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NPC Generator

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Advanced [show]


Astar Death, Male Tiefling [Permalink]

Personal [hide]

Description: He is a pot bellied western man with a big hulking figure and broad shoulders. He wears black trousers with pastel and white striped suspenders. He wears various colorful collared shirts. He has moderate length black hair. He has a tattooed face.

Personality: He is always cheerful, even with a hangover, and is always willing to go through all sorts of trouble to help his friends. He considers everything a fun event and doesn't hold grudges. He does not trust anyone and sleeps with one eye open.

History: He was raised in a forest tribe. His parents died when he was young, and he was unceremoniously dumped in the city orphanage. Astar grew up in the orphanage, tormented by the older kids and famished from lack of food. To avoid death by starvation, most orphans take to a life of crime or prostitution (often both), and so did Astar. Being a Cartwright kept his interest for a while, but then he became depressed and bored. So he turned to a secret life of crime, taking increasingly more risks and challenges.

Motivation: He has comitted a past crime that haunts him to this day; and he will attempt to ambush and attack anyone he thinks he can take on alone and try to knock them out with non-lethal damage. if successful, he will try to sell them to his slave-trader contact

Ideals: Athletic, Optimist. Flaws: Insomniac. Bonds: Nature, Criminal record. Occupation: Cartwright

Voice: Strong lisp

Attributes [hide]

Astar Death, Male Tiefling Commoner 8
Medium (5'3") Tiefling, True Neutral (CR 8)
Armor Class 11
Hit Points 42 (8d4)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)12 (+1) 14 (+2)15 (+2) 8 (-1)12 (+1)
Skills Deception +4, Medicine +2
Senses Passive Perception 9
Languages Common, Goblin, Sylvan
Attacks Melee +3 / 2d10+0, Ranged +4 / 2d10+1, Grapple +1

Possessions: 100 pp.


Social Check DCs


Oriff Loderr, Female Dwarf [Permalink]

Personal [hide]

Description: The dark-skinned woman stands 3'11" and prefers to wear flannel. She has styled her black hair well, parting it to the right. Her eyes are hazel and catlike.

Personality: In the realm of puns, she cannot help herself. She feels obliged to make them. She tends to be very friendly, and is drawn to music, the smells of food and wine, and out-door festivals.

History: Oriff lived on a farm with her father, near the main road leading to a nearby town. She helped her father out around the business and became quite the natural. She became a Jeweler soon after.

Motivation: She is currently in port desperately looking for someone to get her out; and an old rival family wants her found

Ideals: Joker, Optimist. Bonds: Family, Job, Slave. Occupation: Jeweler

Voice: Speaks with a cold

Attributes [hide]

Oriff Loderr, Female Dwarf Monk 8
Medium (3'11") Dwarf, Chaotic Neutral (CR 8)
Armor Class 13
Hit Points 72 (8d8)
Speed 20 ft.
STRDEXCONINTWISCHA
8 (-1)16 (+3) 16 (+3)13 (+1) 10 (+0)13 (+1)
Skills History +4, Religion +4
Senses Passive Perception 10
Languages Common, Dwarven, Auran
Attacks Melee +2 / 2d10-1, Ranged +6 / 2d10+3, Grapple +3

Possessions: 200 gp.


Social Check DCs


Drifting Running, Male Tabaxi [Permalink]

Personal [hide]

Description: He is an average looking eastern male in his early mid-life. He wears a custom-built plate barding that's adorned with brown lining and desert motifs. His fur is greying and his face has many wrinkles. His otherwise smooth face is marked with small tiny scars.

Personality: Drifting is depressed about a lot of things. He tends to be a nihilist. He disdains his fellow easterners, claiming they make him look unintelligent just for using an accent.

History: A powerful slaver made him what he is. In his formative years he discovered how persuasive he was. He began using that to his advantage selling useless wares at inflated prices. He left for the east, certain he would find work there.

Motivation: He is a bit of a kleptomaniac; and he has comitted a past crime that haunts him to this day

Ideals: Entrepeneur. Flaws: Depressed. Bonds: Immigrant, Mentor, Criminal record. Occupation: Healer

Voice: Mumbles to self between sentences

Attributes [hide]

Drifting Running, Male Tabaxi Ranger 4
Medium (5'7") Tabaxi, Neutral Evil (CR 4)
Armor Class 13
Hit Points 34 (4d8)
Speed 30 ft.
STRDEXCONINTWISCHA
11 (+0)16 (+3) 15 (+2)9 (-1) 17 (+3)13 (+1)
Skills Arcana +1, Nature +1
Senses Passive Perception 13
Languages Common
Attacks Melee +2 / 1d10+0, Ranged +5 / 1d10+3, Grapple +3
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1300000

Possessions: 600 gp.


Social Check DCs


Bertram Woodhouse, Male Half-Elf [Permalink]

Personal [hide]

Description: He wears dark leathers with embroidery. His attire stands in sharp contrast to his bastard sword, which is beautifully polished and possesses an ornate carving of a clover on it. His chestnut hair is kept up in a ponytail inside a wide-brimmed hat. He has a very pronounced jaw and large eyebrows. He wears rectangular glasses with silver brims.

Personality: Always inclined to offer people food he seems plenty friendly. He has the money to obtain near anything and knows that if you pay a man enough he will sell his own mother. Money is his most trusted friend.

History: He is the product a well kept family trust fund and as such has never really known need. He was married off to the eldest child of a minor noble. His spouse died of illness and he inherited everything. After a long history of fighting, Bertram and his spouse have recently divorced.

Motivation: He's repulsed by the PC; and wants to open a new tavern

Ideals: Philantrophist. Flaws: Antagonistic. Bonds: Rich, Job. Occupation: Cartwright

Voice: Scottish accent

Attributes [hide]

Bertram Woodhouse, Male Half-Elf Fighter 5
Medium (5'11") Half-Elf, Neutral Evil (CR 5)
Armor Class 11
Hit Points 50 (5d10)
Speed 30 ft.
STRDEXCONINTWISCHA
9 (-1)13 (+1) 17 (+3)13 (+1) 14 (+2)11 (+0)
Skills Nature +4, Performance +3
Senses Passive Perception 12
Languages Common, Elven, Druidic
Attacks Melee +2 / 2d4-1, Ranged +4 / 2d4+1, Grapple +1

Possessions: Just what you see.


Social Check DCs

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