Emmeline Clifton, Female Human [Permalink]
Personal [hide]
Description: She is an exceptionally muscular looking western young adult. She is typically in her Sage uniform. Beneath her clothing is a huge mess of scar tissue. She has dyed her greying white hair a little too much giving a sharp white color. She has brown eyes and a brown hat with a yellow feather.
Personality: She trusts no one. She is not readily capable for forgiveness and her ire never leaves her. She is obsessed with her god.
History: A powerful wizard made her what she is. She was one of the best in her class, and was picked up by her current employer. She quickly showed her capability and was soon promoted to a head role. She then took over the family business and is one of the better Sage for hire.
Motivation: She has a rivalry with the Church that dominates her actions.
Flaws: Antagonistic. Bonds: Job, Slave, Religious, Mentor. Occupation: Sage
Voice: Tuts and clicks tongue
Attributes [hide]
Medium (5'5") Human, Lawful Neutral (CR 1)
Armor Class 12
Hit Points 10 (1d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 10 (+0) | 11 (+0) | 13 (+1) | 9 (-1) |
Senses Passive Perception 13
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
Possessions: 60 gp. Freshwater pearl (12 gp). 1 Masterwork Common Ranged Weapon.
Thorpe Cherrycheeks, Male Halfling [Permalink]
Personal [hide]
Description: This exceptionally lanky man wears a tight fitting white shirt and pants. His golden hair has been sun bleached extensively. His face is covered beneath a completely black helmet.
Personality: Confrontational and typically high on some drug or another. Further he is a bit of a stoner and is frequently out of it.
History: He was born blind and as such lacked many opportunities for work. He was one of the best in his class, and was picked up by his current employer. He quickly showed his capability and was soon promoted to a head role. He now owns his own business.
Motivation: Expand his business; and meet up once more with his childhood friend
Flaws: Addict, Disease. Bonds: Job, Adventurer. Occupation: Fisher
Voice: Spits words with contempt
Attributes [hide]
Small (3'4") Halfling, Neutral Good (CR 4)
Armor Class 14
Hit Points 39 (4d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 16 (+3) | 16 (+3) | 14 (+2) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Halfling, Sylvan, Terran
Attacks Melee +1 / 1d10-1, Ranged +5 / 1d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 0 | 0 | 0 | 0 | 0 |
Possessions: 42000 sp. Red-brown spinel (60 gp). Rock crystal (20 gp). Iolite (20 gp). Moss agate (6 gp).
Jarsali Cithreth, Female Elf [Permalink]
Personal [hide]
Description: Dark and lean, she is a relatively plain woman. She wears a tan vest with golden trim over her white shirt. Her black leather gloves and pants are well-kept, and her tan boots flare out at the collars. She keeps her golden hair in a flapper bob. She has green eyes.
Personality: She is very quiet and rarely speaks above a whisper. She does not regard money as being a problem because it has never been a problem for her. She lives in a bit of an ivory tower believing all problems are one quick intervention away from being solved.
History: Born in a small village she learned the ways of the warrior from her father. When the war came and ruined her parents she was left adrift. She was a hard woman then and has only learned to fight more as time goes on. Recently a tribe of dire rats attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Jarsali fought at the side of some of the regions greatest heroes but was never overshadowed.
Motivation: She has money and likes to spend it; and doesn't want to be a navigator and was forced into it by her family
Ideals: Fighting. Flaws: Shy, PTSD. Bonds: Rich, Family. Occupation: Navigator
Voice: Scandinavian accent
Attributes [hide]
Medium (4'8") Elf, Chaotic Evil (CR 1)
Armor Class 12
Hit Points 3 (1d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 9 (-1) | 13 (+1) | 14 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Elven, Sylvan
Attacks Melee +4 / 1d4+2, Ranged +4 / 1d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 11 | 5 | 3 | 0 | 0 |
Possessions: 70 gp. Bloodstone (80 gp).
Aust Firahel, Male Elf [Permalink]
Personal [hide]
Description: He wears a fine chain shirt which he covers with blue colored cloaks and clothing. He has relatively dark skin and is very physically imposing due to his abundance of muscles. His hair is silver and curly. His green eyes show the wear and tear of someone lonely with a great burden to carry.
Personality: Soft-spoken and well mannered, he has an amazing amount of patience and a slow boiling temper. His home and work are filled with various knick knacks he has acquired through the years. He cares a great deal for his adopted teenage son.
History: His arcane talent manifested at a young age. Aiming to upstage a rival house, his parents had him trained. He helped his mother out around the business and became quite the natural. He then took over the family business and is one of the better Layabout for hire.
Motivation: To get a good night's sleep; and marry his sister to traveling adventurers
Ideals: Disciplined, Gifted. Flaws: Insomniac. Bonds: Family, Job. Occupation: Layabout
Voice: Jittery and nervous
Attributes [hide]
Medium (4'11") Elf, Neutral Evil (CR 13)
Armor Class 12
Hit Points 47 (13d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 12 (+1) | 15 (+2) | 9 (-1) | 12 (+1) | 19 (+4) | 9 (-1) |
Senses Passive Perception 14
Languages Common, Elven, Infernal
Attacks Melee +5 / 4d4+1, Ranged +6 / 4d4+2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 0 | 1 | 1 | 1 | 0 |
Possessions: 3000 gp. Emerald (1000 gp). Obsidian (16 gp). Malachite (16 gp). Deep green spinel (140 gp). Deep blue spinel (300 gp). Tourmaline (140 gp). Banded agate (16 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

