Soveliss Ariessus, Male Elf [Permalink]
Personal [hide]
Description: He is a physically imposing light-skinned man. He wears a tan armored body suit, with a simple blue line shooting up and back down. His silver hair is slicked back into a classic pompadour. His blue eyes dart around the room hyper actively observing anyone and anything.
Personality: Prone to second guessing himself, he comes off as nervous. A true patriot, Soveliss would do anything for his country. He is fiercely protective of his fellow citizens and foreign allies.
History: Soveliss was born into a poor family. Growing up, he dreamt of becoming a Warlock, to bring honor to his family’s name. When he came of age, he applied for a position with his town's local guard, looking to work his way up via merit and eventually become a Warlock in service of a powerful lord somewhere. Soveliss abandoned his home at a very young age, living in the fields and plains. He survived everyday through hunting and stealing from passersby. He did whatever it took for him to survive. He remains aloof and afraid to be himself due to all the ideals others have placed upon him.
Motivation: He wants to meet his childhood hero.
Flaws: Shy. Bonds: Military, Poor, Adventurer. Occupation: Mayor
Voice: Can't modulate volume
Attributes [hide]
Medium (4'11") Elf, Lawful Neutral (CR 1)
Armor Class 11
Hit Points 8 (1d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 10 (+0) | 12 (+1) | 11 (+0) | 14 (+2) | 11 (+0) | 13 (+1) |
Senses Passive Perception 10
Languages Common, Elven, Infernal, Celestial
Attacks Melee +2 / 1d4+0, Ranged +3 / 1d4+1, Grapple +4
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 12 | 2 | 1 | 0 | 0 | 0 |
Possessions: 80 gp.
Drifting Of Stars, Male Tabaxi [Permalink]
Personal [hide]
Description: He tends to wear a pastel poncho over his likewise colored trousers and shirt. He is portly but not overly obese. His fur is brown and very short. He has gleaming, smiling yellow eyes.
Personality: A deeply religious man he believes everything happens for a reason. He is frequently practicing swordplay.
History: He got into the Tailor business at a young age. His necromantic abilities were realized during a raid on his village. He was granted necromantic powers by his dying sister.
Motivation: Wishes to resurrect an old love; and he has a rivalry with the church that dominates his actions
Ideals: Gifted. Bonds: Religious, Military, Job, In love. Occupation: Tailor
Voice: Slow speaker
Attributes [hide]
Medium (6'9") Tabaxi, Neutral Evil (CR 12)
Armor Class 12
Hit Points 108 (12d10)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 14 (+2) | 15 (+2) | 16 (+3) | 12 (+1) | 16 (+3) | 18 (+4) |
Senses Passive Perception 13
Languages Common, Halfling
Attacks Melee +6 / 3d10+2, Ranged +6 / 3d10+2, Grapple +2
Possessions: 300 pp. Brass mug with jade inlays (100 gp). Fire opal pendant on a fine gold chain (1000 gp). Gold and ruby ring (6000 gp). Fire opal pendant on a fine gold chain (1000 gp). Carved harp of exotic wood with ivory inlay and zircon gems (1000 gp). Silver-plated steel longsword with jet jewel in hilt (1000 gp). Large well-done wool tapestry (100 gp).
Shifting Wind, Male Tabaxi [Permalink]
Personal [hide]
Description: He wears pastel trousers with tan and blue striped suspenders. He wears various colorful collared shirts. He is physically well-built. He has wavy beige fur. He has copper eyes and a pastel hat with a tan feather.
Personality: He dislikes all the random violence that takes place in the west. He is able to fit into much smaller and tighter spaces than normal.
History: Born in a small village he learned the ways of the warrior from his mother. His martial abilities were realized during a raid on his village. He hopes to save up enough money to one day pay a cleric to cure him.
Motivation: Wants to open a new tavern; and balancing his hectic life and new stableman responsibilities is difficult
Ideals: Pacifist, Gifted, Fighting. Flaws: Disease. Bonds: Job. Occupation: Stableman
Voice: Scottish accent
Attributes [hide]
Medium (6'2") Tabaxi, Neutral Evil (CR 8)
Armor Class 11
Hit Points 61 (8d12)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 17 (+3) | 13 (+1) | 15 (+2) | 7 (-2) | 17 (+3) | 15 (+2) |
Senses Passive Perception 13
Languages
Attacks Melee +6 / 2d10+3, Ranged +4 / 2d10+1, Grapple +6
Possessions: 700 gp. Eye agate (6 gp). Amber (150 gp). Rhodochrosite (6 gp). Emerald (1600 gp). Hematite (6 gp). Tiger eye turquoise (6 gp).
Vola Kelsey, Female Half-Orc [Permalink]
Personal [hide]
Description: She wears skinny pants and wears a white and black robe with the hood down. Her blonde hair is greying along the sides and has receded to reveal a widow's peak. She tend to wears goggles to shield her eyes.
Personality: She is quite rude, and likes to deride her opponents skill and shout insults at them. She is a bit of a macho woman and will challenge people to random contests of strength and skill, and invite them to random hunting and fishing trip.
History: A powerful brothel owner made her what she is. A serious injury left her mother unemployed and in need of constant care. Her family became saddled with debt trying to care for her infirm mother. She bought a flail and has really upped her game hunting, due to her understanding of decoy and ambush.
Motivation: To fight the greatest warriors and to fight in the greatest battles ever.
Ideals: Fighting. Flaws: Antagonistic. Bonds: Nature, Mentor, Debt. Occupation: Brewer
Voice: Timid voice
Attributes [hide]
Medium (5'3") Half-Orc, Chaotic Neutral (CR 14)
Armor Class 12
Hit Points 52 (14d8)
Speed 30 ft.
| STR | DEX | CON | INT | WIS | CHA |
|---|---|---|---|---|---|
| 16 (+3) | 14 (+2) | 11 (+0) | 7 (-2) | 16 (+3) | 13 (+1) |
Senses Passive Perception 13
Languages Common, Orc
Attacks Melee +8 / 4d6+3, Ranged +7 / 4d6+2, Grapple +3
| DC | 0 | 1st | 2nd | 3rd | 4th | 5th | 6th | 7th | 8th | 9th | |
| Spell /Day | 16 | 6 | 5 | 5 | 4 | 4 | 3 | 3 |
Possessions: 6000 gp. Rose (70 gp). Rhodochrosite (15 gp). Red spinel (130 gp). Fiery yellow corundum (400 gp). Hematite (15 gp). Banded agate (15 gp). Lapis lazuli (15 gp). Obsidian (15 gp). Eye agate (15 gp). Azurite (15 gp). Aquamarine (700 gp). Aquamarine (700 gp). 1 Medium magic item.
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