, Grapple +4
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11420

Possessions: 9000 cp.


Social Check DCs


Watson Glenfellow, Male Halfling [Permalink]

Personal [hide]

Description: He wears tight fighting clothing, which leaves very little to the imagination, and carries kukris. His white hair and beard is wavy and long. His amber eyes dart from person to person to random spaces in the air.

Personality: He is witty, but his monotone delivery comes off as unnerving He does suffer from mild PTSD, and the sight of drow may trigger it at times.

History: Born to a Engraver, his mother struggled to pay the bills. When the war came and ruined his parents he was left adrift. He was a hard man then and has only learned to fight more as time goes on. Recently a tribe of drow attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Watson fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: He wants revenge against drow; and a deep hatred of drow

Ideals: Fighting, Joker. Flaws: PTSD. Bonds: Enemies, Poor. Occupation: Animal Trainer

Voice: Breathy voice

Attributes [hide]

Watson Glenfellow, Male Halfling Bard 6
Small (3'2") Halfling, Lawful Evil (CR 6)
Armor Class 13
Hit Points 40 (6d6)
Speed 20 ft.
STRDEXCONINTWISCHA
5 (-3)15 (+2) 15 (+2)8 (-1) 11 (+0)13 (+1)
Skills Nature +2, Performance +4
Senses Passive Perception 10
Languages Common, Halfling
Attacks Melee +0 / 2d6-3, Ranged +5 / 2d6+2, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day10

Possessions: 3000 sp. Deep blue spinel (1500 gp). Rhodochrosite (11 gp). Alexandrite (1500 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs

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