Sun Of Claws, Female Tabaxi [Permalink]
Personal [hide]
Description: This woman stands a little under 5'3" and is a bit bulky. She is very muscular particularly in the legs. She is well dressed, but even with her fine clothing she looks run-down. Her fur is orange and very short. She has blue eyes and a brown hat with a tan feather.
Personality: She is a hateful person. She taunts others and blames them for her problems. She is motivated by money and will often try and persuade people to work for cheap. She haggles over everything, upselling her goods and buying cheap. She is persistent in everything.
History: She got into the Actor business at a young age. She moved out north to avoid the crime she committed. She ran away from her former home and has been making her living as a Actor for the past few years.
Motivation: She is terrified, and will act out of fear; and she possesses a valuable artifact that the thieves guild wishes to steal
Ideals: Entrepeneur. Flaws: Antagonistic, Fearful. Bonds: Job, Criminal record. Occupation: Actor
Voice: Stutters
Attributes [hide]
Medium (5'3") Tabaxi, Lawful Evil (CR 8)
Armor Class 11
Hit Points 15 (8d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 13 (+1) | 6 (-2) | 13 (+1) | 5 (-3) | 15 (+2) |
Senses Passive Perception 7
Languages Common, Draconic
Attacks Melee +2 / 2d10-1, Ranged +4 / 2d10+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 8 |
Possessions: 70 pp. Golden yellow topaz (500 gp). Lapis lazuli (15 gp). Eye agate (15 gp).
Pyra Rumor, Female Tiefling [Permalink]
Personal [hide]
Description: This slender woman stands about 4'7". She typically wears a sleeveless long coat of deep black leather and dull white iron scale mail. Her white hair is lengthy and is close to two feet long. This silver eyed northerner is not easily forgotten.
Personality: She is erratic and paranoid. She believes dire rats are coming to abduct people. When triggered she is a bloodthirsty maniac, stopping at nothing and killing everything for almost an hour.
History: The child of northern immigrants she idolized her father. She helped her father out around the business and became quite the natural. She moves from town to town, unable to find a place to settle.
Motivation: To be a Marshal again.
Flaws: Insane. Bonds: Enemies, Criminal record, Immigrant, Job. Occupation: Carpenter
Voice: Uses lots of figures of speech
Attributes [hide]
Medium (4'7") Tiefling, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 37 (8d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 16 (+3) | 15 (+2) | 16 (+3) | 11 (+0) | 16 (+3) |
Senses Passive Perception 10
Languages Common, Aquan, Abyssal, Orc
Attacks Melee +3 / 2d10+0, Ranged +6 / 2d10+3, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 | 5 | 3 | 0 | 0 |
Possessions: 600 gp. Large well-done wool tapestry (400 gp). Brass mug with jade inlays (400 gp). Solid gold idol (300 gp). Large well-done wool tapestry (400 gp). 1 Minor magic item.
Theirastra Aloro, Female Elf [Permalink]
Personal [hide]
Description: A woman with a cold, calculating air about her, she dresses in collared shirts and wears a proper scarf over her head. She wears her chestnut hair up. She has hazel eyes.
Personality: She is irascible and easily irritated. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Theirastra was raised in a hard working conservative environment. She was part of a huge silver rush, which was taken over by a mining company. The company confiscated a lot of silver, but the shipment was lost. She has dedicated herself to building a better kind of golem.
Motivation: She wants nothing more than to rejoin the army; and she wants to meet her childhood hero
Flaws: Antagonistic. Bonds: Slave, Job, Adventurer, Military. Occupation: Barber
Voice: Russian accent
Attributes [hide]
Medium (4'8") Elf, Lawful Good (CR 3)
Armor Class 12
Hit Points 21 (3d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 13 (+1) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages Common, Elven, Dwarven
Attacks Melee +4 / 1d8+2, Ranged +4 / 1d8+2, Grapple +2
Possessions: 100 gp. Alexandrite (800 gp).
Delebean Reese, Male Gnome [Permalink]
Personal [hide]
Description: He wears rags and sports a simple walking cane. He has a moderate pudge and is not very fit. He has a long brown beard with little hanging trinkets. His eyes are blue and catlike.
Personality: He is happy with his job as a Slave Trader. He turns his eye from what people do, preferring to live and let live. Around other people he will do his best to conceal his emotions and appear jolly.
History: He served in the navy to pay for his family's outstanding loans. His spouse left him for another, whom he beat to an almost bloody pulp. He did not win them back, but he came to a realization. To get what you want from life, you must take it. He became a Slave Trader soon after.
Motivation: Further expansion of business; and a need for knowledge about a nearby landmark
Ideals: Fighting. Flaws: Shy. Bonds: Poor, Job, Military, Adventurer. Occupation: Slave Trader
Voice: Pronounces difficult words wrong
Attributes [hide]
Small (3'3") Gnome, Lawful Good (CR 14)
Armor Class 12
Hit Points 84 (14d8)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 2 (-4) | 12 (+1) | 12 (+1) | 14 (+2) | 11 (+0) | 15 (+2) |
Senses Passive Perception 10
Languages Common, Gnome, Terran, Abyssal
Attacks Melee +1 / 4d6-4, Ranged +6 / 4d6+1, Grapple +1
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 13 | 6 | 5 |
Possessions: 500 pp. Gold and topaz bottle stopper cork (1600 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1200 gp). Jeweled anklet (2000 gp). 1 Minor magic item.
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Their contribution stands as a beacon of hope for all adventurers!

