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NPC Generator

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Advanced [show]


Sarah Merton, Female Human [Permalink]

Personal [hide]

Description: She is a physically imposing light-skinned woman. She tends to wear a brown poncho over her likewise colored trousers and shirt. Her black hair is smooth and relatively long. Her brown eyes dart from person to person.

Personality: She misses her glory days as an athlete. She does not mind her job, but it is boring in comparison. She can see the true alignment of people by looking at them, and uses this to pass judgement.

History: She was born in a small island village. She was a friend to animals and a trickster. In her defense of animals however she would do severe harm to people. She inherited the family business which she has now maintained for 10 years.

Motivation: A rival would like her out of the picture; and sabotage a competitor

Ideals: Athletic, Gifted. Bonds: Nature, Job, Criminal record. Occupation: Healer

Voice: Complex vocabulary, royal

Attributes [hide]

Sarah Merton, Female Human Cleric 3
Medium (5'7") Human, Neutral Evil (CR 3)
Armor Class 11
Hit Points 22 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
7 (-2)12 (+1) 12 (+1)10 (+0) 13 (+1)9 (-1)
Skills Acrobatics +3, Performance +1
Senses Passive Perception 11
Languages Common
Attacks Melee +0 / 1d8-2, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day114210

Possessions: 100 gp. Eye agate (9 gp). 1 Masterwork Common Melee. 1 Masterwork Common Melee.


Social Check DCs


Miles York, Male Human [Permalink]

Personal [hide]

Description: A hulking man with gigantic muscles, he typically wears brown cloth garments or leather armor. His auburn hair is slicked back into a classic pompadour. Judging by the bloodshot nature of his eyes and the massive bags underneath them one would imagine he has not slept for days.

Personality: He cares much about the opinion of others, both in good and in bad: when keeping in line with his opinion, he thinks highly of the other person, but when opinions clash, he can get violently argumentative. His actions favor neither the good nor the evil, as he answers to a power that mortal men fail to acknowledge.

History: A powerful brothel owner made him what he is. Miles liked to wander the woods near his home when he was young, something he still likes to do at least once a week. He never liked modest clothing or shoes, so he would wander the woods barefoot and lightly dressed, and he developed a good sense of balance and learned how to climb and swim well. He bought a flail and has really upped his game hunting, due to his understanding of decoy and ambush.

Motivation: To get a good night's sleep.

Ideals: Opinionated. Flaws: Insomniac. Bonds: Religious, Mentor, Nature. Occupation: Masseuse

Voice: Breathy voice

Attributes [hide]

Miles York, Male Human Cleric 10
Medium (5'6") Human, Neutral Good (CR 10)
Armor Class 11
Hit Points 22 (10d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)13 (+1) 7 (-2)7 (-2) 11 (+0)13 (+1)
Skills Animal Handling +4, Deception +5
Senses Passive Perception 10
Languages Common
Attacks Melee +6 / 3d6+2, Ranged +5 / 3d6+1, Grapple +2
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1264

Possessions: 300 pp. Chrysoberyl (50 gp). Onyx (30 gp). 1 Minor magic item. 1 Minor magic item. 1 Minor magic item.


Social Check DCs


Nimble In the Morning, Female Tabaxi [Permalink]

Personal [hide]

Description: She wears brown leather gloves, a brown jacket, and tight pants, and she perpetually has her halberd ready. Her brown fur is thinning but still full. Her copper eyes peer out from beneath her feathered brown hat.

Personality: She is witty, but her monotone delivery comes off as unnerving She does not believe in violence as a means to an end. She is a dedicated Knight but believes her peers are too gung-ho.

History: Heir to a fortune, her parents put a great deal of effort into curing her disease. She has chosen to use the inheritance that was left to her frivolously. Recently a tribe of brigands attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Nimble fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: She is greedy; and to fight the greatest warriors and to fight in the greatest battles ever

Ideals: Fighting, Joker, Pacifist. Flaws: Disease. Bonds: Rich. Occupation: Knight

Voice: Forgets to breathe while speaking

Attributes [hide]

Nimble In the Morning, Female Tabaxi Monk 1
Medium (5'0") Tabaxi, Neutral Good (CR 1)
Armor Class 9
Hit Points 10 (1d8)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)9 (-1) 14 (+2)13 (+1) 7 (-2)18 (+4)
Skills Intimidation +6, Perception +0
Senses Passive Perception 10
Languages Common, Gnome
Attacks Melee +4 / 1d4+2, Ranged +1 / 1d4-1, Grapple +2

Possessions: 50 gp. 1 Banded mail.


Social Check DCs


Naill Romeo, Male Half-Elf [Permalink]

Personal [hide]

Description: This slender man stands about 4'11". He wears a violet vest with golden trim over his white shirt. His tan leather gloves and pants are well-kept, and his violet boots flare out at the collars. His golden hair is cut jaggedly and amateurishly. He has a dull look in his gray eyes.

Personality: Naill speaks confidently about a variety of topics with grace. He is clearly well-traveled and educated. He is able to fit into much smaller and tighter spaces than normal.

History: Sold as a small child to a slaver, Naill was an assistant, and all too frequently test subject. He eventually earned his freedom when his former master disappeared. A gifted student he started as a Assassin, but he got bored and became a Doctor. He now owns his own business.

Motivation: He'd like to take his coworkers down a peg; and balancing his hectic life and new doctor responsibilities is difficult

Ideals: Impeccable, Gifted. Bonds: Poor, Mentor, Job. Occupation: Doctor

Voice: Speaks with back of mouth

Attributes [hide]

Naill Romeo, Male Half-Elf Paladin 2
Medium (4'11") Half-Elf, Lawful Evil (CR 2)
Armor Class 11
Hit Points 16 (2d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)12 (+1) 13 (+1)18 (+4) 12 (+1)16 (+3)
Skills Religion +6, Stealth +3
Senses Passive Perception 11
Languages Common, Elven, Gnoll, Sylvan, Dwarven, Druidic
Attacks Melee +1 / 1d6-1, Ranged +3 / 1d6+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day11000

Possessions: 1100 sp.


Social Check DCs

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