Symma Ironhide, Female Gnome [Permalink]
Personal [hide]
Description: She is a physically imposing dark-skinned woman. She very much looks the part of a Armorer. She wears her black hair down. Her amber eyes are desperate and heavily dilated. She has the appearance of someone under the heavy influence of drugs.
Personality: She has schizophrenia that causes her to hear things that aren't there and will sometimes respond to them. She works hard and plays hard.
History: Her mother raised her in a mountain cabin. Over the years she perfected her riding and shooting skills. She bought a sword and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: Balancing her hectic life and new Armorer responsibilities is difficult; and to be a spice merchant again
Flaws: Addict, Disease, Hedonist. Bonds: Job, Nature. Occupation: Armorer
Voice: Excited and jittery
Attributes [hide]
Small (3'6") Gnome, Lawful Good (CR 1)
Armor Class 9
Hit Points 5 (1d4)
Speed 20 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 9 (-1) | 6 (-2) | 13 (+1) | 13 (+1) | 8 (-1) | 15 (+2) |
Senses Passive Perception 9
Languages Common, Gnome, Elven
Attacks Melee +1 / 1d4-1, Ranged +0 / 1d4-2, Grapple -1
Possessions: 160 gp.
Fragrant Of Shadows, Female Tabaxi [Permalink]
Personal [hide]
Description: She is a small woman, but exceptionally fit. She wears long strands of aquamarine and short brown dresses (or suits) accompanied by the proper stockings and shoes, with gloves of varying lengths. Her orange fur is lengthy and is close to two feet long. Her hazel unseeing eyes seem to look past you.
Personality: She is quite gentle and does not know the full extent of her strength. She works very hard to maintain that gentleness. She is vehemently anti-magic. All of it is evil and corrupting in her opinion.
History: Heir to a fortune, her parents put a great deal of effort into curing her disease. A freak accident while working with her Engraver mother left her crippled. She now mingles about in high society.
Motivation: Money/treasure; and she has money and likes to spend it
Ideals: Athletic, Disciplined, Opinionated. Flaws: Disease. Bonds: Rich. Occupation: Knight
Voice: Boston accent
Attributes [hide]
Medium (4'7") Tabaxi, Chaotic Evil (CR 10)
Armor Class 14
Hit Points 28 (10d4)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 19 (+4) | 10 (+0) | 9 (-1) | 11 (+0) | 12 (+1) |
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +8 / 3d6+4, Grapple +4
Possessions: 1500 gp. Chalcedony (20 gp). Banded agate (16 gp). Obsidian (16 gp). Banded agate (16 gp). Star ruby (900 gp). 1 Minor magic item.
Drogo Xiloscient, Male Half-Elf [Permalink]
Personal [hide]
Description: He is an exceptionally muscular looking eastern young adult. He wears an old set of leather armor, nicked and torn by the ravages of time and battle. Beneath his clothing is a huge mess of scar tissue. His tied-back hair is auburn. His hazel eyes are desperate and heavily dilated. He has the appearance of someone under the heavy influence of drugs.
Personality: He snorts whenever he laughs or is feeling confident. He uses divination through singing.
History: He comes from a rich eastern family. His martial abilities were realized during a raid on his village. He's since become an addict/alcoholic.
Motivation: He has money and likes to spend it; and money/treasure
Ideals: Gifted. Flaws: Addict. Bonds: Slave, Rich. Occupation: Baker
Voice: Whispers
Attributes [hide]
Medium (5'10") Half-Elf, Chaotic Good (CR 5)
Armor Class 8
Hit Points 34 (5d6)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 7 (-2) | 15 (+2) | 8 (-1) | 12 (+1) | 17 (+3) |
Senses Passive Perception 11
Languages Common, Elven
Attacks Melee +5 / 2d4+2, Ranged +1 / 2d4-2, Grapple +2
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 10 |
Possessions: 3000 sp. Smoky quartz (70 gp). Moss agate (11 gp).
Dynamic Thunder, Female Tabaxi [Permalink]
Personal [hide]
Description: She wears loose pants and a collared shirt complete with sweater beneath her coat. Her cinnamon fur is smooth and relatively long. Her amber eyes have a joyful gleam in them most of the time.
Personality: She likes to make people angry or surprised. She is used to getting what she wants. In part because she is a meticulous planner.
History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Marshal arts, while her father instructed her in etiquette, music and courtly manner. When she came of age, she joined a caravan that would eventually take her to the capital. She would practice along the way and, when she arrived, be apprenticed to a Marshal. She became a Marshal soon after.
Motivation: She wants nothing more than to rejoin the army; and she is greedy
Ideals: Professionalism. Flaws: Antagonistic. Bonds: Rich, Job, Military. Occupation: Marshal
Voice: Sleepy voice
Attributes [hide]
Medium (5'7") Tabaxi, True Neutral (CR 11)
Armor Class 12
Hit Points 70 (11d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 13 (+1) | 15 (+2) | 12 (+1) | 16 (+3) |
Senses Passive Perception 11
Languages Common, Terran, Orc
Attacks Melee +7 / 3d8+3, Ranged +6 / 3d8+2, Grapple +3
Possessions: 1600 gp. Fire opal (500 gp). Jade (130 gp). Rock crystal (50 gp). Banded agate (9 gp). Carnelian (50 gp). Jasper (50 gp). Black pearl (700 gp). Golden yellow topaz (700 gp). Rose (50 gp).
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Their contribution stands as a beacon of hope for all adventurers!

