Blossom Elderberry, Female Halfling [Permalink]
Personal [hide]
Description: A 2'10" southern woman, she typically wears white cloth garments or leather armor. Her black hair, when down, is lengthy. Her hazel eyes are passionate and lively.
Personality: She has a massive crush on the younger sibling of the Bellfounder who has hired her part-time. She is submissive, is generally bored by everything, but will take part in whatever people ask of her. She is by nature obliging.
History: Born in the south to a Bellfounder, Blossom learned a great deal about her mother's area of expertise. She sought a place where she would be rewarded solely on the merits of her skills. This search led her directly into Bellfounder work with an outfit from a few towns over. Bellfounder work suited her well, and with each successful project, she earned more gold and more respect from her peers. She has achieved small success as a Bellfounder.
Motivation: Wants a kiss; and she doesn't get along with people that don't share her tastes
Ideals: Impeccable. Flaws: Shy. Bonds: Has a crush, Job. Occupation: Bellfounder
Voice: Creaky witch voice
Attributes [hide]
Small (2'10") Halfling, Lawful Evil (CR 4)
Armor Class 14
Hit Points 20 (4d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 5 (-3) | 17 (+3) | 12 (+1) | 10 (+0) | 15 (+2) | 11 (+0) |
Senses Passive Perception 12
Languages Common, Halfling
Attacks Melee -1 / 1d10-3, Ranged +5 / 1d10+3, Grapple +3
Possessions: 10 pp. 1 Minor magic item.
Helgret Durthane, Female Dwarf [Permalink]
Personal [hide]
Description: She prefers to wear the grand gowns of high society. She carries her fan with her everywhere and carries herself as the perfect lady. She carries with her a set of hammers on her belt, each one with a ruby on the hilt. Her chestnut hair is styled in orderly dreadlocks. Her green eyes dart around the room hyper actively observing anyone and anything.
Personality: She is a hateful person. She taunts others and blames them for her problems. She works hard and plays hard.
History: From birth she was tutored by a cruel and relentless mentor. Her spouse left her for another, whom she beat to an almost bloody pulp. She did not win them back, but she came to a realization. To get what you want from life, you must take it. She was betrayed by a partner and left for dead, teaching her a humbling lesson in trusting others.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever; and she is greedy
Ideals: Fighting. Flaws: Antagonistic, Hedonist. Bonds: Rich, Mentor. Occupation: Scribe
Voice: Smoker's lung
Attributes [hide]
Medium (4'0") Dwarf, Chaotic Neutral (CR 2)
Armor Class 12
Hit Points 18 (2d6)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 19 (+4) | 17 (+3) | 16 (+3) | 11 (+0) |
Senses Passive Perception 13
Languages Common, Dwarven, Gnome, Ignan, Auran
Attacks Melee +1 / 1d6-1, Ranged +4 / 1d6+2, Grapple +5
Possessions: 1000 sp. Azurite (8 gp). Red-brown spinel (40 gp). 1 Silk rope.
Hadwisa Starks, Female Half-Elf [Permalink]
Personal [hide]
Description: She wears a violet armored body suit, with a simple blue line shooting up and back down. Her skin is fair and her fingers are delicate and long. She wears her blonde hair up. This violet eyed southerner is not easily forgotten.
Personality: She is enamored with her job. She loves it. She likes the challenge and she likes helping those less fortunate than her. She has all her life been fascinated with dancing.
History: She was raised by priests from a young age. She was an apprentice working in her mother's forge. She has set out to sabotage the competition.
Motivation: Her religion dominates her actions; and further expansion of business
Ideals: Artistic. Bonds: Job, Religious, Mentor. Occupation: Painter
Voice: Speaks with lips pursed
Attributes [hide]
Medium (4'11") Half-Elf, Chaotic Neutral (CR 15)
Armor Class 12
Hit Points 39 (15d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 14 (+2) | 11 (+0) | 12 (+1) | 11 (+0) | 9 (-1) |
Senses Passive Perception 15
Languages Common, Elven, Druidic
Attacks Melee +7 / 4d8+2, Ranged +7 / 4d8+2, Grapple +5
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 14 | 6 | 6 | 6 |
Possessions: 1100 pp. Bloodstone (40 gp). Golden pearl (60 gp). Jet (60 gp). Aquamarine (900 gp). Obsidian (6 gp). Eye agate (6 gp). Golden pearl (60 gp). Aquamarine (900 gp). Obsidian (6 gp). Aquamarine (900 gp). Rhodochrosite (6 gp). Moss agate (6 gp). Rose (40 gp). Eye agate (6 gp). Jasper (40 gp). Onyx (40 gp). Star ruby (1100 gp). Tiger eye turquoise (6 gp). Jasper (40 gp).
Tippletoe Daergel, Female Gnome [Permalink]
Personal [hide]
Description: She wears a suit in poor condition. It has not been laundered in sometime and has been worn in activities one would not normally wear a suit during. She has a moderate pudge and is not very fit. She wears her brown hair up. Her amber eyes dart from person to person.
Personality: While she is on the job, she is grim and serious. She understands how dangerous the world is and the need to stay safe. More though she will beg to come along on any journeys. She will attempt to stowaway on any ship she can in the hopes that it will get her further away.
History: Tippletoe was born the youngest of three triplets. She took every job she could get her hands on, but the opportunities for Gnomes in the west were limited. She has drifted apart from her friends and has been working freelance. Each gave each other a copy of their signature hand crossbow.
Motivation: To reunite with her old friends.
Bonds: Adventurer, Criminal record, Slave, Family, Immigrant. Occupation: Tailor
Voice: French accent
Attributes [hide]
Small (3'0") Gnome, Neutral Evil (CR 14)
Armor Class 13
Hit Points 134 (14d10)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 14 (+2) | 18 (+4) | 17 (+3) | 15 (+2) | 16 (+3) |
Senses Passive Perception 12
Languages Common, Gnome, Giant, Elven, Draconic
Attacks Melee +4 / 4d6-1, Ranged +7 / 4d6+2, Grapple +8
Possessions: 6000 gp.
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Their contribution stands as a beacon of hope for all adventurers!

