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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Carrie Floshem, Male Elf [Permalink]

Personal [hide]

Description: He wears a simple blue robe with grey stripes complete with hood. His silver hair is cut jaggedly and amateurishly. His face is covered beneath a completely black helmet.

Personality: His tongue was cut out and he uses sign language. He does not trust anyone and sleeps with one eye open.

History: He grew up in a lower middle class home, but living comfortably wasn't enough. His parents divorced when he was young, and his father gained full cudstody. He was regularly beaten by his father, who blamed him for driving them apart. He hasn't been sleeping well lately.

Motivation: To find somewhere to settle down; and to get a good night's sleep

Flaws: Disease, Insomniac, Mundane, Antagonistic. Occupation: Bowyer

Voice: Sleepy voice

Attributes [hide]

Carrie Floshem, Male Elf Monk 2
Medium (4'10") Elf, Neutral Good (CR 2)
Armor Class 12
Hit Points 15 (2d8)
Speed 30 ft.
STRDEXCONINTWISCHA
10 (+0)15 (+2) 11 (+0)12 (+1) 18 (+4)13 (+1)
Skills Animal Handling +6, Sleight of Hand +4
Senses Passive Perception 14
Languages Common, Elven, Halfling
Attacks Melee +2 / 1d6+0, Ranged +4 / 1d6+2, Grapple +2

Possessions: 200 gp. 1 Half-Plate.


Social Check DCs


Ovina Trueanvil, Female Dwarf [Permalink]

Personal [hide]

Description: This light-skinned female wears a faded coat and loose pants complete with broad hat. She is tall, broad shouldered and powerfully built. Her white hair is slicked back into a classic pompadour. Her otherwise smooth face is marked with small tiny scars.

Personality: She is extraordinarily passive and rarely speaks, let alone speaks her mind. To her fellows she is seen as friendly and intelligent, but is angry and unforgiving to the so called fatcats and any who do and have associated with them.

History: She was raised happily, as a normal child born to her mother and father. Her mother taught her the rudiments of the Tanner arts, while her father instructed her in etiquette, music and courtly manner. At some point she was captured by dire rats and was tortured. After several years of this she finally managed to escape. She remains aloof and afraid to be herself due to all the ideals others have placed upon her.

Motivation: She is content; and she seems to be bored by most things

Flaws: Shy, Mundane. Bonds: Enemies, Rich, Slave. Occupation: Tanner

Voice: Sleepy voice

Attributes [hide]

Ovina Trueanvil, Female Dwarf Wizard 1
Medium (4'3") Dwarf, Neutral Good (CR 1)
Armor Class 13
Hit Points 3 (1d4)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 9 (-1)11 (+0) 15 (+2)9 (-1)
Skills Nature +2, Stealth +5
Senses Passive Perception 12
Languages Common, Dwarven
Attacks Melee +1 / 1d4-1, Ranged +5 / 1d4+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1031

Possessions: 120 gp.


Social Check DCs


Mary Gentry, Female Human [Permalink]

Personal [hide]

Description: This woman stands a little under 5'10" and is a bit bulky. She is very muscular particularly in the legs. She typically wears a sleeveless long coat of deep grey leather and dull tan iron scale mail. Her chestnut hair has been sun bleached extensively. She has green eyes.

Personality: She is calm most of the time but flees social interaction. She cannot resist a sob story and will often dote over anyone who has one.

History: She grew up in a lower middle class home, but living comfortably wasn't enough. Being born in the north, she completed her medical training abroad so as to avoid the war. She returned after the war having achieved medical proficiency. She was a general practitioner in the north for years, until she, through no fault of her own, lost a patient who had a very powerful family. Rather than risk reprisal she made her way south. By chance she met her sister recently and the two have been together since.

Motivation: A deep hatred of drow; and an old rival family wants her found

Ideals: Philantrophist. Flaws: Shy, Mundane. Bonds: Family, Enemies. Occupation: Beggar

Voice: Creaky witch voice

Attributes [hide]

Mary Gentry, Female Human Fighter 1
Medium (5'10") Human, True Neutral (CR 1)
Armor Class 10
Hit Points 13 (1d10)
Speed 30 ft.
STRDEXCONINTWISCHA
15 (+2)11 (+0) 16 (+3)9 (-1) 14 (+2)12 (+1)
Skills Perception +4, Sleight of Hand +2
Senses Passive Perception 12
Languages Common
Attacks Melee +4 / 1d4+2, Ranged +2 / 1d4+0, Grapple +2

Possessions: 30 gp. Smoky quartz (40 gp).


Social Check DCs


Dustin Wakefield, Male Human [Permalink]

Personal [hide]

Description: This man is tall and muscular. He is generally shirtless and showing off his tattooed chest. His hair, while still mostly golden, has prominent grey streaks. His otherwise smooth face is marked with small tiny scars.

Personality: He is a Dyer first and foremost. He believes firmly that knowledge should be universal. He plays an instrument quite well.

History: He was born in the west. Dustin was born on a far western plains where he grew up under the tutelage of his father, an expert Dyer. He has worked as a Dyer like his father before him.

Motivation: He'd like to take his coworkers down a peg; and an old rival family wants him found

Ideals: Athletic, Artistic. Bonds: Job, Immigrant, Family. Occupation: Dyer

Voice: growls and snarls, animalistic

Attributes [hide]

Dustin Wakefield, Male Human Expert 1
Medium (6'3") Human, Chaotic Good (CR 1)
Armor Class 7
Hit Points 6 (1d6)
Speed 30 ft.
STRDEXCONINTWISCHA
17 (+3)4 (-3) 11 (+0)12 (+1) 11 (+0)12 (+1)
Skills Performance +3, Sleight of Hand -1
Senses Passive Perception 10
Languages Common, Druidic
Attacks Melee +5 / 1d4+3, Ranged -1 / 1d4-3, Grapple +3

Possessions: 90 gp.


Social Check DCs

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