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NPC Generator

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Lvl.
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Ability Scores
Seed

Advanced [show]


Harann Baharoosh, Female Dragonborn [Permalink]

Personal [hide]

Description: This woman tends to wear a large black jacket. She is muscular with a powerful set of arms. She keeps her red crest in a pixie cut. Her eyes, though not visible through her cowl, are gold.

Personality: She considers herself a woman of culture and sophistication. She likes a good challenge to her wits. She misses her home and complains about the freezing weather, even in summer.

History: Born to a Sage, her mother struggled to pay the bills. A few years later when the north was not economically sound they moved to her current location. She found several beat up suits of armor and, cannibalizing spare parts, she put together a working one.

Motivation: She would like to get married and retire; and she wants to get laid

Ideals: Impeccable, Persistence. Bonds: Poor, Immigrant, Has a crush. Occupation: Shepherd

Voice: Scandinavian accent

Attributes [hide]

Harann Baharoosh, Female Dragonborn Monk 9
Medium (6'4") Dragonborn, Neutral Evil (CR 9)
Armor Class 12
Hit Points 58 (9d8)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)14 (+2) 13 (+1)13 (+1) 9 (-1)12 (+1)
Skills History +4, Persuasion +4
Senses Passive Perception 9
Languages Common, Sylvan
Attacks Melee +5 / 3d4+2, Ranged +5 / 3d4+2, Grapple +2

Possessions: 500 gp.


Social Check DCs


Two Llamas Of Claws, Male Tabaxi [Permalink]

Personal [hide]

Description: He is wearing the road beaten gear of a warrior. His black fur is heavily combed to the left. He has green eyes.

Personality: Quiet and reserved he prefers to listen than to talk. He will nod occasionally and communicate nonverbally. He is obsessed with a lost civilization.

History: Born the oldest of a large religious eastern family, he was no stranger to responsibility. He worked as a nervous Bowyer and found it very stressful. He then took over the family business and is one of the better Bowyer for hire.

Motivation: Obtaining odd cultural Half-Orc artifacts is his passion.

Ideals: Fighting. Flaws: Shy. Bonds: Adventurer, Religious, Job. Occupation: Bowyer

Voice: Hissing voice

Attributes [hide]

Two Llamas Of Claws, Male Tabaxi Warrior 4
Medium (5'1") Tabaxi, Lawful Neutral (CR 4)
Armor Class 15
Hit Points 23 (4d10)
Speed 30 ft.
STRDEXCONINTWISCHA
14 (+2)20 (+5) 7 (-2)13 (+1) 14 (+2)9 (-1)
Skills Nature +3, Persuasion +1
Senses Passive Perception 12
Languages Common, Goblin
Attacks Melee +4 / 1d10+2, Ranged +7 / 1d10+5, Grapple +5

Possessions: 400 gp. Pink pearl (50 gp). Bloodstone (80 gp).


Social Check DCs


Zanna Folkor, Female Gnome [Permalink]

Personal [hide]

Description: This woman is constantly adorned with expensive silk clothing, often dyed in bright tan and black, and wears rings and necklaces with large, colorful gems, and sports empty pouches on her belt. She has shaved her head bald. Her violet eyes peer out from beneath her wide-brimmed tan hat.

Personality: Confrontational and typically high on some drug or another. She never wears the same outfit twice, unless she absolutely has to.

History: She was born to a wealthy landowner in a frontier town, living a normal and happy childhood. She was an adventurer many years ago and she formed a blood bond with her Gnomish companion (her 'brother'). She got away from her former life and has fallen to alcoholism.

Motivation: She wants revenge against drow; and obtaining odd cultural gnomish artifacts is her passion

Ideals: Artistic. Flaws: Addict. Bonds: Rich, Adventurer, Enemies. Occupation: Locksmith

Voice: Old thin voice

Attributes [hide]

Zanna Folkor, Female Gnome Barbarian 4
Small (3'1") Gnome, Lawful Evil (CR 4)
Armor Class 13
Hit Points 41 (4d12)
Speed 20 ft.
STRDEXCONINTWISCHA
6 (-2)14 (+2) 17 (+3)7 (-2) 14 (+2)12 (+1)
Skills Deception +3, Performance +3
Senses Passive Perception 12
Languages Common, Gnome
Attacks Melee +0 / 1d10-2, Ranged +4 / 1d10+2, Grapple +2

Possessions: 30 pp. Hematite (8 gp). Chrysoprase (60 gp). Peridot (60 gp). Alexandrite (1200 gp). 1 Minor magic item.


Social Check DCs


Oriax Charisma, Male Tiefling [Permalink]

Personal [hide]

Description: He is well dressed, but even with his fine clothing he looks run-down. He carries with him a set of morningstars on his belt, each one with a topaz on the hilt. He keeps his purple hair in a pixie cut. He is baby faced.

Personality: Stoic and calm, he prefers to meditate than take action. Further he is a bit of a stoner and is frequently out of it.

History: A child with a great deal of music talent his parents made sure he got the chance to thrive. His father was a mechanic, and taught him how to fix just about anything. Recently a tribe of illithids attacked the village and all able bodies who could hold a blade were quickly armed and sent to the walls. Oriax fought at the side of some of the regions greatest heroes but was never overshadowed.

Motivation: Doesn't want to be a Map Maker and was forced into it by his family; and sabotage a competitor

Ideals: Fighting, Disciplined, Artistic, Persistence. Flaws: Addict. Occupation: Map Maker

Voice: Mumbles to self between sentences

Attributes [hide]

Oriax Charisma, Male Tiefling Ranger 3
Medium (6'3") Tiefling, Lawful Evil (CR 3)
Armor Class 11
Hit Points 20 (3d8)
Speed 30 ft.
STRDEXCONINTWISCHA
12 (+1)12 (+1) 11 (+0)17 (+3) 14 (+2)15 (+2)
Skills Medicine +4, Nature +5
Senses Passive Perception 12
Languages Common, Sylvan, Elven, Giant
Attacks Melee +3 / 1d8+1, Ranged +3 / 1d8+1, Grapple +1
DC 0 1st2nd3rd4th5th6th7th8th9th
Spell /Day1200000

Possessions: 100 pp. 1 Smokesticks. 1 Everburning torch.


Social Check DCs

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